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Alastyr
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May 20 2005, 09:00 PM
Post #1
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- Posts:
- 0
- Group:
- Member
- Member
- #234
- Joined:
- February 26, 2005
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Replace 'Scene_Title' with this script and the title screen is no more. You can use pictures and event to make your own custom menu!
- Code:
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#Scene Title - Skips title screen and immediatly runs! class Scene_Title # ------------------------------------ # Scipted by Adam Smith / zeecha # ------------------------------------ def main $data_actors = load_data("Data/Actors.rxdata") $data_classes = load_data("Data/Classes.rxdata") $data_skills = load_data("Data/Skills.rxdata") $data_items = load_data("Data/Items.rxdata") $data_weapons = load_data("Data/Weapons.rxdata") $data_armors = load_data("Data/Armors.rxdata") $data_enemies = load_data("Data/Enemies.rxdata") $data_troops = load_data("Data/Troops.rxdata") $data_states = load_data("Data/States.rxdata") $data_animations = load_data("Data/Animations.rxdata") $data_tilesets = load_data("Data/Tilesets.rxdata") $data_common_events = load_data("Data/CommonEvents.rxdata") $data_system = load_data("Data/System.rxdata") $game_system = Game_System.new Graphics.frame_count = 0 $game_temp = Game_Temp.new $game_system = Game_System.new $game_switches = Game_Switches.new $game_variables = Game_Variables.new $game_self_switches = Game_SelfSwitches.new $game_screen = Game_Screen.new $game_actors = Game_Actors.new $game_party = Game_Party.new $game_troop = Game_Troop.new $game_map = Game_Map.new $game_player = Game_Player.new $game_party.setup_starting_members $game_map.setup($data_system.start_map_id) $game_player.moveto($data_system.start_x, $data_system.start_y) $game_player.refresh $game_map.autoplay $game_map.update $scene = Scene_Map.new end end
To go to the load screen, make an event with 'call script' and put this:
- Code:
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$scene = Scene_Load.new
To exit the program, make an event with 'call script' and put this:
- Code:
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$scene = nil
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