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| Couple of questions please :) | |
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| Tweet Topic Started: 29th May 2011 - 11:33 PM (1,129 Views) | |
| ratboy1018 | 5th June 2011 - 08:57 PM Post #16 |
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Lab rat hard at work
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Thank you for your common sense Ratarsed. If any war machine junkie tried to fire into combat... well I don't know. |
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| Merhotep | 20th June 2011 - 09:23 PM Post #17 |
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Stormvermin
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Yes, Ratarsed is dead-on as to the cannon rule. So, my original question (halfway down the first page of this thread...) I think comes down to whether the flame template rules - and the warpfire thrower for skaven in particular - work like cannons (you can't fire if the template has ANY CHANCE of hitting a friendly non-slave unit), or like stone-throwers (the initial template placement cannot touch such units, but may freely scatter onto them) with regard to initially placing the flame template. A cannon-like ruling seems more likely to me, but the flame template war machine is the only case in the BRB lacking specific clarification. Thanks Lowly slave Merhotep Another thought just occerred to me (I think very slowly...): May I shoot a warp-fire thrower past one of my own figures closer than two inches (such that the initial template would touch him), given that the shot cannot ultimately strike him? I either misfire or go 2+ inches, so the friendly figure can't be hit. If so, that's bound to be a little useful in some circumstance or other... Merhotep Edited by Merhotep, 20th June 2011 - 09:28 PM.
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| Ratarsed | 21st June 2011 - 01:29 PM Post #18 |
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Grey Seer
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I don't believe the same restrictions for cannons apply to flame throwers, at least I can't find any such limitation. As far as I can tell, you select your direction and roll the dice. The only restriction I can think of that might apply is you should not be able to shoot in such a way as you will automaticaly hit your own troops, other than that flame away. |
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| Merhotep | 27th June 2011 - 08:05 PM Post #19 |
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Stormvermin
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Thanks, Ratarsed! Your interpretation - only restricted if you're CERTAIN to hit your own troops or troops in combat with your own (non-slave) troops - is one I hadn't even considered. I hope you are correct (but have some doubts...), as then not only could I fire through friendlies giving partial cover within 2" (since I know I can't hit them), but now this would be pretty generous; I could even fire over friendlies within 9" since I can't be sure I won't roll a '10' and miss them entirely. I won't hold my breath that this is the eventual ruling though. Another question - I think this was discussed in another thread, but I can't find it (I'm having difficulty finding the 'search' functionality on this site), do you know if the very last skaven FAQ 'answer' (Banner of Scurrying), where it says "Q. When activating the Banner of Verminous Scurrying it says you triple your move. Does this mean triple your Movement allowance? (p111) A. Yes, so if you can normally move 5” and march 10” this would let you move 15” for one turn." was this ever re-'clarified' to mean "Q. When activating the Banner of Verminous Scurrying it says you triple your move. Does this mean triple your Movement allowance? (p111) A. Yes, so if you can normally move 5” and march 10” this would let you move 15” and march 30" for one turn." or to mean "Q. When activating the Banner of Verminous Scurrying it says you triple your move. Does this mean triple your Movement allowance? (p111) A. Yes, so if you can normally move 5” and march 10” this would let you march 15” for one turn." Either interpretation has been shown to 'follow' from their wording, and either can have a good argument made for it : <a> It's total junk to use a banner slot and disallow its use in the first turn or charging, all for only a one time measly 5", so it must give Movement 15 with march 30"), OR, <b> Giving any unit a 30" march even once is over-powered, especially at the low points cost, so it must give a one-time march of 15" I still can't guess... |
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| Ratarsed | 27th June 2011 - 09:59 PM Post #20 |
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Grey Seer
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I would guess that the lesser of the two interpretations would be the most likely. Your march move becomes a tripple move rather than a double move. It also has the advantage that it will not cause any argument as it is the least advantageous to yourself. |
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| CapAmr05 | 27th June 2011 - 10:28 PM Post #21 |
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It's a March move of 15" When you march regularly, you double your move. The Banner allowing you to "triple" march would let you triple your move value; not double your move to march and then tripple that march. --Cap |
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Lonewolf Grand Tournament April 28-30 The Beer Phase Podcast Clan Skrittar | |
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