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Ranks
Topic Started: Jan 27 2008, 08:04 PM (310 Views)
Cyrus
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`'J'`edi Knight Cyrus Maxtros :
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What about the ranks do we have to start all over or will you give us a password and that will be it or maybe we will have to give you a list of Jedi Master Knights Ect Sith Master Warriors Ect.
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Elliot
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Dark Lord of the Sith.
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Cyrus Maxtros
Jan 27 2008, 08:04 PM
What about the ranks do we have to start all over or will you give us a password and that will be it or maybe we will have to give you a list of Jedi Master Knights Ect Sith Master Warriors Ect.

There isn't any ranks.

Once you become Force Sensitive the ranks are:

Force Sensitive
Force Adept
Master Force Wielder

If your choose light side powers:
Jedi Initiate
Jedi Padawan
Jedi Knight
Jedi Guardian
Jedi Master

Luke Skywalker is the NPC Grand Master

If you choose dark side:

Dark Jedi Initiate
Dark Jedi Apprentice
Dark Jedi Knight
Dark Jedi Templar
Dark Jedi Master

Titles:
Dark Jedi Oppressor [3]
Dark Jedi Overlord [1]

There are no Sith. The Dark Jedi work for the Sith, for the Sith are Vader and Sidious (NPC's) using the rule of two.

Everyone starts as a mere civilian.
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Sym
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My calender goes from march 31st to april 2nd, No one fools Sym.
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mm, Is it ahrd to become force sensitive and if so, how do you do such a task?
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Elliot
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Dark Lord of the Sith.
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Sym
Jan 28 2008, 04:36 PM
mm, Is it ahrd to become force sensitive and if so, how do you do such a task?

Complete the Profession quests.
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Ryan
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I r Jesus.
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Offtopic, but Sym your quote: Said to a jedi Guardian: " So what if you can see, the Dark inside of me? No one will ever change, this animal I have become. "

That's a song....

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Sym
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My calender goes from march 31st to april 2nd, No one fools Sym.
Members
*Claps for ryan*
Yes, it is.
^-^
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Lw.
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- Miniliam .
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no sith ?
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IanH
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[color=Insert your color here]Hiya[/color]
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Confico

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Both sides have ranks in the FSRS, both sides have 11 council spots anda leader, dark jedi being the overlord, and the jedis have the "Jedi Chancellor" (Dont try and correct me saying its grand master or whatever, I didnt make the game), The dark jedi ones are just templar, enforer and oppressor, and the jedis is something like sentinels, consulars and something else?:S
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BromiDista / Coactum
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[MCC] [Amonite] [Curator]
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I haven't decided on how exactly you'll become a force sensitive just yet. I might not even release how, you might have to work it out for yourselves, it all depends on whats available.

Rest assured, the path to force sensitivity will be as epic as I can make it. Few will get there, I have to say this now. Not everyone will be force sensitive, in fact only a small group will manage it.

Don't worry though.
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Sir Prideous
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Darth Ferinus. Darklord of the Sith.
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Allow people to work it out for themself, it may add to the fun OR give them actually something to work for.
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Cloud
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plus honestly in SWG being force sensitive isnt' something to go crazy about i've seen non-fs destroy Force sensitives so :P should a small amount of fs be its whatever mike wants :)
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Reid
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YOU ARE HERETICAL AND BLASPHEMOUS
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Cloud... not in the pre-NGE days. In pre-NGE the Jedi/Sith easily PWNED everyone.

Not quite the case in post-NGE, although Jedi still are very good.
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Sir Prideous
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Darth Ferinus. Darklord of the Sith.
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Reid
Aug 3 2008, 02:46 AM
Cloud... not in the pre-NGE days. In pre-NGE the Jedi/Sith easily PWNED everyone.

Not quite the case in post-NGE, although Jedi still are very good.

But if you didn;'t reach Knight/Master status and died 3/4 times you lost your whole charcter forever, so it was a HUGE risk, if you wasn't good being a Jedi.
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BromiDista / Coactum
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[MCC] [Amonite] [Curator]
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I'd like to leave in the permadeath system, but I might add some sort of karma element. For example, if a character with a lightsider goes and and just kicks the shit out of everything constantly, running into pvp battles and whatnot, each death might remove a certain value from a point system.

For example, there's 100 points in this system. Each death is 20 or 25 points deducted. In order to get points back there could be a time element, say 20-25 added every 3 weeks or something that forces that character to do something to keep it up. E.g a Jedi could be rewarded karma for completing so many missions that would be appropriate to the character their playing.

Only way I can describe it is LOOSELY like the sand thingie in Prince of Persia : Sands of Time, or the synchronisation system in Assassin's Creed. If you stray too far away from what your character is meant to be doing (I don't mean your character is controlled in any way, just you can't be a Jedi then go out and rape and pillage), your karma score will slowly drop until you don't have enough to "spend" on a respawn, thus equalling permadeath.

Again though, I'm not entirely sure exactly how much tinkering can be done until its released. I got a shitload of ideas like that and I don't know if I can implement them yet.
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