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| Mr. Storm | Mar 25 2008, 08:33 PM |
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Child of Dust
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I completely agree, the side quests were definitely lackluster. There wasn't a Biggoron Sword/Kafei massive type quest, which I always enjoy. The rupee thing was annoying too, I don't know why they did that... But, at the same time, the game's story mode was the most epic and enthralling experience in Zelda yet. It felt darker and grittier, there was more action, the puzzles were bigger and harder, and the bosses were inventive, for the most part. Are those minor gripes really worth throwing out the baby with the bathwater? |
![]() "I do not feel obliged to believe that the same God who has endowed us with sense, reason and intellect has intended us to forego their use." - Galileo Galilei | |
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| Zelda, is it better in 2-D, 3-D · Nintendo | |





