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| How are you handling Lizardmen? | |
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| Tweet Topic Started: 4th September 2010 - 11:43 PM (768 Views) | |
| Kevlar | 5th September 2010 - 07:00 PM Post #16 |
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Doomwheel Driver
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Skinks have crappy leadership right? WFT causes auto panic... |
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| Warlock Matik | 5th September 2010 - 07:10 PM Post #17 |
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(Z–>)90º – (E–N²W)90ºt = 1
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True, but they're still cold blooded and may or may not have the general and BSB close by. Magic's probably the best way to get rid of them. |
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| Ablabab | 5th September 2010 - 09:04 PM Post #18 |
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Chieftain
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Remember you can never off the slann itself with the 13th. Or any other character for that matter. |
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| Waaargh | 5th September 2010 - 09:50 PM Post #19 |
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Chieftain
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How come? I've read FAQ 1.1 in which I could only find non-infantry characters joining infantry being immune to it. |
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| CurseoftheHornedSheep | 5th September 2010 - 09:56 PM Post #20 |
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Chieftain
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Yeah, I'm pretty sure that you can in fact kill characters with the 13th spell... and although the Slann counts as infantry, I'm not sure whether or not it's killable due to its large base. Seems like in 8th it is, though... |
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Despite all my rage, I am still just a rat in a cage... THIRTEENTH SPELL CASTS: 13 KILLS: 72 Empire Swordsmen, 12 Greatswords, 1 Warrior Priest, 2 Captains of the Empire, 1 Whatever the Empire's lord-level mage is called, 36 Dwarf Hammerers, 2 Thanes, 1 Dwarf Lord on Shieldbearers, 1 Dwarf Lord, 19 Saurus Temple Guard, 14 Chaos Chosen, 12 Glade Guard Fellblade Kills: 3 Dwarven war machines, 1 Dwarf Runelord, 1 Dark Elf Hyrdra, 1 High Elf Sun Dragon, 1 High Elf Dragon Mage | |
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| Waaargh | 5th September 2010 - 10:14 PM Post #21 |
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Chieftain
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Slann is classed as infantry so should be affected by 13th for all I know. |
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