| Blue Dragon DS Announced | |
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| Tweet Topic Started: Sep 21 2007, 04:16 PM (229 Views) | |
| dscuber9000 | Sep 21 2007, 04:16 PM Post #1 |
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Source First Viva Pinata, now Blue Dragon. Microsoft sure is losing reasons for me to get a 360. |
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| Sexy-Troopa | Sep 21 2007, 06:21 PM Post #2 |
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ive played the blue dragon demo on 360, and frankly it wasnt that great.... accually i would say it was not very enjoyable at all. You just run through poorly drawn dungeon and fight enemies while following a boring storyline. IMO not very fun. |
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Dude2000
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Sep 21 2007, 07:16 PM Post #3 |
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It's made by the RPG legends of Japan, so I wouldn't discount it so easily Para.
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To be, or not to be: that is the question. To die, to sleep; no more; and by a sleep to say we end. To die, to sleep; To sleep, perchance to dream. Ay, there's the rub. For in that sleep of death what dreams may come when we have shuffled off this mortal coil must give us pause. That makes calamity of so long life, for who would bear the whips and scorns of time when he himself might his quietus make with a bare bodkin? Who would fardels bear, to grunt and sweat under a weary life, but that the dread of something after death, the undiscover'd country from whose bourn no traveller returns, puzzles the will and makes us rather bear those ills we have than fly to others that we know not of? Thus conscience does make cowards of us all... | |
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| Sexy-Troopa | Sep 21 2007, 08:19 PM Post #4 |
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well japanese ppl have a different mind set then "westerners" or just me. THey like those types of storylines. But it was only a demo i played so really my opinion doesnt count for too much. |
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Krushrpants
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Sep 21 2007, 10:24 PM Post #5 |
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Didn't blue dragon suck for the 360? |
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Dude2000
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Sep 21 2007, 10:30 PM Post #6 |
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*slap* Reviews for Blue Dragon have been somewhat mixed, although generally favorable, with few multi-platform sites being highly critical in their reviews of the game. While many of the reviewers praised the game for its traditional approach, a few reviewers criticized it for that very reason. The story also came under scrutiny from some reviewers for being too generic and too similar to existing Japanese RPGs, with slow pacing during the beginning of the game. Despite this, the graphics and soundtrack received high marks, and the game was pronounced relatively solid, if unremarkable. Gamepro.com: 4.4 out of 5 Famitsu: 37 out of 40 GameSpy.com: 4 out of 5 Game Informer: 9 out of 10 IGN.com: 7.9 out of 10 Electronic Gaming Monthly: 6.83 out of 10 1up: 6.5 out of 10 Eurogamer: 5 out of 10 Gamespot: 6.0 out of 10 GameTrailers: 7.5 out of 10 X-Play: 3 out of 5 Wikipedia FTW! |
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To be, or not to be: that is the question. To die, to sleep; no more; and by a sleep to say we end. To die, to sleep; To sleep, perchance to dream. Ay, there's the rub. For in that sleep of death what dreams may come when we have shuffled off this mortal coil must give us pause. That makes calamity of so long life, for who would bear the whips and scorns of time when he himself might his quietus make with a bare bodkin? Who would fardels bear, to grunt and sweat under a weary life, but that the dread of something after death, the undiscover'd country from whose bourn no traveller returns, puzzles the will and makes us rather bear those ills we have than fly to others that we know not of? Thus conscience does make cowards of us all... | |
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| dscuber9000 | Sep 23 2007, 09:56 AM Post #7 |
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From what I've heard, the first 20 hours or so are really boring, but everything after that is really good.
:P I'm going to assume that when they're making the DS game, they'll be considering everything the fans and reviewers have said to make the entire experience good. |
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| Sexy-Troopa | Sep 24 2007, 01:35 AM Post #8 |
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yeah, i wouldnt play a game for 20hrs if i didnt like it soo...... xD |
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