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Skaven mordheim list.....; pretty random
Topic Started: 9th July 2011 - 08:20 AM (2,715 Views)
WillQueek
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Got Nerfed
Hloo fellow rars i decided to also play mordheim besides only WHFB...

Becose i'm new i maybe have a complete illegal list but here it is.


125 Assasin attempt
Free Dagger
Ligth armour
Helmet
Claws

60 Eshin sorcerer
Free dagger
Helmet
Buckler

210 Rat Ogre

40 Verminkin
Free Dagger
Club
Shield
Helmet
Sling

24 Verminkin
Two Daggers
Sling

40 Verminkin
Free Dagger
Sword
Helmet


So avew questions.

Is this list illegal?
If it's Legal what's wrong about it and what should be better?
If it's not legal, what is wrong?


Cheerz, Willqueek.
FOR THE GLORY OF THE HORNED RAT OF COURSE!

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blader4411
The New Lunar Republic!
It looks legal to me.

Not a very good warband, especially for a Campaign though. You only have 2 heroes, and you NEED heroes for Income. Skaven are the only Warband in the game capable of starting with 6 heroes, help yourself and take all 6.

Other than that, you have too few models. Rout tests begin when you lose 25% of your warband, which for you is 2 models. After losing 2 models, you take LD every turn or rout, and your highest LD is 7.

-Blader
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WillQueek
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So what to kick out and what to keep?
FOR THE GLORY OF THE HORNED RAT OF COURSE!

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Skaven Lord Vinshqueek
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Bunny ear says flop

As there is a Mordheim forum, I'm kicking this list into that direction.

Greetz

Mutate:
Now that I'm done, the one necessity a Skaven warband has in Mordheim is the maximum amount of heroes. So, in your case, I'd drop the Rat Ogre, any light armour/ shields/ bucklers you have in your list. Your Skaven are wearing far too much equipment for a starting warband, so I'd begin gaining gold coins for your warband there.

Perhaps check a few other lists in here and get some ideas from there.

Greetz (again)
Edited by Skaven Lord Vinshqueek, 9th July 2011 - 05:24 PM.
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Grey Seer Exahm
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Gribbly
Like others have said, max out on heros and drop the equipment from the normal dudes.

That said, don't underestimate slings.
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blader4411
The New Lunar Republic!
Grey Seer Exahm
10th July 2011 - 02:06 PM
That said, don't underestimate slings.
If anything, Slings with Cheap Henchmen and 6 heroes are what make Skaven so powerful, perhaps the strongest starting Warband out there. Depending on your gaming group, you might want to avoid going down the Full-Sling route, or else become that guy no one wants to play against :P

-Blader
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WillQueek
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Should i also drop armour on the heroes?
FOR THE GLORY OF THE HORNED RAT OF COURSE!

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blader4411
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Definitely, armour is way to expensive in Mordheim. The only armour you should have are bucklers for parry (but Skaven can't) or Helmets (which are excellent and can save a hero).

-Blader
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WillQueek
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OK, so a assassin atempt should get a hlmet, a free dagger and what for other weapons?
FOR THE GLORY OF THE HORNED RAT OF COURSE!

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blader4411
The New Lunar Republic!
Assassin Adept should have a bit better than that, my advice are a pair of Fighting Claws, or Sword, Dagger + Throwing Star to take advantage of his -1 to enemy armour, combined with his S4.

Typically what I did was:
Sword, Dagger + Throwing Star for Assassin Adept
2 Black Skaven with Fighting Claw Pairs
Eshin Sorcerer with Club and Sword
2 Nightrunners with Club and Slings

Then whatever cheap verminkin you want, swords are excellent due to parrying.

I even bought helmets after the first couple games, instead taking the Fighting Claws first. This is because when you begin a warband, there are no rolls to find rare equipment, whereas if you went looking for Fighting Claws later in the campaign you'd need to send characters searching for it.

-Blader
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WillQueek
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Okay, blader i didn't copy you (fully)

85 Assassin atempt
free dagger
sword
trowing stars

75 Black skaven
Figthing claws

75 Black skaven
Figthing Claws

57 Sorcerer
free dagger
sword
sling

50 2NigthRunners
1st has: Club & sling
2nd has: Club & sling

128 4 Verminkin
All have: swords & slings

30 2 giant rats


The giant rat is to fill the last 15 points. If i change weeping blades to claws i can take another giant rat.

If i take away the giant rat, the sling on the sorcerer and i switch weepers for claws, i can take another verminkin.
Is this a better list? Any advice?
Edited by WillQueek, 11th July 2011 - 12:17 PM.
FOR THE GLORY OF THE HORNED RAT OF COURSE!

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blader4411
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The list itself is generally a lot better.

My advice would be to drop Weeping Blades for Fighting Claws and take the extra Giant Rat: you need numbers and the Claws are actually better in combat, especially once you get some experience points and can take that Skaven Martial Art Skill in their unique list.

-Blader
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