| Any special characters worth it? | |
|---|---|
| Tweet Topic Started: 13th August 2010 - 06:02 AM (764 Views) | |
| ForeverRat | 13th August 2010 - 06:02 AM Post #1 |
|
Clanrat
|
We normally play no special characters in our battles but are having a one off session where special characters will be allowed. I haven't really considered using them and have never used them before. Anyone with experience can suggest which characters are particularly effective. I am likely to be facing orcs and goblins if that helps. Cheers |
![]() |
|
| zap2828 | 13th August 2010 - 06:19 AM Post #2 |
|
Clanrat
|
Honestly my competitive lists rarely contain a named skaven character I seem to get more for my points out of the non named. If you running mainly plague or beasts then throt or skrolk can be good. |
![]() |
|
| Paricidas | 13th August 2010 - 08:47 AM Post #3 |
|
Doomwheel Driver
|
Queek Headtaker is not overpriced, a good duellist (for a skaven at least) and he gives you access to the queekvermin, which are the best and most expensiv core-infantry-models skaven can get. If you take gnawtooth and put him in a really expensiv unit and roll regen as his special ability, then he is also worth his points. 17 ratogres and a chieftain on a bonebreaker with regen would be quite unstopable, I think. Ikit Claw is horribly expensive, but he can be quite a burner if he gets to roll scorch as a spell, his melee abilities are ok for a caster and his special warpflamethrower is very nice. |
| Ceterum censeo Altdorfem esse delendam | |
![]() |
|
| Stripsteak | 14th August 2010 - 12:03 AM Post #4 |
|
Warlord
|
queek and skweel are really the only ones that are worth it for their power. queek is pretty good, and stormvermin upgrade is nice. Skweel is a good cost to power ratio considering he improves a whole unit. most of the others are good for themed lists. getting rat ogres/giant rats/plaguemonks to be core units can make for some interesting lists. But in my opinion the cost of the character is ussually not enough to make it worth it. especially in 8th since there are no longer slots to be taken up there really isn't as much a benefit. yeah you can get more than 3 units of rat ogres or plaguemonks, but is it really that worth it? |
![]() |
|
| Kevlar | 14th August 2010 - 01:15 AM Post #5 |
|
Doomwheel Driver
|
Huh? How is he worth 155 points more than a grey seer? He is only lvl 3 and his two attacks aren't really going to instill fear in any melee character. For his cost he should at least be as good as the 6th edition book warlock master with the 3d6 warp lightning spell. That is one thing that really blows about skaven magic in the new book. The other lores have multiple power level versions of direct damage spells like skaven warp lighting, but they took it away from us.
|
![]() |
|
| Pestilent Lord | 14th August 2010 - 01:24 AM Post #6 |
![]()
Doomwheel Driver
|
Yeah that is kinda funny. They finally got finished with their little war on multi-power spells, then they promptly put multi-power spells straight into the core lores not even a year later. |
|
“A player is never late, Dave. Nor is he early. He arrives precisely when the plot dictates he should.” Skaven 7th: W/L/D 6/5/2 High Elves: 2/3/1 | |
![]() |
|
| Snikt1cmm | 14th August 2010 - 03:59 AM Post #7 |
|
Clanrat
|
Hands down Queek vs. O&G. No brainer with his hatred and challenge abilities. Skweel is always worth taking if the points allow. Used Skrolk for the first time tonight and he came in handy against a flying/ethereal corpse cart. Failed the first toughness test and dropped the only thing i was really afraid of that was left. Been thinking of running Throt+Queek. Core rat ogres are nice. But you'll have like 3 heavy hitter units and not much else. Thanquol for me isn't worth the cost but would be fun to try. Tretch is too many points for his situational uses. But i can see him doin a lot of damage in the right situation. Just say no to the deathmaster. He looks shiny but really isn't all that. I'd run Throt if you field more than a few rat ogres. He's cheap and can do some damage. |
![]() |
|
| WiLDRAGE | 14th August 2010 - 07:15 AM Post #8 |
|
Clanrat
|
Let's be fair now. For the price difference he does get:
The Armor Save combined with his WS5 and S6 attacks (no armor saves) means he isn't presumed dead as soon as he enters combat. Plus since the last Errata, the bound spell Lightning attack of the Storm Daemon no longer allows armor saves. It's almost like a 4th spell in that your opponent doesn't really want to let it through since rolling 4 or above on the artillery dice can be pretty nasty. As to the original question, Queek and Skweel are very nice. In a list with many Giant Rat units, Throt can be nice since he makes them count as core but also because he acts like a 2nd General for Moulder units. |
![]() |
|
| zap2828 | 15th August 2010 - 08:09 AM Post #9 |
|
Clanrat
|
Be careful taking throt or rather filling your core with ogres and giant rats. I actually had to auto lose a game, and I mean didn't even get a turn because of no units with banners. (scenario 4? whichever is the one where your army breaks because they lose so many banners) |
![]() |
|
| Snikt1cmm | 15th August 2010 - 06:06 PM Post #10 |
|
Clanrat
|
break point was the scenario which you need banners. |
![]() |
|
| Scarr, Reincarnated | 16th August 2010 - 06:21 PM Post #11 |
|
11th creator of the Skaven Achievements. Binder of IceAc.
|
well if O&G use grimgor, and gets him to your general, he's dead, but the best of the special character's to counter an dangerous warboss or whopp some goblins would be snitch or queek... but it would also be coooool to try using skrolk... yeeeeaaaah |
|
The Pox on you, AND your kind! Player of games, watcher of games, gamer of plays.
| |
![]() |
|
| « Previous Topic · Fantasy Battles Rules Discussion · Next Topic » |








