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Apocalyptic Doom; 666 on a screaming bell roll
Topic Started: 15th August 2011 - 10:58 PM (389 Views)
tbone
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Grey Seer
In my last game I roll a triple 6 for my bell roll on my second turn. Rolled an average distance of 14" around the bell dealing a S 4 on every model!! So um yeah game over for skaven.... got about 30 night goblins though! :ermm:

O yeah, and the book says remove the screaming bell model, does this include the grey seer? If not does he get hit with the S4?

My opponent decided to let me have my seer seeing as I lost around a good 70 slaves, 60 clanrats, 9 globadiers, 3 gutter runners, 3 weapon teams, a wound on every character, warmachine, and of course the doomwheel too. ;)

Anyone have any experiences with this ?
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SkavenDan
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Doomwheel Fanatic
I think he just takes a S4 hit.

I have never managed the 666! Not with the last 2 books anyways.
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Ablabab
Chieftain
The Grey Seer survives but takes a S4 hit.
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tbone
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Grey Seer
Nice to know we played it right...

the Seer didn't survive for long though

next magic phase he was foot of gorked with his BSB buddy (no "look out sir" :( ), which stomped on the last remnants of my troops 4 or 5 more times.

Easily the quickest game of Warhammer I've had
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johnnyrat
Stormvermin
this has happened to me once or twice and all i can say is cherish the moments when it does. it is the exact reason we play skaven. it is so epically funny and so epically bad that i would gladly like to see it happen to me again soon. lol if you are playing skaven to be sad about your guys killing themselves your in the wrong tunnels.

we had a special scenario once that a tower in the middle of the table had a magic ball or something on it. roll on a chart and see what goodies you get. the only bad one was 666. and believe it as soon as the skaven stepped foot in it. BOOM. all models within 10 D6 took a S5 hit. lol we all died and laughed the rest of the day. i think we had 3k each (4 people) and all ended with less than 500. very skaven.
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