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New Super Mario Bros.
Topic Started: May 21 2007, 02:48 PM (557 Views)
Roki
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Gohma
Yes, I know, somebody already left a review for it, but I think I should leave my own review for it.

Anyway, the first thing that makes this game unique is that it mixes elements from previous Mario games into one. The three games that share the most elements with the new game are: Super Mario Bros., Super Mario Bros. 3 and Super Mario World. The map design is very similar to that of Super Mario Bros. 3, and the level designs are similar to that of Super Mario Bros. AND/OR Super Mario World. (It all depends) Not to mention, the enemies are just medleys of enemies from previous games. Goombas, Koopas, Lakitus, Bullet Bills, you name it.

The graphics are great. Well, it's the DS, of course they're great. But more importantly, the game creators did a fantastic job rendering the true artwork of the characters into 3D for the DS. In my opinion, there was no better part that highlighted the games great graphics more than the skeletal Bowser. (Don't worry, it really isn't much of a spoiler.) I mean, I remember playing the Mario Bros. games for the Game Boy and thinking about how great those cheesy black & white were. Boy, did I not know what was in store for me in the future.

The sound was great as well. I never thought I would see Mario dance and talk on the DS the way I did while playing this game. Not only that, but they gave us a gift and on the first map, they played the same theme song from SMB3. Also, at certain times, when you beat levels, you would here that jingle that plays when you would beat a level in SMB1. Along with fireworks!

The gameplay was pretty good, although I think it could've been better. The game itself was WAY too easy and the only part that is hard was the final battle. I finished the game with 46 lives left. That is way too much. I beat SMW a while ago with 6 lives left. However, the gameplay wasn't jumpy or anything, and it wasn't hard to maneuver, so I'll say "meh".

The plot, to me, was a little too repetitive. Oh look, Baby Bowser is stealing the princess, I must go after her, but in order to do so, I'll have to travel through 8 different worlds, being disappointed in 7 of those worlds, and once I save the Princess I get a kiss. Like, I haven't seen that before. Sometimes I wonder if people steal the Princess just for the hell of it now.

Overall, the game was pretty good. It is a VERY addictive game, and once you start playing, boy, is it hard to put that DS down. I would recommend buying it. You'll enjoy it.
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Joseppi
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JoeStunna
I've been huge Mario fan since i began gaming. But this game really disappointed me a lot. It was nice to finally play a real 2D Mario game, but i think that they tried to hard to make it like the origional game. I'm hoping the next game will be more like SMB3.

I personally thought Yoshi's Island DS was A LOT better of a platformer.

Here's the review that I did for my old site. A lot of people argued my review, but I am sticking with my opinion.


New Super Mario Bros.
Joe “JoeStunna" Shoemaker

It's been 15 years since Nintendo graced us with a 2D Mario side scroller. So when they announced the New Super Mario Bros. for the DS, we had high expectations. When I first laid my hands on the game, I was shocked to see that they reverted back to the simpler ways of the first Super Mario Bros. The game just felt like is was missing so much. Nintendo clearly tried to hard to recreate the first Super Mario Bros. and neglected it's sequels.

Presentation - 6
The story is one of the lamest stories in Mario history. Peach is kidnapped by Bowser Jr. That's it. There is no reason behind it or anything. I guess we could assume that his dad put him up to it. But maybe he just likes older women.

Graphics - 10
These are the best graphics that we have ever seen in a 2D Mario game. Why? Because they are anything but 2D. All of the sprites are 3D renders that play in a 2D style. If the game excels anywhere, it is in the graphics department.

Sound - 7
The sound is anything but spectacular. It's not bad, but it just doesn't grab your attention like the music in Super Mario World. The older Mario games had music that you just couldn't get out of your head. I remember playing Super Mario World and then I would later hear my mom whistling the tune to herself. This game won't do that to you, or your mom for that matter. Some of the music is just recycled from Super Mario 64. While others are new to the game.

Gameplay -7.5
The gameplay isn't terrible, but it sure isn't great. It's nice to have the wall jumping ability to save your life on certain occasions. But our plump plumber can no longer look up or throw something into the air above his head. There is no riding Yoshi either. Yoshi isn't even in this game. Most boss battles are a joke. Bowser Jr. is one of the easiest bosses in Mario history. And Bowser himself is the same as he was in the first Mario game. Just run past him and hit the switch to break the bridge. There are some nice bosses too. The Monty Mole Tank is somewhat of a challenge as well as a few others. But the constant run ins with Bowser Jr. become repetitive. And my biggest beef is the lack of items. There are a few new items like the Mega Mushroom, which in my opinion makes the game to easy at times. The mini mushroom, which is a great addition for some challenge. And of course, the Koopa Shell. Run as fast as you can until you spin in the shell over a cliff to your death.

Replay Value 6.7
The replay value of the game isn't the best, but it isn't bad either. After beating the game as Mario, you get the option of playing as Luigi by holding L & R when selecting a game. You can also focus on collecting all of the Star Coins. Which don't get you anything more than a new wallpaper for your item screen.

Overall Score - 7.5
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Game Freak
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JoeStunna
May 21 2007, 05:45 PM
I've been huge Mario fan since i began gaming. But this game really disappointed me a lot. It was nice to finally play a real 2D Mario game, but i think that they tried to hard to make it like the origional game. I'm hoping the next game will be more like SMB3.

it wasn't really 2d, it was more like just a classic mario sidescroller. i always thought the game was 3d.

SMB3 was the best mario game ever, i love that game ;_; i gotz it on NES and Super NES
Completed:
- Legend of Zelda: Ocarina of Time (2005)
- Legend of Zelda: The Wind Waker (2006)
- Legend of Zelda: Twilight Princess (Dec. '06)
- Legend of Zelda: Link's Awakening (7/24/07)
- Legend of Zelda: Oracle of Ages (8/09/07)
- Legend of Zelda: Oracle of Seasons with Final Ending (8/22/07)
- Legend of Zelda: The Minish Cap (4/05/08)
- Legend of Zelda: A Link to the Past (4/09/08)
- Legend of Zelda: Phantom Hourglass (4/12/08)
- Legend of Zelda: Four Swords Adventures (4/21/08)
- The Legend of Zelda (4/23/08)
- Majora's Mask (2/20/09)
Currently Playing:
- Zelda II: Adventure of Link
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Joseppi
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JoeStunna
Visually, it' not a 2D game. But technically it is. You can only move left or right. It may have 3D sprites, but the engine itself is completely 2D. I've made a few games with 3D sprites and they were made just like a 2D game would be except for the sprite development which is done separately from the rest of the game.
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"L"
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Zetsubo Billy
I agree with Joe. but i'd give it a 7.2
Currently Playing: F-zero GX, Link To The Past
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