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| Tweet Topic Started: Sep 17 2007, 10:29 PM (170 Views) | |
| Captain N64 | Sep 17 2007, 10:29 PM Post #1 |
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When I checked my sources in France some time last year, I found out that in an interview for a French video game magazine one of the Phantom Hourglass developers said that the entire development team at that time consisted of about 15 people. I don't know if the number increased as time went on, but that may explain why it took so long to develop the game. Also, I'm seriously impressed that such a great-looking game was made by a handful of people... But then again, it's happened before. (Like Retro Studios making the Metroid Prime games) |
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Krushrpants
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Sep 17 2007, 10:40 PM Post #2 |
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Im sure they had/have more people working on it than 15. I cant give good reasons... but 15 is far too few |
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Grand Admiral Bob
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Sep 18 2007, 06:04 PM Post #3 |
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I'm not so sure...I bet they could do it with only 15 ppl. Phantom Hourglass looks like an excellent game though...I'm not sure if I'll buy it, but I definitely am tempted to. |
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