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Regional Influence List
Topic Started: Jun 11 2007, 10:21 AM (83 Views)
Panther III
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Triforce of Power
When a nation moves to a region, it has no influence within that region. Nations accrue influence in a region by remaining in the region, and by receiving endorsements from the region’s members. Being a member of the UN has no effect unless the nation gains endorsements, and the influence of the nations endorsing has no effect either.

At each UN update the each nation’s influence is increased by a constant factor (to represent its remaining in the region) and a factor proportionate to the number of UN endorsements it has. The precise equivalence between these two factors (for example, whether having n endorsements is equivalent to remaining in a region for n days) is unclear.

The regional power is equal to the sum of the national influence of all its members (updated each UN update), and is displayed as a ranking on a scale ranging from ‘Backwater’ to ‘Extremely High’.

The national influence ranking (ranging from ‘Minnow’ to ‘Hermit’) is determined by the ratio of national influence to total regional influence and the previous UN update. If the nation joined the region since the last UN update it has no power. If the region was created since the last UN update all its member have ranking ‘Hermit’ until the next UN update.

The ordering of national influence rankings is as follows:

1. Hermit
2. Hegemony
3. Dominator
4. Superpower
5. Power
6. Powerbroker
7. Eminence Grise
8. Enforcer
9. Dealmaker
10. Instigator
11. Contender
12. Negotiator
13. Auxiliary
14. Ambassador
15. Diplomat
16. Envoy
17. Duckspeaker
18. Handshaker
19. Truckler
20. Vassal
21. Minnow
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