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Bait and Switch - 1500pts; An Eshin/Skryre Shenanagins List
Topic Started: 2nd March 2012 - 11:05 PM (188 Views)
Nurglitch IX
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So I was looking at Weapons Teams, considering a MathHammer Article on them, and it occured to me that there's units no one likes, and a Weapons Team that matches them, and I could totally build a list around it. The theme here is bait and switch, and every unit that isn't a Slave or the General (Gopher of Clan Skyre, purveryor of Tunneling Doom Machines and Lisper extra-ordinary) starts off the table at deployment. To be fair, I think that this list would take a mountain of tactical genius to pull off, and it's strongest point NO ONE would ever see this coming. There's just no way to Metagame against this until you're faced it on the table.

Bait and Switch - An Eshin Shenanagin's List.
1499 Points - 121 Models - 6 Units

Heroes - 375
Warlock Engineer "Gopher" - 45pt
- Doom Rocket

Assassin - 155
- Blade of Nurglitch
- Mask of EEE!

Assassin - 170
- Weeping Blade
- Gambler's Armor

Core - 389
30 Nightrunners - 270
- Warp-Grinder

30 Slaves - 77
- Shields
- Music

20 Slaves - 42
- Music

Special - 740
15 Gutterrunners - 285
- Poisoned Attacks
- Warp-Grinder

15 Gutterrunners - 285
- Poisoned Attacks
- Warp-Grinder

10 Gutterrunners - 170
- Poisoned Attacks

Thoughts? Suggestions to stay on Theme (nothing but slaves on the table) and push it to 2000 or 2500?
Edited by Nurglitch IX, 2nd March 2012 - 11:06 PM.
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Greyhunter
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Clanrat
What were you thinking of doing with the assassins? Hiding them in a unit, solo or using them as sneaky infiltrators? Just wondering as I have considered hiding an assassin in a slave unit just to see my opponents reaction when the weak unit of slaves suddenly has something that can do some damage.
Greater love for himself hath no skaven than to lay down his friends for his life
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Nurglitch IX
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Greyhunter
2nd March 2012 - 11:17 PM
What were you thinking of doing with the assassins? Hiding them in a unit, solo or using them as sneaky infiltrators? Just wondering as I have considered hiding an assassin in a slave unit just to see my opponents reaction when the weak unit of slaves suddenly has something that can do some damage.
I was thinking of putting one in each of the two gutter runner units, just because I like the Look Out Sir coverage, but it might be fun to run them Solo with Sneaky. Especially if he leaves anything close enough to the table edge to be Charged from the table's edge, as a Terror unit could break them right then and there.
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Scarecrow
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Egggggggssssssss!!!!!!!
I hate to say it, but it looks like this list is doomed to failure. There's just no punch at all.

Why the Warp-grinder teams on the Gutter Runners? They already have sneaky infiltrate which is much better than tunneling.
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"And, most vivid of all, there was the dramatic epic of the rats––the scampering army of obscene vermin which had burst forth from the castle three months after the tragedy that doomed it to desertion––the lean, filthy, ravenous army which had swept all before it and devoured fowl, cats, dogs, hogs, sheep and even two hapless human beings before its fury was spent. Around that unforgettable rodent army a whole separate cycle of myths revolves, for it scattered among the village homes and brought curses and horrors in its train."

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Mathusala0
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The Evil Underlord

while I like the thought put into this list, I think I have to agree with Scarecrow.

your units will all run off with a leadership of 5 general.

the best version of something like this I saw was 2 assassins, 3 units of gutter runners, 4 rat darts, warlord (with 4+ ward but noting else) and a bsb. rest was giant slave blocks.

it only worked so so, it suffered miserably against anything with good armor or toughness (lack of cannons really hurt the list. but it was still a cool idea.
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Rizzo
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At 1000 I have had success with an Eshin list:

Assassin - weeping blade
Chieftan - iron curse, shield, 4++
Clanrats - 24 shield, standard, ratling gun
Skavenslaves - 48
Gutter runners - 9 poison, slings
Gutter runners - 9 poison, slings
Gutter runners - 9 poison, slings

The ratling gun is in there to put core over 250 so it can be swapped for sufficient core points to maintain 25%
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Motofobia
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There is no such thing, as free warpstone
the problem with a pure eshin list is that they have no real hammer unit that really punches the enemy in the gut and all their units cost too much for the normal skaven-play. There was a new unit called the triad added in the storm of chaos campaign and eshin magic users that made the army a bit more usable but still... I would maybe mix it with another clan. Please note that eshin can be played effectively, its just very difficult.
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