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1500 Point Attempt
Topic Started: 11th March 2012 - 11:32 PM (167 Views)
123birds


So being relatively new to skaven and fantasy in general, I've decided to expand my army up to 1500 points. But, before I invest in stuff that might end up being worthless or have terrible synergy, I''ve decided to see what you all think of it.
Lords 265
Grey Seer 265
-Dispel Scroll

Heroes 369
Warlock Eng 45
-Doomrocket
Chieftan 70
-Banner
Plague Priest 254
-Furnace
-Flail

Core 396

40xSlaves 82
-Musc
40xSlaves 82
-Musc
40xSlaves 82
-Musc
23xClanrats 104
-Musc
-Stnd
Rat Dart 23
Rat Dart 23

Special 290
35xPlague Monks
-Musc
-Standard
-Plague Banner

Rare 180
WLC
WLC
Total: 1500
Models: 196


So the clanrats are the bunker, the WLC chill in the back and fire. The furnace gets deployed on whichever side I can get a good match up/avoid something that can wreck them. Slaves are slaves and the doom rocket does its thing. Any advice?
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scratchydoom
Member Avatar
Seer
Fantastic, looks great and should be entertaining to play!
Scratch the enganuative
My Army Diary
Painting List
Magnetising Miniatures
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HarleyXJGuy
Grey Seer
I like the list. It is very much like my 1500 list.

The only issue I see is only having one hammer type unit that being frenzy might be led away from the main battle.

Maybe drop the furnace and some random stuff and pick up a HPA?
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scalari
Clanrat
I have to agree with HarleyXJGuy about having only one Hammer Unit. I would consider dropping one of the WLC and instead of the HPA go for a Doomwheel (sug: drop the WLC and Engineer and one Rat dart).

Also the Musicians in the slaves aren't really needed.

But aside from that remember to keep your BSB near your slaves for the re-roll and have fun.
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