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| Oblivion Debate; Was it a good/bad game? | |
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| Tweet Topic Started: Feb 21 2007, 07:50 PM (339 Views) | |
| Tiberiu | Feb 21 2007, 07:50 PM Post #1 |
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What did you think of Oblivion? Did you absolutly loved it, or did you hate it with all your heart? Comment. Debate. Compare. Strong/Weak points. And the debate is ON! |
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| threedees | Feb 21 2007, 08:00 PM Post #2 |
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The Kroman
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Well, of course once i started to get bored of Oblivion and realise that it wasn't the great almighty game that the hype sugested, I began to compare it to Morrowind. I came to the conclusion that Morowind was much better. a little while ago however, i tried playing morrowind and realised how much oblivion improved over morrowind, and not just the graphics. |
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| Tiberiu | Feb 21 2007, 08:05 PM Post #3 |
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Yes, the engine was better, but I dispise Oblivion's storyline. Morrowind's was just so much better! And it had that TWIST. |
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| threedees | Feb 21 2007, 08:31 PM Post #4 |
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The Kroman
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OK, I have to admit, storywise Morrowind was better, however, the way that the player plays-out the story is what is better in oblivion! |
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| Tiberiu | Feb 21 2007, 08:35 PM Post #5 |
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Oh please? If you call that better, then you have been corrupted by the red triangle of doom! What kind of skooma where you drinking when you posted that? In Morrowind, I actually had the feeling I was the hero. The true, real, hero, champion of Azura and Hortator. What do you get to do in Oblivion? Be the push-up who finds little artifacts to met some crazy phsycho who obviously is too found of imperial jewelery? And that Oblivionish ending... |
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| threedees | Feb 21 2007, 08:46 PM Post #6 |
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The Kroman
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I was drinking good skooma, the only kind
I have already agreed with you that i like the story of morrowind better, that is what makes you feel like a hero, not the actual gameplay, what kind of hero can't damage enemies even when slicing a sword straight through them? I am still deciding whether or not the red arrow is good or bad, try playing morrowind and looking for a cave in the moddle of nowrere, can be fustrating... but then the arrow is kinda holding players hands too much. |
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| Tiberiu | Feb 21 2007, 08:51 PM Post #7 |
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I prefer looking for directions and losing hours exploring the map to find a cave, rather than have a red triangle of doom spoon feed me there. Different feeling, once you find the cave. You feel like you are someone! Fast travel ruined lots of things as well. Broke the immersion! Where's that good old Morrowind walking! And, in Morrowind, you had different attack styles, such as lunge, stab, thrust, slash... The hit thing was an improvement however, as was the masteries of skills. Let's not forget that they removed skills.. WHY? Lance was so much fun! And I liked the fact that they where 3 types of blades and armor, as well as having crossbows. |
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| threedees | Feb 21 2007, 09:00 PM Post #8 |
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The Kroman
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you can choose not to use fast-travel, the first time i played oblivion i didn't use fast travel until i had been there, beats have to walk from one side of the country to the other and back, or spending gold on travel which only took you to certain places. There are mods to turn the arrow off if you really dislike it, the problem with this is that people dont give youas good a directions as in morrowind. ooh, you're getting into the combat system... brave. (BTW, I never used the lance in Morrowind, there were much more effective weapons )
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| Tiberiu | Feb 21 2007, 09:06 PM Post #9 |
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I admit that the *hit* effectiveness was improved in Oblivion. Talking about the combat system makes me feel as if I am falling into one of your traps... Hmmm. Well as I said above, Morrowind had several attack types. Beats OB's slashing around. I am also getting sick of hearing people complain about the graphics. At the time of realease, they where *amazing*. Just look at the skies and water. It still looks good today! |
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| threedees | Feb 21 2007, 09:33 PM Post #10 |
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The Kroman
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In morrowind aren't you just "slashing around" but it plays a different animation depending on which way the character is moving? I'm not sure about your thoughts but i prefer having a few less slashing animations with the abilty to control blocking and spell casting with a weapon equipt. This makes the combat seem more strategic in oblivion than morrowind, blocking with a shield at just the right time, dodging out the way, casting a fire-ball and doing a power attack with a sword. concerning the morrowind's graphics they were good but not amazing when it was realeased, esspecially the shape-less NPCs |
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| Tiberiu | Feb 22 2007, 02:51 PM Post #11 |
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Hold on. Did you just say:
So you are telling me, that instead of calculating your exact strike and attack with different damaging attack techniques, you prefer slashing around and casting spells? Are you telling me, that having everything merged in one type of combat is more strategic? That casting fireball with your sword drawn is more strategic than doing a lunge attack and quicly swithcing to magic mode while away to cast a spell and then redraw your weapon? I would have to dissagree. |
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| threedees | Feb 22 2007, 04:38 PM Post #12 |
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The Kroman
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I'm saying that instead of using several different attacks with the same weapon (which may or may not do damage to enemies hehe) you now have to think about blocking and when to use the power attacks, and if need-be you can cast spells easily, imagine if you were a battle-mage, I don't know about you, but having to put your weapon away every time you want to through a fire-ball seems kinda not good. Oblivions combat system also makes fighting more natural. Bethesda have done well to make very kinetic feeling to the sword/blunt (but yes i do think that axes should have their own catagory) combat esspesially.When an attack gets blocked it looks like it was(and had some force behind it) same for when an enemy gets hit, they recoil back. Compare this to morrowinds puff of red hehe. (I know some of this has got to do with better technology but animations were around back then, and thats where most of this kind of effect comes from.) Another area in the combat that Oblivion goes well beyond Morrowind is the archery and sneaking, I'm sure that you would agree with me on that... |
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| BloodPheasant741 | Feb 22 2007, 07:26 PM Post #13 |
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Synod Founder - Retired
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Oblivion General. There shouldn't be any topics here. Moved. |
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| Tiberiu | Feb 23 2007, 05:23 PM Post #14 |
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Thanks Septim. Will keep that in mind next time. |
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| Tiberiu | Feb 23 2007, 07:57 PM Post #15 |
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Well, that really depends on your tastes. Some people might prefer a incantation kind of spellcasting combat, hence the putting the sword away. Others might prefer sword drawn. It is normal that the different types of attacks do different types of damage! Like in physics, it all depends on the speed, pression (weight, physical power) and angle of a strike. I belive the Devs did a good job on that aspect.
Agreed on that.
Perhaps, however the archery in oblivion is far from perfect. Takes too long to kill someone, no headshots, etc. |
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