| 1k list; any pointers? | |
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| Tweet Topic Started: 3rd January 2011 - 06:08 PM (295 Views) | |
| Tyranicalpuma | 3rd January 2011 - 06:08 PM Post #1 |
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Clanrat
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warlord- warpforge blade, sklam Warlock engineer- Warp-energy condenser, shadow magnet trinket 3x 20 blocks of naked slaves 2x 30 blocks of clanrats w/full command 1 rattling gun 2 Warplignthing cannon total points- 991 This has worked alright but the high elves I play against tend to start destroying around turn 3. Any suggestions? |
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| PezCat | 3rd January 2011 - 08:40 PM Post #2 |
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Irrepressible Anklebiter
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What exactly are they using to destroy you? That might help us figure out where the weakness is against that particular foe... |
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8th Ed: 2-0-0 Last Game: 1500, Vampire Counts, Win - Tabled on Turn 5 Self-Detonations This Game: Warp Lightning Cannon (Turn 1), Ratling Gun (Turn 2), Vampire via miscast (Turn 4), Warlock Engineer via miscast (Turn 4), Poisoned Wind Mortar (Turn 4). Note: Vampire's Miscast took 4 zombies, 1 skeleton, and 3 skavenslaves with him. Doomwheel did not die, but did wound itself on Turn 4. | |
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| Tyranicalpuma | 3rd January 2011 - 08:46 PM Post #3 |
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Clanrat
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As a general rules its the bolt thrower and the phoneix guard and his prince or whatever it is |
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| xxrathammerxx | 4th January 2011 - 05:33 AM Post #4 |
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Stormvermin
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If I were you I'd throw a big unit of slaves at his phoenix guard and forget about them. Also, how much of a armour and ward save does his Prince have? I didn't see a dispel scroll in your list. If he never takes magic then I might skip it, but otherwise it's a must. No shields on your clanrats? Also I'd never make units of slaves smaller than 30 even in a 1000 point game. Swordmasters properly ranked should kill atleast 8 per combat phase minimum. Your slaves need to remain steadfast for atleast 1.5 turns so you can flank or shoot the crap out of whatever they are up against. I'd also take a Doomrocket. S5 larget template with fairly good accuracy from 12-16 inches on 4 dice is game changing against elite units. You also might consider taking a Plague Claw Catapult. T3 Elves are a great target for S2 no armor save. In fact unless he runs a lot of chariots, he'll probably be more afraid of your catapult than your cannon. You might skip the cannons and take 2 catapults. Without an armour save White Lions can only make 50% of their ward saves. Trouble with warmachines? Take the Ironcurse Icon. It's only 5 points and it gives the entire unit a 6+ WS against warmachines. |
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| Tyranicalpuma | 4th January 2011 - 10:07 PM Post #5 |
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Clanrat
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Yeah my clanrats had shields and spears. I've been using my slaves as basically hard cover/arrow bolt sponges. I'm not sure how many 30 blocks of slave to take and how they could survive 1.5 rounds against anything. I've been kinda throwing them at the phnoeix guard so they'll explode and actually do a few wounds. Also I was thinking about trying out a preist with a furnace and the monks with the shroud of dripping death. I'm just not sure if such a point heavy unit would be worth it. |
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| PezCat | 4th January 2011 - 11:14 PM Post #6 |
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Irrepressible Anklebiter
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I think at 1k that's big PM/Furnace unit might be a bit pricy. I might consider finding a way to put some Gutter Runners in to handle that Bolt Thrower if the Bolt Thrower is really dicing you up. I definitely concur with the Doomrocket though. A large template at S5 is going to wound Helves on a 2+, and reduce their armor saves by 2, which will drop rank-and-file to a 6+ at best, generally, and has the potential to hit almost all of even a large unit. It will at the very least rip his rank bonus (and some support attacks) out from under him. I might also take your blocks of 20 and turn them into 2 blocks of 30. They will last longer that way, not just individually, but cumulatively. |
