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| Skaven vs Warriors of Chaos; Tactica | ||
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| Tweet Topic Started: 8th August 2013 - 10:52 PM (3,301 Views) | ||
| Mathusala0 | 9th August 2013 - 10:38 PM Post #16 | |
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The Evil Underlord
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stick a unit of 50 slaves in front of him. | |
![]() The Glossary of Common Underempire Lingo The Skaven Guide to competitive list building (8th Edition) The Skaven Castle Formation | ||
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| Bjork42 | 10th August 2013 - 02:57 AM Post #17 | |
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Clanrat
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If you can somehow get a warlord with the fell blade in unit with ranks into combat with it then you'll have a much better chance of killing it but this is not a reliable strategy
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| Why | 10th August 2013 - 06:13 AM Post #18 | |
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Chieftain
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March slaves in front of daemon prince, pop stormbanner, charge with slaves. | |
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| SkavenDan | 10th August 2013 - 09:15 AM Post #19 | |
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Doomwheel Fanatic
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Cannon doomwheel that is about it Jezzails might do it but you would have to take them just for him. |
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| Mash | 10th August 2013 - 03:31 PM Post #20 | |
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Warlord
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jezzails have actually become pretty uselful against WOC. Said Daemon prince won't like them but neither do skull crushers, knights or chariots. |
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| Dirty Skaven | ||
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| WoollyMammoth | 13th September 2014 - 05:15 AM Post #21 | |
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Stormvermin
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Starting skaven and my main opponent will be WoC. Demon princes are often flying 2+/5++. Reroll ward 1s though tzeench is uncommon. More likley nurgle or slaanesh. Often 2+ to fire as well. Im assuming getting double S4 flame breathed on turn 1 is really bad for skaven? Despite lack of Death Lore skaven seem to have a ton of things that can ruin an I2 chimeras day. If he uses dispel on cracks call, and your brass orb misses, then you have to get some lightning through his regen. 3 doom wheel zaps and a wfc later, I really hope he's dead. All shooting is magical so no flame banner ranged right? I guess we just really need a WFT on the board. Hellcannon and demon prince both only have +5 ward. Statistically 2/3 doom wheel zaps should penetrate. I imagine a IF 13th on warriors is not fun for them. If you are kitted out for anti-chimera you should be ready for trolls as well, or cracks call. Queek might be good against WoC since really high I and no armour saves, and S5 stormvermin. Wither can take a unit down a notch or two which can be big. WLC ignore armor saves in a small template. I don't see much merit in gutter runners but storm banner is huge. Not sure about a 3++ lord. it seems like we have a lot of tools for this matchup- it just depends on how we use them and whether the dice gods are in our favor. On a good day, I can see skaven brutally hammering down a WoC player. I'm excited to try some Skaven vs WoC matches soon. Edited by WoollyMammoth, 13th September 2014 - 05:19 AM.
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| Skaven Army | ||
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| SkavenDan | 13th September 2014 - 11:51 AM Post #22 | |
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Doomwheel Fanatic
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Skaven have an answer for everything the way it should be! |
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| SkavenInAZ | 13th September 2014 - 02:42 PM Post #23 | |
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Dealing with WoC is tough. Bad matchup for us. Cannons, Doomwheel, Cloud of Corruption, Cracks Call, Fellblade on anything not a DP... |
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| WoollyMammoth | 14th September 2014 - 04:48 PM Post #24 | |
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Stormvermin
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Ha, every army thread I go to I see "WoC are bad/worst matchup". I'm sure thats the case in the competitive scene, but luckily I'll be playing casual games, and it looks like there's a lot of tools I'll be playing most of my games versus WoC so I'm going to have to figure something out. Luckily, I know what I'll be up against before the game and I can prepare as needed. We have a gentleman's agreement not to bring eye of Tzeench, or two demon princes (playing end times). We'll play 1500. He'll make use of 50% lords and probably bring a Slaanesh flying 2+/5++ demon prince with breath and soul feeder, lvl4 tzeench wiz (scroll jockey) on monster mount . maybe put BSB in Nurgle halbred warriors with festus. Probably take chimera over hellcannon (maybe both). Throgg and 9 trolls. The biggest pain with this match up is complete lack of useful fire and having to deploy as far back as possible to not have to eat the full blunt of 2 flame breath attacks to start the game. Luckily Festus is wasted if I pull off 13th, which is top priority. Skitterleap cracks call to take out trolls and chimera, with brass orb backup. Probably want a warpfire team, maybe try and squeeze in 2. rat dart re-directors are key as I need to avoid combat as much as possible. Storm banner might be key first turn but warpgale seems better overall for shooty armies. One of the biggest thing I notice is conflicted magic needs. Cracks call is mandatory for Chimera/Trolls/Helcannon. Skitterleap is always good. Scorch is fire but barely useful. Plague is huge all around for no armor saves and reducing toughness, but if you go all out plague and have no answer for the other stuff you're screwed. So wouldn't it be very smart to go dual Grey Seer? Or maybe even better, 3 lvl2 warlocks. But in this case, I have some questions: If you have 2 seers can they both have dreaded 13th for two attempts per turn? If you take several engineers, and the first gets warp lightning, on the next one, if you roll warp lightning, can you treat this like a duplicate spell and pick another, or do you have to keep it? Edited by WoollyMammoth, 14th September 2014 - 04:51 PM.
