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Screaming Bell and Clanrats
Topic Started: 19th September 2014 - 07:37 PM (1,421 Views)
elthran


I have a question! I have 80 spear-rats and 60 handweapon-rats (as well as 100 slaves). How would you suggest I arrange these with/without the bell? I was thinking 30,30 handweapon, and 30,50 spears, and throw the bell into the spear squad. But I've never used the bell before.

Do I want horde formation with the bell? Do I want the bell with spears or handweapons? And would I throw the bell into my biggest unit, or avoid too large of a bell unit?

Thanks in advance for any advice!
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scratchydoom
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Most people who use clanrats use them as a wall to protect the grey seer/bell. 40-50 handweapon rats would be ideal. You get your 6+ parry save with them....

However one tactic with the bell is to show your flank to your opponent, that way when they charge in they can only attack the clanrats and not the bell, keeping the unit unbreakable for ages.... the only problem with that is you loose parry save (but then again you also loose the benefit of spears). In general, spears are shocking, they cost you more points for another WS3 S3 attack and you loose parry.

If you want to go offensive with the bell (this does happen sometimes!) you can use stormvermin, and give the seer the Fencer Blades (WS10) to reduce hits against him. Casting death frenzy on this unit is amazing as they receive a 4+ ward save vs the D6 wounds caused by the spell. Once again 40-50 models would be good.

I dont really use the bell often due to dwellers bellow, and the amount of attacks you can place on the seer in combat, for me it really neuters the bell.
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garrett!
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scratchydoom
19th September 2014 - 11:01 PM
Casting death frenzy on this unit is amazing as they receive a 4+ ward save vs the D6 wounds caused by the spell.
I don't think that you get the ward save with the unit unless if you allocate it to the grey seer because the bell only gives the seer the ward save not the unit.

For the formation that you should use generally I run 35-40 storm vermin with the bell in a horde with a twist, the bell adds to your rank bonus and your horde bonus so you can run 7 wide with the bell in the unit and get 3-4 ranks of attacks depending on if you use spears or not. I would use hand weapon shield because you can use the parry save and if I was running clanrats I would use a lot and maybe put the BSB with the banner of clan superiority so you get a bonus d3 to combat res for each rank.
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scratchydoom
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garrett!
21st September 2014 - 03:11 AM
scratchydoom
19th September 2014 - 11:01 PM
Casting death frenzy on this unit is amazing as they receive a 4+ ward save vs the D6 wounds caused by the spell.
I don't think that you get the ward save with the unit unless if you allocate it to the grey seer because the bell only gives the seer the ward save not the unit.

For the formation that you should use generally I run 35-40 storm vermin with the bell in a horde with a twist, the bell adds to your rank bonus and your horde bonus so you can run 7 wide with the bell in the unit and get 3-4 ranks of attacks depending on if you use spears or not. I would use hand weapon shield because you can use the parry save and if I was running clanrats I would use a lot and maybe put the BSB with the banner of clan superiority so you get a bonus d3 to combat res for each rank.
It gives the unit magic resistance.... same as having the magic resistance item on a character in a unit
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Skrits
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Correct. For death frenzy you would get the 4+ ward save because of the magic resistance it gives to the whole unit. Same unfortunately isn't true for a simular effect from Skavenbrew seeing as it is not a magic spell being cast.
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garrett!
Clanrat
Wow, I need to start casting death frenzy more...
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fritz1988
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4+ magic resistance? you mean 5+ magic resistance and then +1 if you have lichbone pennant
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garrett!
Clanrat
Yah, that's true I just checked and it's magic resistance 2.
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plaugechild
Clanrat
MR does not stack with MR... its only 5+...

I run the bell with 40+ stormvermin, and then cramp in 2 assassins and BSB, and plague priest, give them all 4++ (well assassins have that to begin with)
and then u have a unit that is HUGE point denial, its usually runs up to 1500 pts or more of the army in one unit, and if u kit the assassins right they can kill most enemy chars.
and then i run them 6 wide so that i can choose which chars stands where i want when I hit combat. (only comand group in front, and then u make way, to where u want to kill things! :D )
and the bell makes all the chars inmune to death magic :lol: 2++ B)

but i have been wanting to use this with clan rats lately, and just stuff more bodys in as its only the chars doing the killing, unless u roll 13 on the bell when in combat :wub: (this result have won me games, by just coming in the right turn :) )
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Grey Seer Kwokka
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fritz1988
24th September 2014 - 09:33 AM
4+ magic resistance? you mean 5+ magic resistance and then +1 if you have lichbone pennant
No. You cannot stack magic resistance (though it will stack with an existing ward save). You use the higher value only, which would be the (2) unless you have a character in the unit with an Obsidian Lodestone for (3).
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McBane
Clanrat
ok, stupid question, what does (4++) mean? I have noticed that in several posts and must have missed the definition, or sometimes people put 2+/3+ or some such....

guess I dont know the jargon ;-P

thanks in advance...
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garrett!
Clanrat
++ is s a ward save, a single + is the armour save.
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Blickwither


Screaming Bell and the Clanrats... sounds like a 1950s swingbop band...
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Nurglitch IX
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McBane
25th September 2014 - 11:33 AM
ok, stupid question, what does (4++) mean? I have noticed that in several posts and must have missed the definition, or sometimes people put 2+/3+ or some such....

guess I dont know the jargon ;-P

thanks in advance...
++ is ward, because it's a 'second' roll.

Typically 2+/3+ will be expressed 2+/3++, or if you just care about the second 3++.

It's semi common, more so in 40K I think. one of the more popular 40K blogs is named "3++ is the new black".
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Mosk
Clanrat
OK so we have answered that sometimes stormvermin, sometimes clanrats with hw/s, but how do you arrange the troops?

With stormvermin 40-60 do we run them in a horde formation?

With clanrats with hw/s run them 7 wide (2 rats on each side of the bell?) and run them as long as you can in bus formation?
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