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8th Ed: 2-0-0 Last Game: 1500, Vampire Counts, Win - Tabled on Turn 5 Self-Detonations This Game: Warp Lightning Cannon (Turn 1), Ratling Gun (Turn 2), Vampire via miscast (Turn 4), Warlock Engineer via miscast (Turn 4), Poisoned Wind Mortar (Turn 4). Note: Vampire's Miscast took 4 zombies, 1 skeleton, and 3 skavenslaves with him. Doomwheel did not die, but did wound itself on Turn 4. | |
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| Paricidas | 5th January 2011 - 12:11 AM Post #7 |
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Doomwheel Driver
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High elfs at 1000 points? ROFLMAO!!! Take a naked Grey seer and combine it with just anything in our army book. Make sure that the grey seer is not assassinated by some eagle/chicken noble and the game is over by turn 3. |
| Ceterum censeo Altdorfem esse delendam | |
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| Tyranicalpuma | 11th January 2011 - 09:09 PM Post #8 |
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Clanrat
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Warlord Seed of rebirth Dragon helm Fencers blades Cheif Bsb Enchanted shield Wengineer Lvl 1 Warp cond. Wengineer Doomrocket 2x 30 block slaves 2x 30 clanrats Full command Spears and shirlds Wlc Plaugeclaw catapult V.s. (I think) Highelves Prince Rever bow Mage Lvl2 (Thorne of vines and stone skin or whatever its called) Great eagle 2x 20 seaguard 20 block phoneix guard Bolt thrower He had 1500 pts I had 1000 and the help of 19 chaos warriors and an exulted hero. (Mark of khorne and add. Hand wepons on warriors and hero with enchanted shield) to make the chaos side 1500 as well. Alittle diffrent than our standard 1000 pt game The woc player and myself ended the game with the eagle... I'm just looking for some pointers, I wouldn't say I'm getting frusterated but I seem to be doing something wrong and I can't figure it out. I tryed using the slave to try and distract for a turn but after killing only 6 slaves the phoneix guard still made them explode. I'm thinking trying and out magicing him since wengineers are so cheap, he can only dispell so many spells right? I definatly love that catapult but if anyone can suggest a diffrent build or stragaty I'm all ears, cus this distract with slaves and hit with clanrats from the flank isn't working how id like it to. Also I'm basing this off of how much damage I can actually do against the phenoix guard. Thanks |
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| PezCat | 13th January 2011 - 09:35 PM Post #9 |
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Irrepressible Anklebiter
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This may just be me, but at 1k, I'm not sold on a Warlord being the best choice. You can use those points for other things that make Elves explode, such as a weapon team or leveling your other Warlock Engineer to let him cast. Each wizard can only dispel one spell a turn, so this will help you a LOT during the magic phase. At least one of your spells goes undispelled per turn against that list, while you can dispel BOTH of his if you have the dice, thus wresting the magic phase out from under him. You aren't going to win fights against them head-to-head very often, even with a combat character in play, so shoot them and blow them up. Mutate: Remember, you can fire into combat that involves Slaves. This is particularly useful with templates, as they hit only what it touches. |
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8th Ed: 2-0-0 Last Game: 1500, Vampire Counts, Win - Tabled on Turn 5 Self-Detonations This Game: Warp Lightning Cannon (Turn 1), Ratling Gun (Turn 2), Vampire via miscast (Turn 4), Warlock Engineer via miscast (Turn 4), Poisoned Wind Mortar (Turn 4). Note: Vampire's Miscast took 4 zombies, 1 skeleton, and 3 skavenslaves with him. Doomwheel did not die, but did wound itself on Turn 4. | |
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| Tyranicalpuma | 13th January 2011 - 10:13 PM Post #10 |
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Clanrat
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Thank you pezcat you answered a question I didn't need to ask ![]() I tryed out a new list last night involving a naked grey seer rather than the warlord 1000pts helves v skavens He only got points for one 20 block of slaves Here's a rough list Skaven Naked grey seer Warlock lvl 1 condenser Warlock doom rocket 2 20 block slaves 2 30 block clannies spear and shield full command 2 plauge claw catapults Helves Archmage Mage lvl 1 staff of seraphy? 14 phoneix guard 20 spearelves 10 archers Great eagle Even tho he prepared to be magiced I still got the dreaded 13th off twice once spearevles (not enough to change whole unit but then they were stand and shooted via doomrocket. Also once on phenoix guard as he watched in horror as his elites were rattified) The only thing I didn't kill where the archers with the mage among them. Now he's definatly preparing and dumping all his points into anti magic. I think a doomwheel is in order |
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