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Dire Wolf First Turn Charge; Am I in the ballpark?
Topic Started: 17th January 2012 - 07:07 PM (784 Views)
Stalarious
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Clanrat
OK so this is my thinking dire wolves have vanguard it gives them advance deploy of 12" it states that you cant charge first turn if able, clear cut and dry right. However, we have a spell that states we move 8" as if in the compulsary movement phase, My question then becomes because of compulsary movement if you would touch a enemy unit it "counts" as charging.

Does the spell give dire wolves a possilble first turn charge(i.e 8" deployment zone, 12" vanguard, then 8" spell movement. 8+12+8=28"!)


PLEASE tell me this is true I would have the day of my life if it was.



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Flem
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A blood curling cough a day, keeps the assassins away

Yes they can charhe in the first turn with that spell. When using the spell you are not declaring a charge, but doing a compolsery move in other words you're not declaring one. While the Vanguard rule in the BRB states that if you use your vanguard move you can't declare a charge.

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Stalarious
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Dude do you understand how awesome that is to me! First turn before your enemy moves you charge their line hitting one of there precious casters or archers so that the rest of my army can grow and move forward.
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Flem
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A blood curling cough a day, keeps the assassins away

Yes, but unlike the previous book you can't spam you're movement spell. Besides Dire wolves only have Initiavive 3 so anything with an Initiative of 4 could prove fatal for your plan. Further more since you have a cav base you could only place 2 wolves in contact with the average char. It would be a lot better suited to use if you place them in a conga line, vanguard and march and then charge between unit hitting the warmachine. With a warmachine it doesn't matter how many models you get into contact, there always a fixed number that can/may attack. As char killers i wouldn't use them, picking off warmachines and archers yes that could work since archers don't get a stand and shoot against a compulsary charge.

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Scarr, Reincarnated
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You can't charge with Vanhel's in the new book. It says Remaining Moves, not Charge Phase.

Edit: stupid me mixing things up.
Edited by Scarr, Reincarnated, 17th January 2012 - 07:41 PM.
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Stalarious
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Clanrat
and thats fine by me I dont mind doing shooting denial to them, I just saw that vaguard rule and looked it up in the rulebook and then put two and two together and I saw awesome potential because the spell can be buffed to affect everything in 18' and if three people can get it off my whole army will be allot closer then people would want to be on turn one.
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Sleboda
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Are we talking VC?

If so, there are a few issues here:

1) Vanguard cannot be used to move to within 12 inches of an enemy. So, 8 inches won't get you there.
2) The spell says you move like Remaining Moves. No charges.

If this is not about VC, I'll back away now... :)
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Flem
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A blood curling cough a day, keeps the assassins away

Scarr, Reincarnated
17th January 2012 - 07:29 PM
You can't charge with Vanhel's in the new book. It says Compulsory Movement phase, not Charge Phase.
A compulsary move that brings you into contact with an enemy counts as a charge move, else an Abomb couldn't charge and use it's impact hits.
So if the spell states it's a compulsary move then yes you could use it to charge. Don't have the book so don't know the actual description of the spell.

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Sleboda
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It does NOT say "compulsory."

It specifies a "normal" move as in the "Remaining Moves" part of the phase.

No charge.
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Flem
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A blood curling cough a day, keeps the assassins away

Sleboda
17th January 2012 - 07:38 PM
It does NOT say "compulsory."

It specifies a "normal" move as in the "Remaining Moves" part of the phase.

No charge.
My bad, Stalarious his first post stated it was a compulsary move.

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Stalarious
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Clanrat
My bad to I thought it said that it moved like that myself I dont have the armybook here sorry for the misunderstanding.
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Sleboda
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Quick note - I hope nobody took my "NOT" as an angry shout. It was just emphasis (bold is sometimes lost with grey on black). No meanness intended. :)
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Flem
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A blood curling cough a day, keeps the assassins away

No problem, but when you're wrong you're wrong ;-)

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Stalarious
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Clanrat
No thats fine I didnt get hurt or anything. I just thought i was onto something their so i am a little bummed out that I read and understood it wrong.
But the hey thats what these forums are for.
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SkavenDan
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The spell is for the most part exactly the same as the Tomb kings they can not use it to charge. But still the Dire Wolfs will get fairly close. If they vanguard 24 - 8 = 16 charge 8 + 3D6 15 puts you just short of a charge in standard missions where you start 24" away.
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