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Minimum magic defence
Topic Started: 4th August 2010 - 03:02 PM (644 Views)
Trulseren
Clanrat
Hi fellow Skaven-players!

I was thought about how magic is going to affect 8th ed. It seems lvl 4 wizards are going to be common both as an offense and a defense against magic. But what if one would want to field a skaven army without any magic in it? Or at least as little as possible.

What is the bare minimum you would use?
A lvl 1 engineer with scroll?
Plague priest with scroll (after all he is a fighting character as well).
A naked grey seer?
Simply ignore all spell-casters all together and spend the points on huge units to soak up the wounds and/or units to assassinate enemy wizards?
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Charming
Clanrat
A poisoned ASF rerollable dagger to the guts usually does the trick if you don't wanna use magix yourself :)
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carcharoth
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Slayer of Lizardmen
you can do fine without magic defense in lower point levels. at higher levels, i'd say at least bring a scroll if oyu don't have a level 4. the new lores are SCARY.

also, if your gonna take a scroll caddy, take a priest, as they can double as fighting characters.
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Kevlar
Doomwheel Driver
Take big units. Not too many spells affect everything in the unit. Plague is one to watch out for though. I could imagine getting plague off on 100 goblin horde!
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Pestilent Lord
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carcharoth
Aug 4 2010, 03:06 PM
you can do fine without magic defense in lower point levels. at higher levels, i'd say at least bring a scroll if oyu don't have a level 4. the new lores are SCARY.

also, if your gonna take a scroll caddy, take a priest, as they can double as fighting characters.

This is pretty good for going low-magic defensive. In most cases, I think Skaven can make up for a lack of magic defense with increased numbers.
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Eshk
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Chieftain
Yea, I think more troops is good. And honestly, while the new lores are scary, there is still a lot in terms of keeping magic from going overboard. Its very easy for them to get crap rolls for the winds and not be able to cast, or not roll those spells they really want, like throne of vines. And you can always try and dispel the big nasties and let through the ones that could kill a chunk off of a unit. But so what? We're skeven, having blocks of troops blown up left and right is our bread and butter, if we can't take some casualties from magic, somethings wrong.

I would say take a priest on furnace with scroll and an assassin for decent magic defense without sacrificing anything.
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Stripsteak
Warlord
if you're going to bring a dispel i'd favor a priest, at least they can do something besides casting. I also personally like the spells of plague better anyway.

with winds of magic it's fairly easy to have good magic defense if you are lucky. anytime they roll a 1-3 on one of the dice you'll already have a pretty strong defense. This isn't 7th were you'll face 15 pd with your 2 dispel anymore. Also without your own casting that becomes a lot of dice for dispelling RiP spells.

as others have mentioned we got number. You aren't bringing that grey seer on bell...well thats ~500 more points of rats, and thats a lot of rats. it easily covers an assassin and gutter runners/night runners for mage attacking, or just more disposable units to provide target saturation.
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tordeck
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Stormvermin
Personally i don't leave home without at least a lvl 2 with d-scroll. You will be surprized ow many times you need that plus 2 for dispelling.
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SkavenDan
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I prefer a seer with Dispel Scroll it leaves room for you to get the occasional spell of gives a nice +4 to dispelling. Really makes my opponents despair when they go I can't kill enough of them fast enough!
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Seerlord Morskitta
Clanrat
I'm using a Lvl 4 and a dispel scroll at 2400 points
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Flem
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A blood curling cough a day, keeps the assassins away

Been fielding a plague priest with a flail as scroll caddy, made him lvl 2 for the +2 bonus. Bigger units don't seem to do me very well with the new lores dwellers below and plague are awefull if they trigger on your 40 clan rats.

I prefer alot of smaller blocks and field some gutter runners with champ and smoke bombs to go mage hunting.
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Riktikticheck
Warlord
Like some of you may have noticed i play a list with no casters, so that would be the minimum magic defence.
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Seerlord Morskitta
Clanrat
See I can't see how that can be long term successful.....especially if you play games of 2000 points plus.

No channelling
No scroll
No bonus to dispel

seems to me to be a recipe for disaster.

what's the trick?
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Warlock Rageaganish
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I used to be schizophrenic, BUT WE'RE OKAY NOW!

Hum... It all depends if you wanna go casting heavy yourself, or if you're looking for a large dice pool.

Depending on your enemy, going with no caster of your own can be desastrous or go very well... It also depends on your opponent rolls on the winds of magic...

For pure dispel power, I tend to prefer having more LVL1 mages, as every single one of them can attempt to channel a dice. I tried this against my empire opponent (LVL4 mage and 1 warrior-priest). I had personally gone with 6 LVL1 mages... On 2 turns, I ended up with more dispel dice then he had casting dice... The only way for him to cast a spell was to try and cast all the spells of his LVL4 mage , as at that moment the cumulative +4 bonuses shows. If your opponent is going for the 1-2 Larger casting number spell per turn routine, he'll get stuck with your numerous dispel dice...

If you go casting heavy, well, go with a grey seer or 2 yourself. Our 2 lores can accomodate a total of 13 levels of magic, so if you manage that much magic... :KA-BOOM:

Anyway, Is having a single Dispel scroll per army worth it now? I've been doing fine without one so far in my 8th Ed. games, so I'm questioning the reasons for it's use...
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mrtn
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Swashbuckler
Charming
Aug 4 2010, 08:54 PM
A poisoned ASF rerollable dagger to the guts usually does the trick if you don't wanna use magix yourself :)

Or, to quote Steven Brust (one of my favourite authors):
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