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| Dagoth Ur | |
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| Tweet Topic Started: Feb 17 2007, 09:56 PM (486 Views) | |
| Iambattosai | Feb 17 2007, 09:56 PM Post #1 |
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I... Am.... Bat(man)tosai!!! :P
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Do you think dagoth ur was a push over? Honestly, I didn't fight him until I had the best of everything and what happens? Less than 5 minutes and he's dead. What's the deal, you spend all that time preparing for that? |
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| soulShatter | Feb 18 2007, 02:39 AM Post #2 |
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Shadow Lord (who-can't-pronounce)
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You're right, actually... Spent so much time preparing to fight him, that we actually overestimated him, and therefore it seemed like overkill... |
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| threedees | Feb 18 2007, 04:32 AM Post #3 |
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The Kroman
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I would have to agree, I beat him at level 11 and it took me one hit... he fell in the lava
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| BloodPheasant741 | Feb 18 2007, 05:27 AM Post #4 |
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Synod Founder - Retired
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[size=7]LOL[/size] HA HA HA HA!!! You didn't overestimate him! HA HA HA!!! YOU UNDERESTIMATED HIM!!!!!! His mortal body is dead, yes. Dagoth Ur cannot return to his body. Ever. But he can still rule through another being. It is all part of Oblivion Expanded. The questline is so epic! And lore-fitting! |
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| soulShatter | Feb 18 2007, 05:32 AM Post #5 |
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Shadow Lord (who-can't-pronounce)
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Uh, LOL? Hehe... Lava is so useful sometimes... |
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| Iambattosai | Feb 18 2007, 01:41 PM Post #6 |
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I... Am.... Bat(man)tosai!!! :P
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Indeed, to bad you can't just "bump" into someone and knock them in.
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| soulShatter | Feb 19 2007, 10:25 AM Post #7 |
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Shadow Lord (who-can't-pronounce)
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Lol, someone should make a mod that does that... Lemme check the CS out
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| Iambattosai | Feb 19 2007, 02:37 PM Post #8 |
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I... Am.... Bat(man)tosai!!! :P
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If you made that I would download it in a heartbeat.
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| soulShatter | Feb 20 2007, 05:49 AM Post #9 |
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Shadow Lord (who-can't-pronounce)
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Hmm... this is gonna be difficult... will set up a topic on the TES site (don't wanna go off topic here :P) Also working on a mod that lets you get into cities by climbing the walls... |
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| threedees | Feb 20 2007, 05:56 AM Post #10 |
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The Kroman
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A little off-topic but concerning that "Bump" thing, there is a mod that adds a Push spell that does that
its on tes-source somewhere...NOOOOSSS RUN FROM THE MODS!!!!!!!! |
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| Iambattosai | Feb 20 2007, 10:04 AM Post #11 |
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I... Am.... Bat(man)tosai!!! :P
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I'll let it slide... this time. Just don't do it a lot.Btw is it for TES 3 or 4? |
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| Tiberiu | Feb 21 2007, 07:58 PM Post #12 |
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Custom member title
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Speaking of push spell... do any of you have a link? On-Topic: He is hard at the hardest difficulty. |
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| threedees | Feb 21 2007, 08:11 PM Post #13 |
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The Kroman
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not if you have some lava ready lol, no seriously, i think that he could have been more boss-like in someway, not just a guy thats a little tough with a gold mask... |
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| Tiberiu | Feb 21 2007, 08:44 PM Post #14 |
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Custom member title
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Lol he looks like a deer! The first time I've seen him I was shocked. I still am actually. |
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| threedees | Feb 21 2007, 10:49 PM Post #15 |
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The Kroman
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Deer! hehehe never thought of it like that lol oh the push thing is for Oblivion, didn't think of that lol |
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| soulShatter | Feb 22 2007, 05:46 AM Post #16 |
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Shadow Lord (who-can't-pronounce)
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So, which of the weapons did you prefer, looks wise - Sunder or Keening? |
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| threedees | Feb 22 2007, 05:58 AM Post #17 |
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The Kroman
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I liked keening, (that was the blade right?) sunder looked a bit small-a-hammer for my liking. |
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| Iambattosai | Feb 22 2007, 12:31 PM Post #18 |
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I... Am.... Bat(man)tosai!!! :P
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Yes keening looked better. Sunder looked like it was ready to hammer nails not the heart. |
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| Tiberiu | Feb 23 2007, 05:52 PM Post #19 |
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Custom member title
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I liked both, though Keening was my preference as well. Sunder was a tad bit too small. |
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| threedees | Feb 23 2007, 06:48 PM Post #20 |
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The Kroman
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I really liked the idea of needing to wear the glove, that was cool... not sure why though lol |
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| Eiries | Aug 24 2007, 06:52 AM Post #21 |
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Reluctant Leader
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I likes the sound of that; you're talking about Oblivion I'd assume. If it helps you in your quest, the mod called Blood & Mud (which I'm still playing through) has had several situations where the PC was teleported somewhere else after falling to him/her doom. Such a script could possibly be modified to automatically load the city one the player reaches the top of the wall. I dig the concept. |
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| Ibis | Aug 24 2007, 08:51 AM Post #22 |
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Mortal
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A little off-topic but concerning that "Bump" thing, there is a mod that adds a Push spell that does that its on tes-source somewhere...Wow, that is interesting. I knew that you could add new spells but it sounds like this new spell adds a new function .. Push. I've always wished that you could make up and add new actions. Although there are some mods that seem to add things like sewing, gathering, etc. Gues I'd better google this and then pretend I knew all about it, as Ninja has suggested elsewhere |
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| ninja_lord666 | Aug 24 2007, 09:15 AM Post #23 |
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Aureate
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If you're talking about adding animations, don't bother. Idle animations are possible, but extremely difficult, and are just that: idle animations. Attack animations has been discussed to death over at GS. New attack animations would overwrite an old attack animation and screw everything up. |
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| Eiries | Aug 24 2007, 08:11 PM Post #24 |
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Reluctant Leader
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There's a mod on TES Source that gives the player a spell that utilizes the force push spell effect introduced in SI. Blows people anywhere from 15 to 50 feet. And if you get some actors close enough together, you'll throw them all back. It's the only spell I have hotkeyed. XD |
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| chris 07 | Aug 24 2007, 09:43 PM Post #25 |
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Modder
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dargoth ur? I have yet to fight him. for a push spell try midas magic. |
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Just don't do it a lot.