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2500 pt Tourney; Jan 28th Tournament Prep
Topic Started: 3rd January 2012 - 09:47 PM (311 Views)
Wargamejunkie
Warlord
Hello Hello,

After some mods and play-testing I have a "new" and "improved" Skaven list I would like for you to look at/comment.
The Warlord will bounce between either the clanrats or Stormvermin depending on who I am fighting. I currently have a ton of models built/painted with the exception of the bell & furnace so I am open to suggestions and can actually field them!

Anywho, let me know what you think!

Grey Seer (1#, 295 pts)
1 Grey Seer, 295 pts (General; Hand Weapon)
1 Warpstone Tokens
1 Dispel Scroll
1 Foul Pendant

Chieftain (1#, 122 pts)
1 Chieftain (Battle Standard Bearer), 122 pts Shield, Storm Banner

Warlock Engineer (1#, 45 pts)
1 Doomrocket

Warlock Engineer (1#, 50 pts)
1 Obsidian Amulet
1 Ironcurse Icon

Warlord (1#, 150 pts)
1 Warlock-Augmented Weapon
1 Enchanted Shield
1 Dragonbane Gem

Clanrats (33#, 229)
33 Clanrats
Shields, Full Command & Poisoned Wind Mortar
-----General, BSB, MR Warlock Here-----

49 Clanrats, 245 pts
Shields, Full Command
----Warlord Possibly Here----

Stormvermin (40#, 350 pts)
Full Command
1 Razor Standard
----Warlord Possibly Here----

Skavenslaves (45#, 92 pts)
Musician
----Doom Rocket Engineer Here----

Skavenslaves (43#, 88 pts)
Musician


Skavenslaves (43#, 88 pts)
Musician


5 Giant Rats, 23 pts
1 Packmaster

5 Giant Rats, 23 pts
1 Packmaster


Gutter Runners (5#, 90 pts)
Extra Hand Weapon; Sling; Throwing Star; PoisonedAttacks

Gutter Runners (5#, 90 pts)
Extra Hand Weapon; Sling; Throwing Star; Poisoned Attacks

Gutter Runners (5#, 90 pts)
Extra Hand Weapon; Sling; Throwing Star; Poisoned Attacks

Hell Pit Abomination (1#, 250 pts)
Warpstone Spikes

Warp-Lightning Cannon (1#, 90 pts)


Warp-Lightning Cannon (1#, 90 pts)

ARMY TOTAL- 2500


Edit: Updated to include Mods.
Edited by Wargamejunkie, 4th January 2012 - 10:02 PM.
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CapAmr05
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Everything looks good to me, except the Jezzails. I'd opt for buffing unit numbers or taking weapon teams instead.

--Cap
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Mathusala0
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The Evil Underlord

I agree with cap, drop the jezzails, get some more numbers, im on my phone so I cant tdo a full analysis but you looked a little short on numbers
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Fenris
Chieftain
Did something change or does the highest -leadership character no longer have to be your general? If this is not the case then your Warlord will be the general, and putting himin the stormvermin unit will cost you the game. Because, well lets be honest the mighty skaven warlord is still just a skaven. and any player worth his salt will kill im first oppertunity. then you will lose the game. second. you have alot of points in characters but only one hammer unit. (I don't care what anyone says the Stormvermin do not fuction as a in the flank hammer unit. The are most effective in a horde formation with the frenzy thing.)
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It is in vain, sir, to extenuate the matter. Gentlemen may cry, Peace, Peace--but there is no peace. The war is actually begun! The next gale that sweeps from the north will bring to our ears the clash of resounding arms! Our brethren are already in the field! Why stand we here idle? What is it that gentlemen wish? What would they have? Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery? Forbid it, Almighty God! I know not what course others may take; but as for me, give me liberty or give me death! March 23, 1775- Patrick Henry
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Mathusala0
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The Evil Underlord

*cough* grey sears have the same amount of leadership ;)
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Fenris
Chieftain
Mathusala0
4th January 2012 - 07:06 AM
*cough* grey sears have the same amount of leadership ;)
Yeah, I just double checked that, and, while not dissapointed in myself, feel a little foolish. I just assumed the warlord/greyseer were like all the other armies what with the the lord character and wizard character being different. My bad yall.
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It is in vain, sir, to extenuate the matter. Gentlemen may cry, Peace, Peace--but there is no peace. The war is actually begun! The next gale that sweeps from the north will bring to our ears the clash of resounding arms! Our brethren are already in the field! Why stand we here idle? What is it that gentlemen wish? What would they have? Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery? Forbid it, Almighty God! I know not what course others may take; but as for me, give me liberty or give me death! March 23, 1775- Patrick Henry
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Wargamejunkie
Warlord
Thanks for the input guys.

I will have to look at shifting around the Jezzails for one/two weapons teams. If I do it will be for the Mortar.

Perhaps it's my local meta but I do see Bloodcrushers, Blood Thirsters, Chaos Cav, Dwarfs, ect on a semi regular basis which is why I added the jezzails in the first place.

I'll reconfig some and let you know the results.

@ Tournament players- What are your thoughts on the MR engineer? I had a bad experience with Death Magic once so have taken him ever since, but actually haven't seen Death Snipes used that much. How often do you encounter it?

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CapAmr05
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I love the magic resistance caddies. I've used the Loadstone myself for well over a year.

MR 3 is awesome when you have to bounce a plague through a combat with your main unit; or for keeping an enemy from targeting your main unit with magic when they realize it's got MR 3.

--Cap
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Wargamejunkie
Warlord
**Bump**

Made some Mods to the list based on suggestions.

Dropped Jezzails and added Poisoned Wind Mortar and a block of slaves.

Although I am considering dropping the PWM/Gutter Runner unit to add a Engineer with Skaven Brew for whatever unit the Warlord doesn't go in.

Thoughts?
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