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[WIP] Septim's Map Variations v1.1
Topic Started: Dec 12 2007, 03:45 AM (186 Views)
BloodPheasant741
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Synod Founder - Retired
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Septim's Map Variation v0.1

[WIP] Septim's Map Variations v1.1

This mod is just a mod that adds several map variations. In v0.1, I added three different parchment versions. For version 1.1 I'm working on some more extensive changes to some new maps.

Screenshots:

http://i14.tinypic.com/6z4ruj5.png



I'll continue to update you. If you have any suggestions, please post them here!
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ninja_lord666
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You should add various coloured maps.
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threedees
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The Kroman
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Looks ok, what will these map variations add that the vanilla one doesn't though? why not make say a sketched one, or coloured, or a lotr style, not colour burning/dodging bethsoft's one?
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BloodPheasant741
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I didn't use dodge or burn, but I got the point. It was far more extensive than that.
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threedees
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The Kroman
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really looks an awfull lot like bun and dodge, with an overlay layer. but yeah you kow what I mean, just doesn't look that much diferent.
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BloodPheasant741
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tbh, I think it looks completely different, but okay.

I already did sketched ones in v0.1, sorta...
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