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Doubles Trouble
Topic Started: 12th December 2011 - 07:15 PM (118 Views)
Lamo


okay guys im doing a doubles tourny with my girl firend (shes using my second army lol she kinda likes it)
its 1k each total 2k restrictions are 0-1 of each rare 0-2 gutters 0-3 warlocks

my list is
lord= 240
grey seer general

hero= 232
cheiftan bsb storm banner sheild
warlock doom rocket
warlock brass orb

core = 270
34+1 slaves musician / pawleader
30 slaves musician
29+1 slaves musician / pawleader
29+1 slaves musician / pawleader

rare=235
hellpit

non core
giant rat dart

So my issue is I want 1 more rat dart but the most points i can see taking out are 22 points 20 from core 2 from bsb shield (stupid 23 point unit >.>). Also what do you guys think of this list? Ohh and i know its really slave heavy but thats because my gf is gona play this list

(restrictions 0-1 hydra 35 rxb)

Dark elves

lord=240
supreme sorceress general shadow lvl 3 tome of furion (+1 spell)

hero= 212
master on dark Pegasus PoK (reverse ward save) dragonhelm great weapon, heavy armor, sea dragon cloak

core = 293

16 corsairs musician standard + sea serpent standard
13+1 warriors musician + champion

special= 80

8 witch elves

rare = 175

hydra

I think overall with the two lists we have 3 hammer units (hydra, corsairs, helpit, and sometimes the witches with withering/wither/mindrazor support) and also have (imo) 4 of the best steadfast blocks in the game.

Major issues I can see is we have no real shooting or responses to hellpits and are pretty susceptible to fire and death. Ohh and the biggy is were fragile allies (mostly because of the magic phase).

last thing do you guys think instead of the potential double pit(brass orb + pit) I should take ring of ruin + death globes?

thanks and sorry it was so long winded.
Edited by Lamo, 12th December 2011 - 07:23 PM.
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lockwood
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Chieftain
drop a one slave for your rat dart

or better yet a pawleader they give you noting but +1 attack
toys go boom kill all man-thing, got to find more man-thing so toys can go boom again '

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Mathusala0
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The Evil Underlord

okay guys im doing a doubles tourny with my girl firend (shes using my second army lol she kinda likes it)
its 1k each total 2k restrictions are 0-1 of each rare 0-2 gutters 0-3 warlocks ( ETC restrictions basically. )

my list is
lord= 240
grey seer general

Fine

hero= 232
cheiftan bsb storm banner sheild
warlock doom rocket
warlock brass orb

all fine.

core = 270
34+1 slaves musician / pawleader
30 slaves musician
29+1 slaves musician / pawleader
29+1 slaves musician / pawleader

drop a slave unit, (or heavily reduce it to be a bunker) and make the others 40 man strong)

rare=235
hellpit

Fine

non core
giant rat dart

fine

So my issue is I want 1 more rat dart but the most points i can see taking out are 22 points 20 from core 2 from bsb shield (stupid 23 point unit >.>). Also what do you guys think of this list? Ohh and i know its really slave heavy but thats because my gf is gona play this list

(restrictions 0-1 hydra 35 rxb)

Dark elves

lord=240
supreme sorceress general shadow lvl 3 tome of furion (+1 spell)

Good

hero= 212
master on dark Pegasus PoK (reverse ward save) dragonhelm great weapon, heavy armor, sea dragon cloak

Shes not gonna take a BSB? that will be interesting.

core = 293

16 corsairs musician standard + sea serpent standard
13+1 warriors musician + champion

Unit is to small. 20 man or more.

special= 80

8 witch elves

again, to small, one magic missile wipes this unit out. drop them and buff up the corsair unit

rare = 175

hydra

broken

I think overall with the two lists we have 3 hammer units (hydra, corsairs Corsairs are NOT a hammer unit, to small currently, helpit, and sometimes the witches (again, to small a unit) with withering/wither/mindrazor support) and also have (imo) 4 of the best steadfast blocks in the game.

Major issues I can see is we have no real shooting (because the dark elf is taking corsairs instead of repeaters) or responses to hellpits and are pretty susceptible to fire and death leadership 8, and 4+ ward save, they are pretty damn secure against death. Ohh and the biggy is were fragile allies (mostly because of the magic phase).

last thing do you guys think instead of the potential double pit(brass orb + pit) I should take ring of ruin + death globes? no, though personally I think your better off going with a conderserlock.

thanks and sorry it was so long winded.
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