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| Tweet Topic Started: 19th August 2010 - 08:12 AM (279 Views) | ||
| zap2828 | 19th August 2010 - 08:12 AM Post #1 | |
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Clanrat
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Feel stupid for asking this but with the new rule book I just wanted to see if anything has changed. If a unit fights a unit of rat swarm and the swarm isn't wiped out during combat but loses by enough that the models are killed from combat res. a) assuming they charged do they get to over run? assuming they did not charge do they get to pursue?and another semi related topic If a unit fights a unit of Slave unit and the unit isn't wiped out during combat but loses by enough that that unit explodes from combat res. a) assuming they charged do they get to over run? assuming they did not charge do they get to pursue?
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| bakfire the experimenter | 19th August 2010 - 08:18 AM Post #2 | |
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graduate of the school for dangerous inventions
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on both couts they do not get to persue because what exaclty are they going to persue? over run is whenthe unit is wiped out on the turn the unit charged so against the slavesi would say yes but against swarms im not 100% sure, maybe worth seeing what happens with vampires when their units crumble to to loss of combat mutate - brb p53 - wipeout |
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| Stripsteak | 19th August 2010 - 05:08 PM Post #3 | |
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Warlord
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it can't pursue as you didn't flee. it can however overrun. pg 58 allows it if the unit you are facing is completely wiped out by the end of the combat round. the wipeout rule is different from the overrun rule. Wipeout is used in the case of the unit haveing been completely killed before the break test. |
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| Omens | 19th August 2010 - 09:44 PM Post #4 | |
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Clanrat
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This is only allowed in the turn in which the unit charges. Other rounds its a reform only if the unit is wiped out. |
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| Kevlar | 19th August 2010 - 10:24 PM Post #5 | |
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Doomwheel Driver
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Isn't the crumbling technically *after* the break test? It is after combat resolution, that is how you know how many crumble. | |
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| SkavenDan | 19th August 2010 - 11:27 PM Post #6 | |
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Doomwheel Fanatic
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It's worked out in the exact same manner as the undead. So if you charge them and butcher them they then crumble and you can over run. The logic is really that you don't run up to the enemy and then take it in turns to bludgen each other the units intermix fighting not in solid rows of troops. (Well ok some units didn't like phalanx but this isn't a history lesson) So basically the charge doesn't really stop they run into the swarms and then carry on through them during which they all die and then they over run. |
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assuming they did not charge do they get to pursue?


