| Tanglewood Go 2400 | |
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| Tweet Topic Started: 11th March 2012 - 10:59 PM (168 Views) | |
| Tanglewood | 11th March 2012 - 10:59 PM Post #1 |
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Warlord
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I'm planning on going to a major tournament in April and am trying something very different from my usual list. I'm looking for inputs on everyones experience on running SV, smoke bombs, storm banner, brass orb & dw. So for the full list: 1 Grey Seer (General) Dispel Scroll Ironcurse Icon Obsidian Lodestone 1 Grey Seer 1 Chieftain Standard of Discipline 1 Warlock Engineer Doom Rocket 1 Warlock Engineer Brass Orb 1 Warlock Engineer 30 Stormvermin Shields; Standard; Musician Storm Banner 1 Fangleader 25 Skavenslaves Slave Musician 1 Pawleader 45 Skavenslaves Slave Musician 45 Skavenslaves Slave Musician 45 Skavenslaves Slave Musician 10 Gutter Runners Poisoned Attacks; Sling 1 Deathrunner Smoke Bombs 10 Gutter Runners Poisoned Attacks; Sling 1 Deathrunner Smoke Bombs 1 Hellpit Abomination Warpstone Spikes 1 Doomwheel 1 Warp-lightning Warp Cannon 5 Giant Rats + PM 5 Giant Rats + PM 5 Giant Rats + PM 5 Giant Rats + PM Models in Army: 243 Total Army Cost: 2400 There are 3 main methods of offence in the list: HPA, SV & 2nd Grey Seer (13th). Everything else are either tarpit or redirectors. I'm not looking to win big in my games, but to win consistently throughout the tournament (6 games). Usually I isolate the biggest threat unit and feed it chaff all game and kill everything else. The gutters are offensivetoo but can be demoted to chaff duty if necessary (like if HPA shooting off, bunker under threat, 2nd grey seer bodyguard after he skitterleapt). I've given them the smoke bomb for this very purpose (10 gutters are expensive to lose) but I'm not sure if the 22 points is going to be worth the protection. If I know they won't get destroyed from being pursued, I'm also thinking I can play them more aggressively where there are woods. As for the SV, the reason I'm going for them is that I want to have the storm banner in the list. I'm not worried about the warmachines, my problem is more the BS shooting armies (Ogres, DE, WE and BoH HE + Shadow) which can take out 2 of my offensive components (HPA or SV) in one round after a withering. Armour piercing bs shooting also kills the DW pretty fast (which is my only counter to heavy armoured cav). I can take the SB on the BSB but demon's icon of despair and doom & darkness are not uncommon here so the +1 Ld goes a long long way. Beside, with 2 GS, theres a good chance of death frenzy which will make the SV pretty good (although normally I much prefer having 2 large blocks of CR for offense). As for the brass orb, well, it's there for the casket and secondarily for gunlines. It's also for anti-ogres (since it doesn't grant LOS in this tournament - not weapon = non shooting) which is the race I worry about the most as I have not faced them very often and a couple is guaranteed to be hovering at the top tables. The tournament is the largest in the country so will have all armies and I have tried to build a list that is as all-rounder as I can. If anyone can spot a potential weakness, please let me know (as well as your experience running SV, brass orb, smoke bombs & dw). Oh, the DW is purely defensive. It will probably bumping at the back of all the slaves. It's function is to protect the bunker first (against Bloodthirster) and kill knights/monsters 2nd. Edited by Tanglewood, 11th March 2012 - 11:09 PM.
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