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Things Skaven Players Do Wrong; A video discussion with SiAZ and TheSustainableCenter
Topic Started: 28th October 2014 - 09:34 PM (559 Views)
SkavenInAZ
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45 minutes + of us talking about some of the things that Skaven players forget or don't know. Check it out!

Things Skaven Players Do Wrong
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Ratty Gnawtail
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Totally not a magpie

Just finished listening to it (spotted it before you put this thread up), sterling work AZ! :)

Though I have yet to have seen any examples, the whole "my guy with a flaming weapon hit the abomb so it can't ressurect" doesn't seem surprising. Though the answer is obvious, that discussion made me think of the question of if an abomb is wounded with a flaming attack but later healed back to full health (i.e wizard hat Warlord with lore of life or some other healing thingy) could the affect of the flaming wound be eliminated (which is a no in my books.)
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SkavenDan
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Doomwheel Fanatic
SkavenDan clubs Ratty and puts him in the cub-board for trying to add more questions to the list of need answers.

on a non troll note. Does 13th work on blight knights who are not monstrous infantry but are on 40x40 bases as infantry ? Makes no sense !
Edited by SkavenDan, 28th October 2014 - 10:51 PM.
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OkamiHanZo
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SamuraiT
SkavenDan, :runner: , here take a sip of this stuff !! <(~_0)> :runner: :runner:

Blightkings are Infantry, .... so stomps, killing blow, Dreaded 13th, ect will affect these guys. (right)??

Strange that they are on 40x40 Bases... but I guess an interesting concept.... (Not sure if I like or hate it yet)

If the EOT Glotkin book states otherwise, giving them some special rule ? :runner:{Don't think sO}

SkavenInAZ, good video, that could help a lot of people! (& SkavenDan, cooL Radio show!) :runner:
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Njaaa
Chieftain
I did miss the "PEACE" on the end... :-(

I knew that no rankbonus can be used when disrupted (by a unit with 2 ranks in the flank). But that it is in effect for the SIN Ld aswell? Never came to my mind to check. Now I will take that fact into gameplay. Good video...Thanks

Most Skaven players I had met, do tend to forget (in the thick of the fight maybe), to think of the "penalties", they do have al 'round. The tripple for the Hellpit, the wound chart for Doomwheel, the dice roll of 1&2 on the fellblade, the dice roll of a 1 with the number 2 spell of Ruin, the tripple 1 on the doomrocket, the roll of a 1 for every token used for the caster, etc...

Njaaa...
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Dwarfbane
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Warlord
Very informative even for peeps that have been playing for several years , I for one am guilty of using the generals LD and his units SIN to help out nearby units...waaaaaa.

Being in the thick of the fight , generally not knowing or dare I say it .CHEATING lol. Over the years I think its the bits that get missed that made Skaven seem overpowered ,too cheesy etc. I mean yeah some stuffs undercosted slightly but the majority of it has potential to backfire.

Anyway , back on topic! Great video Skaveninaz!
Edited by Dwarfbane, 29th October 2014 - 10:15 AM.
If the solution isn't 'Rat ogres' then I'm afraid there's not really a problem to start with ... :-D

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High elves 1/0/0
Dark elves 1/1/0
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Lord Squeekitt
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Proud Doomwheel owner
I might have a question regarding Dreaded 13th.
I saw it somewhere, but now I am unable to find it and you touched it in the video (I think). If you cast 13th to Slann regiment, will it work on him, or only on saurus/temple guards?
I have read many times someone "slann-ratted" him, but then again it seems to me a bit off, even though LM armybook states him as "infantry".
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Dwarfbane
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Warlord
He's infantry. He gets ratted :D
If the solution isn't 'Rat ogres' then I'm afraid there's not really a problem to start with ... :-D

W/L/D
Vampire counts 6/2/0
High elves 1/0/0
Dark elves 1/1/0
Lizardmen 0/1/1
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