| Hell Pit Abomination and Acquiesence; What happens? | ||
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| Tweet Topic Started: 13th October 2014 - 05:59 AM (313 Views) | ||
| SkavenInAZ | 13th October 2014 - 05:59 AM Post #1 | |
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Hellpit moves 3D6 Random Movement, as we all know -- what happens if someone casts Acquiescence or CaC on it or the Doomwheel?
Based off of this, would I be correct in thinking that the Random Movement portion of the spell would have no effect since the HPA/DW already have the rules? |
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| SkavenDan | 13th October 2014 - 12:17 PM Post #2 | |
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Doomwheel Fanatic
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It's arguable on the use of the word benefit from the same special rule more than once. | |
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| Littlewicked | 13th October 2014 - 12:22 PM Post #3 | |
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Chieftain
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This came up about 2 months ago at my local gaming store. We decided that it would not affect models with the random move rule already. Never had seen it before since it gets thrown at my cannons usually. Which my opponent did after we decided the d6 random movement would not affect models which already had random movement. Although I did offer to have it add an additional d6 move to my already 3d6 move but he didn't want any of that
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| Nurglitch IX | 13th October 2014 - 03:33 PM Post #4 | |
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Avatar by count zero
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I thought there was something in the BRB in Movement, or in the FAQ on Random Movement, that handled units with more than one Random Movement Value. | |
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| SkavenInAZ | 13th October 2014 - 03:50 PM Post #5 | |
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So yes, but only if there are multiple models. Nothing in the FAQ that I could find. |
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| Skrits | 13th October 2014 - 04:15 PM Post #6 | |
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Conversioneer Extrordinaire
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I'd say the random movement of the Slaanesh spells are way different then the ones from the hellpit and doomwheel. Doomwheel and Hellpit the player decides the direction and the only random part is the distance Slaanesh spells you have to throw the scatter dice to determine the direction and a d6 for the distance so the player has no control about where the creature goes whatsoever. Keeping this in mind I'd say the Slaanesh spell is different enoguh from "our"random movement that it overwrites it. |
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| SkavenInAZ | 13th October 2014 - 04:35 PM Post #7 | |
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Where do you see this in the rules? The text of the spells simply say as follows:
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| Nurglitch IX | 13th October 2014 - 04:43 PM Post #8 | |
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Avatar by count zero
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Another weird thought: The HellPit doesn't have Random Movement, it has Shambling Horror which is like Random Movement, with the following exceptions... Edited by Nurglitch IX, 13th October 2014 - 04:46 PM.
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| SkavenInAZ | 13th October 2014 - 05:12 PM Post #9 | |
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Skaven FAQ pg. 4: Page 57 – Shambling Horror. Change the first paragraph to “The Hell Pit Abomination has the Random Movement special rule, with the following exceptions. |
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| CapAmr05 | 13th October 2014 - 05:39 PM Post #10 | |
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He moves D6 instead of 3D6. --Cap Edited by CapAmr05, 13th October 2014 - 05:39 PM.
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| Skrits | 15th October 2014 - 03:51 PM Post #11 | |
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Conversioneer Extrordinaire
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Guess I have been screwed on my last tournament and by my WoC friend then. This is good to know! |
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| BustedDice | 16th October 2014 - 12:00 AM Post #12 | |
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Clanrat
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Its a spell effect which means while its in effect the Hellpit has ASL and the Random movement (D6) special rule, not its own initiative or rules for movement. | |
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