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first game ever going for 1500 pts
Topic Started: 11th January 2011 - 10:57 AM (436 Views)
Seiyru
Stormvermin
No idea what im doing so kinda going off what models i know i have this will be my first game ever and it looks like its gonna be on saturday will be against Stunties :S

Lord
Warlord - Dwarfbane, warpstone armor

Hero
Cheiftain - BSB, shield

warlock - Doomrocket (in slaves)

warlock - lvl 2, warp energy condenser

Core
Clanrats 30, Sh/Sp, FC - Doom Flayer

Clanrats 30 Sh/Hw, FC - Warpfire thrower

Slaves 40 - Mus

Special
Gutter Runners 5, Poison, Slings w/ Warp grinder


Rare

WLC

Doomwheel


All i know for definate is that he will have to Warmachines and quarrelers
think so far this comes to 1362 pts
what would anyone say i need?
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anthem0x
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Clan Eshin Musician
Gutter runners have sneaky infiltrator anyway, so why spend the extra points on a warp grinder? Just curious.

If you're fighting dwarves, I can tell you what to expect, as I used to play them.

You're going to get shot at. A lot. Quarrelers or Thunderers, and cannons. It will suck. Chances are he won't even bother to move his melee, or only move/wheel them into position. Once you do get into melee, if you do not have flank your rats will get the snot beat out of them.

A few strats that may (or may not) help:

-Use slave units to lock down his melee. You can then fire into them, or come around his flank with clanrats.

-Slaves could also be taken in longer units with less rank to deny his LoS, depending on the terrain.

-If you can't flank with the doomwheel or clanrats, try skitterleaping your warlord behind a unit of his melee for the extra CR.

-If one of his units has an oathstone, do not engage it. Use spells or WLC or doomwheel.


That's about it. Remember, slaves are there to get killed. Bring extras along. :)
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Seiyru
Stormvermin
the 40 slaves i am planning on using in a horde formation - dont know whether this is the right move though. is it worth equiping slings to slaves if im going horde?
as for the grinder - ive made a model and fancied using it if im honest - and i was trying to figure out what to spend more points on.
also will i need to hurriedly assemble some Stormvermin for a Stormbanner if im going to get shot alot?
what about the equipment on heros/lords?
i could do with all the help i can get
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anthem0x
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Clan Eshin Musician
When talking about slaves, nothing is really worth the points. They're expendable, and pretty much worthless except for their tactical value. They absorb damage, block LoS and tarpit enemy units. A BS of 2 wouldn't get you many hits, especially considering your modifiers for long range and moving + shooting. Slings basically raise the point cost of slaves by 25% -- points which are better spent on more slaves. I usually take small blocks (20ish) because I'm a big fan of fleeing from charges. Some people prefer big blocks (30, 40, 50+) to hold up enemy units for multiple turns.

I don't think stormvermin will really do you much good against dwarves. The points for the unit and banner outweigh its usefulness, as it will most likely be dispelled right off the bat. If you want a banner, I suggest Underempire or Dripping Death. I would also get rid of the warpstone armor in favor of Armour of Silvered Steel.

Screaming bells are really nice against dwarves, though I suppose it would be hard to fit into a 1500 point game.

Either way, have fun and let us know how it went :)
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The early bird may get the worm, but it's the second mouse that gets the cheese.
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Seiyru
Stormvermin
if i had assembled my bell i would have gone for a 2k game :D
think to make up some more point ive changed what you have suggested (banner of UE and armor)
and chucked in some 4 Jezzails as well since i made them up yesterday
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Seiyru
Stormvermin
just thinking to myself earlier - would it make better sense to use a PWM rather than a Doom flayer?
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anthem0x
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Clan Eshin Musician
If they are going to sit back and wait for you to cross the table (common dwarf strat) then the PWM could help do some damage. Doomflayer will probably only see one round of combat before it dies, but packs a punch for that one round. Still, I'd base it on how much luck you have with aiming the PWM.
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The early bird may get the worm, but it's the second mouse that gets the cheese.
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Seiyru
Stormvermin
well i guess i'll soon find out - suppose if we have a couple of games i can test out both.
i know he's running quarrelers, warriors, longbeards, runesmith and a cannon, says if he can squeeze thunderers in he will
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anthem0x
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Clan Eshin Musician
That shouldn't be much of a problem. Warriors and longbeards aren't his strongest units by far. Not that much better than clanrats. You should be able to beat them by combat res with fully ranked clanrats w/ standard. Especially if you have spears for the extra attacks. I'm surprised he doesn't have at least one other warmachine. And runesmiths are not difficult to take out. I would have expected a thane for that point value game.

Try to kill the cannon, and his runesmith. The gutterrunners should be able to take out the cannon at least, possibly move on to attacking the quarrelers in the rear. All in all, shouldn't be too bad.
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The early bird may get the worm, but it's the second mouse that gets the cheese.
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Seiyru
Stormvermin
well hopefully we'll be onto a first win
would be good for my first WHFB game ever - although wont be too heartbroken if i lose
next one may be against Dark Elves/ Ogres

also know he has a grudge thrower i think he said, kept complaining the past few games blowing up
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Seiyru
Stormvermin
well had a couple of battles with my mates dwarves
couple of lucky spells spell choices with ended up with scorch and skitter and warp lightning across my casters
managed to drop around 17 of his warriors with a scorch
but he dropped most of my BSB unit with his cannon and grudge thrower on the first turn :S
went to the last turn before my jezzails nailed enough to make his longbeards panic but think it was my last ditch attempt to salvage something

Second battle mostly the same - chopped and changed but had enough to squeeze my Grey Seer in and drop some banners and warlock etc

WLC carved a path through the side of a horded thunderer unit left them with 10 that got "13th"
Warriors took some crushing Scorches
Jezzails putting holes in longbeards before they were held up by slaves for a turn
then the WLC cut through that too
by turn 6 there was 4 Jezzails, 3x GRs, WLC, 20 Clannies, and the 10 13th Quarrellers
so 1-1 to start my career :)
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anthem0x
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Clan Eshin Musician
Grats, not bad at all. :)

Though, of course, what matters most is that you enjoy playing with your army. Skaven can be testy, but I love em.
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The early bird may get the worm, but it's the second mouse that gets the cheese.
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Seiyru
Stormvermin
well there was an amusing moment where my WLC took about about 17 warriors + half a unit of my clannies that were an inch behind
was very amusing
his thane made so many "look out sir" saves it was madness
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