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| WFRP 3rd Ed Discussion; Split from Skaven fan-art | |
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| Tweet Topic Started: 4th March 2012 - 09:02 AM (598 Views) | |
| Thrask Vilepaw | 4th March 2012 - 09:02 AM Post #1 |
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The Grim Squeaker
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I know im going off topic here, but how is 3rd ed? From what i have heard it is a tad board gamey, opinions though? I know 2nd ed could definately have done with an update. |
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Official master of parades by Rattsu BEWARE THE GRIM SQUEAKER ![]() ![]()
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| hannanibal | 4th March 2012 - 10:12 AM Post #2 |
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The bread that satisfies all hunger... the peanut that reverses time...
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Not board gamey at all. That's just hardcore RPGers attempt to discredit something new they don't like. Comparing this to a board game is like comparing the iPad to a filofax. You get a player card with the character's profession and background and a stat card which you upgrade as you go by rubbing ou tand writing in new skills, characteristics and equipment. There are "action cards" which are just an easy way to remember the skills and perks your hero garners throughout a campaign and there are these epic, symbol dice. There are misfortune dice, challenge dice and all different others. Depending on the situation different dice are added to the pool to represent certain difficulties or skills. Some symbols are bad some are good and some do different things. Some symbols cancel others out so a majority is needed to do certain tasks. Higher skill allows more "good dice" in the pool whether by a specific rule demanding it or GM discretion. There is a hell of a lot less number crunching and calculator bashing and the cards and suchlike make the game flow much quicker rather than having to flip through different books all the time (even though that still happens but not as much). Fantasy Flight games have basically streamlined the whole RPG process. Your character is still beholden to your actions and decisions as a player and is still restricted by his or her skills and flaws. Worth every penny for the artwork alone. Edited by hannanibal, 4th March 2012 - 10:15 AM.
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| Flem | 4th March 2012 - 03:04 PM Post #3 |
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A blood curling cough a day, keeps the assassins away
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I like 2nd over 3rd. Whilst the 3rd edtition dice system is way better then the simple and standard D100 one, i feel that the action card system is quite flawed. Only one card of each limits the party their carreer options. It forces people with for example with 2 close combat carreers (like soldier and mercanary) to fight a very different way just so they can each get the action cards they want. Not that having a varianted party isn't a good thing but if one fights with shield and one hander and the other with 2 one handers they'll be fighting over who gets the best one handed attacks. What i do like is the carreer advance system within the 3rd edition. I always thought that the 2nd edition narrowed it down to much and forced you down a particular path. Especially with Skaven since for the 4 clans there aren't that much different carreers. Minor clans even hardly have any. While with the 3rd edition each carreer has 4 types. For each type that your advance has in common with your current you pay 100 xp less to advance. This can opens up the change of character without going back to a basic carreer. My main problem is the money it costs. All those dice and cards and expansions.... pff it's a lot!!! Flem, |
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| hannanibal | 4th March 2012 - 03:59 PM Post #4 |
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The bread that satisfies all hunger... the peanut that reverses time...
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Yeah that's a good point with the cards. I haven't played in a while though. Can you buy more cards though so you can get duplicates? One thing that narked me about 3rd (and forgive me if I'm remembering this wrong) is that nowhere in the rules does it state how many actions a player can take in his/her turn and that's a fundamental flaw. Technically a player can use every single action card at their disposal because there is no rule saying they can't or how many they can use. Amirite? |
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Chaos Army Diary Skaven Army Diary My Flickr page
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| Flem | 4th March 2012 - 04:20 PM Post #5 |
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A blood curling cough a day, keeps the assassins away
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No you can only take one single action + a manouver(move / reload). The only exception for as far as i know are wizards and priests who can channel / curry favour and cast a spell in the same turn. But this is because the channel / curry favour action card states that you can. Flem, |
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| hannanibal | 4th March 2012 - 04:36 PM Post #6 |
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The bread that satisfies all hunger... the peanut that reverses time...
