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Another custom system!; Brought to you by ETS!
Topic Started: Feb 13 2005, 09:11 PM (201 Views)
Darkness Seraph
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The Crimson Reaver....
K check this out. Its the custom title i made for a game im currently toying with(As the cbs is currently out of commision so i cant continue with Lunar 3)
Castlevania-Legacy of a Belmont


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Dorito
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Slice.
How in the heck do you make a custom title system?
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MSJ
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I think I'm getting dizzy
I can sorta make one, but the problem is every time I change it, it crashes the save files. Also, you load game before you get to the screen.
<table border=0 cellpadding=0 cellspacing=0 height=85 width=200><tbody><tr height=85><td align="right" width=3><marquee behavior="alternate" direction="up" height=85 vspace=0>|</marquee></td><td><marquee behavior="alternate" direction="up" height=85 vspace=0><marquee behavior="alternate" height=85 vspace=0>o</marquee></marquee></td><td align="left" width=3><marquee behavior="alternate" direction="up" height=85 vspace=0>|</marquee></td></tr></tbody></table>
I am so good at this game
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Dorito
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Slice.
But how would you make an event to call the screen, before the game is loaded? :blink:
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DemiWolf
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Hey look at this!
That is one nice title screen!!! Though its hard to see the letters, since they are red.
I am, like, totally new here.

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Darkness Seraph
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The Crimson Reaver....
You wanna now? Ill tell you. First, you make a title for your game.(As in the normal title area) That says Create a system file here. Then you change the options in the database to create system file and load system file. Okay this is where you begin. After they create or load a system file, You just set up an area with your actual title as the backround. Nows where it gets hard. also where im gonna stop. Ill make a tut for it soon....I gotta work out the extra's system first.... Ill give you a hint though, Its all about the placement of the options pic or sprite(Up to you i guess....) and enter password commands.
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DemiWolf
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Hey look at this!
Not to sound mean, but whats the point of having a custom title system? It has the same features as the normal one...
I am, like, totally new here.

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Darkness Seraph
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The Crimson Reaver....
The point of it is its not the same. Look closer. In my menu screen ive added the extras feture. When this is chosen you will be taken to a new menu where you can choose to listen to music youve unlocked, and also veiw art and enemy data youve unlocked. also, after you beat the game once, A new option appears on the main menu. New game +. In this you keep all your upgrades and armors and such...you know what a new + is....Least you should....
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DemiWolf
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Hey look at this!
I didn't see that Extra part. (The red is too bright.)
I am, like, totally new here.

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MSJ
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I think I'm getting dizzy
Ya, I know how to do this, I've done it. That's exatly what I did. You make all saving save points. The saving works is you first make the screen go balck (0 tenths of a sec.) Then you call the save menu. Then you give them the choice of "Continue" "Return to Title Screen" and "Quit."
Continue: You make the screen normal (10 tenth of a sec.)
Return to Title Screen: Memorize Location. Telepot the hero to the title screen map, change all hero graphics to nothing, and tint the screen normal .
Quit: Return to title screen command
As for his choices
New Game: Hide screen (fade out). Remove everything, Items, XP, everything, even equiped stuff. Turn off all switchs, and set all variables to 0. Equip the defult EQ. Change all hero graphics to normal. Teleport to where you want the game to start. Show screen (fade in).
Concinue: Hide screen (fade out). Recall location. Show screen (fade in).
Quit: Return to title screen command
Extra: It depends what you put in.
<table border=0 cellpadding=0 cellspacing=0 height=85 width=200><tbody><tr height=85><td align="right" width=3><marquee behavior="alternate" direction="up" height=85 vspace=0>|</marquee></td><td><marquee behavior="alternate" direction="up" height=85 vspace=0><marquee behavior="alternate" height=85 vspace=0>o</marquee></marquee></td><td align="left" width=3><marquee behavior="alternate" direction="up" height=85 vspace=0>|</marquee></td></tr></tbody></table>
I am so good at this game
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Erichermit
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Loathsome Lusca!
Yeah, this actually isn't that hard, but it looks like a waste of time to spend making.

It's extremely impressive how much custom stuff your putting in though!
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^Click to be reffered to the Enex2 Topic^

"i like to tell people i have the heart of a young boy, then i tell them its in a jar on my desk" - Steven King
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MSJ
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I think I'm getting dizzy
I needed one for my forth prismatic game.
<table border=0 cellpadding=0 cellspacing=0 height=85 width=200><tbody><tr height=85><td align="right" width=3><marquee behavior="alternate" direction="up" height=85 vspace=0>|</marquee></td><td><marquee behavior="alternate" direction="up" height=85 vspace=0><marquee behavior="alternate" height=85 vspace=0>o</marquee></marquee></td><td align="left" width=3><marquee behavior="alternate" direction="up" height=85 vspace=0>|</marquee></td></tr></tbody></table>
I am so good at this game
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Erichermit
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Loathsome Lusca!
Man, just when I thought that my Fire Emblem style CBS was gonna rock, it gets crushed by Enter the Slayer's special CBS's :P
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"i like to tell people i have the heart of a young boy, then i tell them its in a jar on my desk" - Steven King
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Dorito
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Slice.
Yeah well, i have a super secret, super special cbs on the way.... It's a..no battles cbs. Glee :)
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MSJ
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I think I'm getting dizzy
No battles? That sounds like it sucks.
<table border=0 cellpadding=0 cellspacing=0 height=85 width=200><tbody><tr height=85><td align="right" width=3><marquee behavior="alternate" direction="up" height=85 vspace=0>|</marquee></td><td><marquee behavior="alternate" direction="up" height=85 vspace=0><marquee behavior="alternate" height=85 vspace=0>o</marquee></marquee></td><td align="left" width=3><marquee behavior="alternate" direction="up" height=85 vspace=0>|</marquee></td></tr></tbody></table>
I am so good at this game
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montablac
muhahahaha
well,it happened

a LIVE CBS was made

but not by me,and im sad about that


but this ones prity cool,but you can only use it on RMXP
cause it involves ruby

if you want a demo,ill post a link to it,along with the controlls
(note,you need to have RMXP to play)
montablac:
linux user
c++ programer
xbox 360 owener
Metroid Prime:hunters player
and still,the cheese stealer
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Great Dane
MY BRAIN HURTS!!!
a live cbs? Tell me more!
Kyonyu Suki???


All current projects are frozen in time until I find a reliable computer.

Star Ocean: Prayers of the Silent (Retitle and remake of previous game: Serenia, which was lost to the eternal digital abyss...)
Story: 50%
Everything Else: 0%

The Kayamo Series
Story: 100%
(Development will follow the completion of my practice game,
Prayers of the Silent.)
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montablac
muhahahaha
ok,heres what happens

you just name an event an enemy in your database and give it a pic
then the ruby script does the rest

you can run by holding down a button and moving,but only for a certain amount of time

you can asign 3 skills to hot keys,but they cant be used if they dont go with the person your playing as


NOTE:it lags a lot if used on a main map,like a town or sumthin
montablac:
linux user
c++ programer
xbox 360 owener
Metroid Prime:hunters player
and still,the cheese stealer
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Erichermit
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Loathsome Lusca!
Wait, whats a live CBS?
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^Click to be reffered to the Enex2 Topic^

"i like to tell people i have the heart of a young boy, then i tell them its in a jar on my desk" - Steven King
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