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1000 pt QueekStar
Topic Started: 5th January 2012 - 05:33 AM (283 Views)
Rizzo
Stormvermin
Ultimate failure or ultimate block of cheese?
If you know the opponent is Dark Elf or are just prepping for regen monsters/units you can drop the chieftain gear, give him the stormbanner and the eternal flame banner can go on the unit.

999 points total
Queek Headtaker

Stormvermin bodyguards (603pts)
Fangleader, Musician, Standard Bearer, Storm Banner, 48x Stormvermin

Chieftain (120pts)
Battle Standard Bearer, Enchanted Shield, Shrieking Blade, Talisman of Endurance

Giant Rats (61pts)
15x Giant Rats, 2x Packmaster
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lockwood
Member Avatar
Chieftain
first wow

i would at lest drop 8 storm vermin this sould give you 88 points with which i would get a unit of slaves with

40 slaves with a mus

giant rats should be be made in to 3 units of 5 each with a pack master or as we like to call them rat darts

will say this tho i still do not thing your going to win a lot but these changes will give a better shot as loing as no one bring a lot of cheese
toys go boom kill all man-thing, got to find more man-thing so toys can go boom again '

post post post
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Mathusala0
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The Evil Underlord

ultimate fail against any army with level 4 wiz
Posted Image
The Glossary of Common Underempire Lingo
The Skaven Guide to competitive list building (8th Edition)
The Skaven Castle Formation
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koffietje
Warlord
Stormvermin will get shot to pieces before getting anywhere. And no one will bother about the giant rats .
And if the shots didnt do it, then the magic will get them on their knees.

The thing is that at 1000 points, the enemy will bring more then one unit. I for example would put a block in front of your stormvermins, shoot a well aimed shot in your giant rats to get them running and then put a third unit in the stormvermins flank for the second round.`
Then in the second round, you d get my second unit in your flanks, which will make you loose steadfast. Then you'd have to roll very good dice , because every model you loose more then me, will make you loose leadership. And with chieftains your leadership is only 6 at the most. I honestly think that I could make you run with 2 units of 30 clanrats and 2 PWM's.
Or with 2 units of 5 gutter runners.
Or one lvl 2 warlock engineer.
Or a group of 20 high elf archers. `
Or ...

Either way... you'd be dead meat unless your opponent really doesnt know what he or she is doing.
against.................. won ............ lost

Skaven...................1...................0
High Elfs.................1....................1
dark elfs.................0....................0
chaos warriors.......0....................0
demons..................0....................0
dwarves.................2....................1
bretonian................0....................0
empire....................0....................0
lizards.....................0...................0
tomb king................0...................0
vampires.................1...................0
beast men...............1...................0
wood elfs................0....................0
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Rizzo
Stormvermin
Yeah I guess just cause you can do something doesn't mean you should. I 'm gonna scratch this one without a play test.
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koffietje
Warlord
The stormvermin thing might be interesting in a much larger army. (2000 points maybe). That way you can make the stormvermins the backbones of your army and use the 1000 extra points to give them the backup they need. It could work and it would be able to witstand a lot, but not on its own.

As for the giant rats... I tried it a couple of times myself. I'm a big fan of the giant little ones and I am looking for ways to implement them in my army (as well as the Rat ogres of which I am also a huge fan). Nowadays I use 3 ratdarts to put on the tabletop at the very beginning. This way my opponent is forced to put out 3 of his units before even knowing what I'm about to do. But they dont do much more then running around, stalling the occasional unit and then getting slaughtered up when they try anything more then ...well just running around. (I have actually been thinking of converting one rat dart unit into some kind of santa claus theme. With the packmaster being santa claus on a sledge, being pulled by the giant rats... )
But back to topic:`
Giant rats work as rat darts, or when you field a large number of them (40+) with skweel Gnawtooth as their packmaster. Especially when you get the +4 regenerate, they all of the sudden become better then clanrats...
- for a lot more points
- as long as their packmaster doesnt die
- as long as they are not taken in the flank
-...

So far , what my 23 rats and 2 packmaster unit has ever accomplished, was to get lost in a poisoned forest, and then getting trampled down by a unit of ogres who afterwards complained about the lack of meat on my giant rats bones...
against.................. won ............ lost

Skaven...................1...................0
High Elfs.................1....................1
dark elfs.................0....................0
chaos warriors.......0....................0
demons..................0....................0
dwarves.................2....................1
bretonian................0....................0
empire....................0....................0
lizards.....................0...................0
tomb king................0...................0
vampires.................1...................0
beast men...............1...................0
wood elfs................0....................0
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