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Ah OK. I can't remember reading it that's all. I lent my rulebook out so I can't check. I played with one action and one manouvere because it seemed right. Have you got the page number there and the quote just to put my mind at rest? |
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Chaos Army Diary Skaven Army Diary My Flickr page
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| Flem | 4th March 2012 - 05:14 PM Post #7 |
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A blood curling cough a day, keeps the assassins away
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Page 57, the combat sequence tabel. Flem, |
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| hannanibal | 4th March 2012 - 05:24 PM Post #8 |
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The bread that satisfies all hunger... the peanut that reverses time...
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Cheers mate. I'll re-read it when I get it back. |
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Chaos Army Diary Skaven Army Diary My Flickr page
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| Warlock Matik | 4th March 2012 - 05:44 PM Post #9 |
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(Z–>)90º – (E–N²W)90ºt = 1
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Thought you'd like a shiny new thread to discuss this, it certainly interests me
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| hannanibal | 4th March 2012 - 05:51 PM Post #10 |
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The bread that satisfies all hunger... the peanut that reverses time...
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Hey Matik. Do you play WFRP too? |
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Chaos Army Diary Skaven Army Diary My Flickr page
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| Thrask Vilepaw | 4th March 2012 - 05:52 PM Post #11 |
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The Grim Squeaker
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Good call that mod, i was feeling slightly guilty for releasing this thread upon the wrong area How many people have played the 2nd ed system out of curiousity, for i feel an awful lot of the talents from Rogue trader and Dark heresy could be transferrable into the system.
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Official master of parades by Rattsu BEWARE THE GRIM SQUEAKER ![]() ![]()
8th member of the day 24 hour painting challenge : 30 clanrats in 10.5 hours SUCCESS | |
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| hannanibal | 4th March 2012 - 06:06 PM Post #12 |
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The bread that satisfies all hunger... the peanut that reverses time...
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I haven't played it but I want a copy just for posterity's sake (And 1st edition even more) and for all the fluff of course. Isn't there a ratcatcher career in 2nd? . I've never played Dark Heresy either but I've herad nothing but good things about it. Is ita standard system or have they tried something a bit more like WFRP 3rd edition? I actually think sci-fi settings lend themselves better to an RPG. I'm probably a minority though.
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Chaos Army Diary Skaven Army Diary My Flickr page
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| Warlock Matik | 4th March 2012 - 06:19 PM Post #13 |
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(Z–>)90º – (E–N²W)90ºt = 1
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I've played in a couple of the 2nd Ed games that have been run in the RP section and I've got the Children of the Horned Rat sourcebook (though not the core rulebook annoyingly). Someone in the group I used to RP with had a copy of 3rd ed but we didn't get around to playing it before uni started taking up too much of my time. In regards to Dark Heresy, from Sketch's current ongoing game it seems to be of the standard D100 system. If you've been following it you'll know that I've been having a lot of fun ![]() Rogue Trader is certainly something I'd like to try at some point for some 40K mixed with Firefly action ![]() TINKER: I think you're probably right on that idea Thrask
Edited by Warlock Matik, 4th March 2012 - 06:38 PM.
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| hannanibal | 4th March 2012 - 06:30 PM Post #14 |
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The bread that satisfies all hunger... the peanut that reverses time...
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D100 systems certainly have less dice than the WFRP 3rd edition! |
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Chaos Army Diary Skaven Army Diary My Flickr page
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| Thrask Vilepaw | 5th March 2012 - 07:12 AM Post #15 |
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The Grim Squeaker
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That is one of the things ive always liked about Wfrp, Dark heresy and rogue trader, all D100, so you only need two dice to run the entire thing. D100 isnt without its flaws however and to start with beggining characters do feel a little fragile. If you do really fancy getting 2nd ed Wfrp core rules check e-bay, i see copies going regularly for £20+ so it isnt too bad to track them down. matik, keep hold of the horned rat source book btw, its freaking valuable
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Official master of parades by Rattsu BEWARE THE GRIM SQUEAKER ![]() ![]()
8th member of the day 24 hour painting challenge : 30 clanrats in 10.5 hours SUCCESS | |
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How many people have played the 2nd ed system out of curiousity, for i feel an awful lot of the talents from Rogue trader and Dark heresy could be transferrable into the system.
. I've never played Dark Heresy either but I've herad nothing but good things about it. Is ita standard system or have they tried something a bit more like WFRP 3rd edition? I actually think sci-fi settings lend themselves better to an RPG. I'm probably a minority though.
