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| Naoko | Jun 1 2007, 11:02 PM |
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Agreed. It needs a deeper story. It's got an okay story, but it's never really in-depth or anything. If we go too deep it'll go all RPG-ish, though.
I don't think it's a good idea. Zelda has good graphics now, but if you include voice acting... That's a heck of a lot more to do. The games that have voice-acting either use cutscenes that are done in anime, or else it's a nice cutscene with enhanced graphics. Still, they have problems. Look at Final Fantasy. It's got some of the best graphics in gaming, and also have done voice acting - even they have problems with making the character have a voice. Otherwise,, there's that crap like Spyro (which is a fun game) and such like that, but the voice acting definitely doesn't usually match up very well. I don't think they're totally capable of doing the voice acting thing that well. They could, but: 1. The animation problem. Like I said, other companies that are more experienced with it have problems themselves. I don't think they're going to be better at that. 2. It would totally change the series... Kinda seems awkward in a Zelda game.
They are connecting them together. Look at the places in TP, for one. It's not so extreme, but I think later games are really going to connect the games more. TP did a little bit, but it could've done more. Meh. I've got to agree with this though.
Yeah, they were pretty cool. One problem: You get it, you beat the temple, and the only time you use it again is to find a heart piece. HOORAY. So the next games need to get a pattern going of find an item, KEEP USING THE ITEM. TP failed that badly.
Yeah, Zelda does need more fans. But personally I think the older fans are a bit more important than the newer fans. You want to please the original fans before the new ones. New ones move on easier, too. The old fans are more hardcore. Sorry for the heirarchy, but... Old fans > new. |
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| Big Changes Are Coming For Zelda · Nintendo | |



