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When are Stormvermin a good hammer?
Topic Started: 12th September 2014 - 02:45 PM (1,173 Views)
Dune-rats
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Clanrat
I was just thinking a unit of stormvermin with bless with filth and death frenzy would be awesome.
It would require an insane magic phase to pull off and a couple of stormvermin would die(from death frenzy) but all in all I think it would be very effective.

Your thoughts
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Mathusala0
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The Evil Underlord

SV with death frenzy are a destructive force of nature.

to put it bluntly

Ain't no hammer like a SV hammer cause the SV hammer don't stop... Until it's hammer time.
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Dune-rats
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Clanrat
Did the math vs chaos warriors from WoC. Blessed frenzied SV are getting 1.7 kills while plauge monk w/ plauge banner are getting 3. But this is against a high WS above average T and the most ridiculously armored infantry in the game.
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SkavenDan
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Doomwheel Fanatic
I charged 58 stormies plus an assassin into 28 warriors once. Lost most of the unit but killed all the warriors!
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Mathusala0
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The Evil Underlord

the difference is that the banner only last one round of close combat.
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SkavenDan
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And the plague banner is useless vs armour
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Dune-rats
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Clanrat
Cool
Now I did the math and vs chaos warriors, DOOMWHEEL is better than plauge banner monks by far. 3.75 kills apossed to 3 and doom wheel impact hits happen first while Initiative on monk kinda sucks.
Edited by Dune-rats, 13th September 2014 - 12:40 AM.
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WoollyMammoth
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Stormvermin
Rabid SV are similar to Khorne + shield warriors, with 2 less armor and no parry, 1 less WS & T (& smaller bases). But were talking 7 points as opposed to 17, so SV should be very steadfast, and at 10ld. Warriors will probably be 8-9Ld and not steadfast.

Another important note is with banners - the most popular banner for warriors is swiftness, to equal the movement of SV. SV can take more expensive banners, razor being the most notable, but also other fun Skaven banners.

The problem is that you will not likely see this type of warrior, you will see halberd warriors, and probably Nurgle Warriors with powerful heroes. Warriors are a much bigger and nastier monster than SV could ever be. unless you can hit them on the flank with your own chars like an assassin and chieftain, you want to avoid them like the plague that they are.

Maybe if you wither them and go rabid and hit them on the flank but thats a very lucky scenario. The good news is that the dreaded 13th can hurt them like probably nothing else.

I'm going to be up against a sturdy block regularly so I need to come up with some good tactics.
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Dune-rats
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Clanrat
Cool, I'll keep it in mind.

Edit: wow just checked out razor standard, man that's good, especially against my friend who will be going into tomb kings.
Edited by Dune-rats, 14th September 2014 - 10:59 PM.
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SkavenInAZ
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Storm Vermin are a great hammer against anything that's not ASF or heavily armored. Consider

- Much better than Slaves in combat

- Much better than Clan Rats in combat

- WS4 to make them harder to kill

- S4, unlike any other infantry unit to help open armor

- Great bunker for a Warlord to give them extra punch

- Magic Banner ability

I almost always run a brick of 40-60 in my lists because of all the things they do that other models can't. Noone is afraid of Slaves. Stormvermin?? A bit more so, especially when backed by magic and a hero.
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WoollyMammoth
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Stormvermin
It is most common to run SV with shields or no shields?

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Didimus
Stormvermin
No shields. Generally people take them to kill stuff, which is way easier to do with S4 attacks instead of S3 attacks. If you want S3 attacks, take plague monks. If you want defense, ditch the stormvermin and just take an absolute ton of clanrats with shields instead.
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Dune-rats
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Clanrat
New hammer idea 120 clanrats w/shields
Need that FC and that DOOMFLAYER(lol) :ph43r:
Make a brick 20 wide with 6 ranks

I almost feel bad about posting this
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Mathusala0
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The Evil Underlord

Strength 3 with only one attack means that unit will probably amount to nothing efficent.
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WoollyMammoth
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Stormvermin
lol what are you talking about? If you take shields they have a 4+ out of combat, it doesn't stop their halberds.

- REQUIRES TWO HANDS
- Many weapons are cumbersome to wield, requiring a firm two-handed grip in order to use effectively.

- If a weapon requires two hands to use, it is not possible for a model to use a shield or an additional hand weapon alongside it in close combat (although a shield can still be used against wounds caused by shooting or magic). We assume that the warrior in question slings the spare wargear on his back, or simply drops it, until the fight is done.

So taking a shield would mean you save 1 in 3 SV after wounds from S4 flame breath, magic missiles and pesky WE shooting (as opposed to 1 in 6).

Seeing as how I cant find a single picture of a SV with a shield, I don't think this is a popular choice. But against some matchups, I'd think it would be a pretty useful upgrade.
Edited by WoollyMammoth, 16th September 2014 - 02:34 AM.
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