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| SkavenDan | 15th September 2014 - 02:01 PM Post #25 | |
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Doomwheel Fanatic
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Yes you can take 13th twice In theory Yes you can take choose if you roll a spell that you already have. I don't think woc are that bad to be honest though I do have woc so I know the book inside and out. |
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| Saniles | 15th September 2014 - 04:40 PM Post #26 | |
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Warlord
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My experience with the prince is this.... I need to get my friends list and make him put it into battlescribe because I know his magic items selection was a little jacked this passed saturday, but his DP was like 1+/5++ and also had Soul Feeder which meant that killing him would be really hard for me unless I concentrated everything on him and got off EVERYTHING successfully before he got into CC with me. The soul feeder is the problem really for me getting him in the first turn or two. If/when I lock him up with slaves for the rest of the game, anything I've done to him he will almost certainly get back in one or two rounds with slaves. So I think that my best bet with him is to lock him up with slaves and then concentrate on the rest of his army first. Since I am planning on running my Grey Seer with Plague spells, maybe I can get wither and beat up his toughness a bit while he is stuck. I guess my best advice is kinda like you heard earlier. Lock him up with a 50 slaves, kill the rest of the army, then come back to him afterwards. Since, while your WoC opponent might not build like my buddy does, he will likely be tough as nails like my buddies build. Edited by Saniles, 15th September 2014 - 04:42 PM.
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- Saniles I imagine that everyday the Great Horned Rat says to the Council of Thirteen... Good night council. Good work. I'll most likely kill you in the morning. | ||
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| WoollyMammoth | 16th September 2014 - 11:36 PM Post #27 | |
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Stormvermin
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1+/5++ is easy. Chaos armor, Scaly Skin, Charmed shield. Then probably DBG for 2++ to fire. If he takes soul feeder and flying, then thats illegal in ETC rules (along with any 3++ & eye of tzeench combo, or having 2 chimeras with his demon prince). Warriors of Chaos have a lot of broken rules - 2+/3++ lord that has flying, but can join warbeasts for LOS! - Core Trolls - 4+/3++ tzeench wizard on demonic mount that knows 5 spells and gets a channel on a 4+, and re-rolls channel rolls of 1 - two regen cimeras - hellcannon - the best knights in the game - even better than the best knights in the game (skullcrushers) - the best melee infantry in the game, in core Also, a demon prince can fly up to your whole army, and 6 dice Choir to cause 2D6 wounds to every unit in your army (everything in 12") , wounding on 4+ with no armor saves, then the few that survive have ASL and random movement D6 for the next turn. WoC have a lot of amazing tools without taking a Hortense Lord or a 1+/5++ DP with flying flaming breath soul feeder and DBG. Many respectable players will not do this kind of thing out of respect of their opponents. But there's all kinds of warhammer players.... Edited by WoollyMammoth, 16th September 2014 - 11:40 PM.
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| Saniles | 17th September 2014 - 12:06 AM Post #28 | |
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Warlord
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Unfortunately I don't play etc rules. And I also totally agree with your points on them. | |
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- Saniles I imagine that everyday the Great Horned Rat says to the Council of Thirteen... Good night council. Good work. I'll most likely kill you in the morning. | ||
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| King Rat | 3rd October 2014 - 09:41 PM Post #29 | |
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Grey Seer
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Use Dreaded 13th only if they take infantry. Plague and Wither are good, Cracks Call vs. high Initiative so 1/6 chance of dieing ok vs expensive troops. WLC and Doomwheels for monsters. WFT's vs rest if you can pin them with Slaves. |
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8th Ed Win /Draw/ Loss Skaven 24/ 10/ 13 Runner up Club Championships 2014, 2012 2nd Place Blood on the Reich 2011, 3rd Place Devilcon 2011 | ||
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