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| 8 ed. deathstars | |||
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| Tweet Topic Started: 16th July 2010 - 07:49 AM (1,059 Views) | |||
| Myth | 16th July 2010 - 07:49 AM Post #1 | ||
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Clanrat
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In another thread I have presented my vision of the 2500 skaven army. Now I would like to ask you all fellow warlords how to deal with enemy deathstar units. Let mi give an exmaple or two of them: 40 white lions FCG with the ITP banner, housing a bsb with the immune to ALL magic banner, ethereal lord mage that nullifies all magic weapons in btb, -1 to hit from shooting and 6+ ward save against war machines. It is stubborn on the general's 9 with reroll, it can move through forests unmolested, and it can rapidly change formation to face any enemy: horde when fighting anything wide enough, a line when faced with enemy artillery, a brick when (if at all?) anything threatens to destroy it in combat to minimise looses. In combat, it dishes out as a horde 31 S6 attacks with rerolls to hit every CC phase. Another example: 33 Grave Guard / GW / FCG/ Barrows. Supported by three necromancers with vanhal spells and a vampire lord with the helm, it will hit all but enemy powerfull lords on 2+ with magical S6 KB attacks, possible ASF from spells, of course standing in the horde formation, thus striking at least 31 attacks per phase. Any thoughts are welcome here :-) |
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| Doom, doom, all is doom, all is ruinous. | |||
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| Stinkhair | 16th July 2010 - 08:23 AM Post #2 | ||
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Dabbling GM. Clanrat loon. 6th Edition Aficionado. Bitter.
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18 Ratogres. 4*6 = 24 attacks from front rank. 3*12 = 36 attacks total from 2nd and 3rd ranks. 6 S5 auto-hits from front rank's stomp attacks. 60 S5 attacks, 6 S5 hits, + whips? But, yeah, 8th looks like it's going to cause MORE deathstars, not less. Possibly the best plan would be to feed that giant unit a column of 100-200 Slaves (5 wide, 20 or 40 deep), with a Warlord or Seer and BSB nearby. |
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| Couchmonster | 16th July 2010 - 08:43 AM Post #3 | ||
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Stormvermin
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I faced a rather nasty one the other evening: 50 Lothern Sea Guard, full command, bsb with standard that gives the unit flaming attacks & a rather hitty noble. I'm still walking with a limp .... I may have to visit a proctologist
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| WageMage | 16th July 2010 - 08:56 AM Post #4 | ||
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Chieftain
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Template weapons and spells like Scorch/Plague are your friend. Things like the Poisoned Mortar / WLC / Doomrocket / Deathglobes are made for this. That unit contains more then 700 points and likely won't get its points back if you ignore it or just push some slaves in front of so they lose some shooting phases. The trick is to just don't panic when facing a unit like this. |
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| SkavenDan | 16th July 2010 - 09:09 AM Post #5 | ||
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Doomwheel Fanatic
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To be honest the rat ogre unit doesn't work. You do it to someone once and then they make sure it can't happen again. Once they lose a few and run into a unit of 50 they tend to win round 1 lose round 2 and then break. As skaven I am not sure we have a deathstar. Since deathstars are defined as good killing units. We are more of an attrition army. |
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| Olsqueek | 16th July 2010 - 09:31 AM Post #6 | ||
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Clanrat
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100 Skaven Slaves, 5x20 ranks for long steadfast. 4 Warpfire throwers and anything with a template. Burn baby burn | ||
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| SkavenDan | 16th July 2010 - 10:04 AM Post #7 | ||
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Doomwheel Fanatic
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Slaves 10x10 can actually kill so it would be silly to do the column not to mention easy to flank. | ||
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| Demented_SCV | 16th July 2010 - 02:01 PM Post #8 | ||
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Clanrat
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With the super Buff to Slaves in 8th (The lead 10 stubborn kind) I am less concerned with Deathstars. Slaves can hold forever while a Warpfire Thrower (or two!) wreaks havoc. | ||
| Just keep throwing Slaves at them until they falter and flee! | |||
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| Wargamejunkie | 16th July 2010 - 02:11 PM Post #9 | ||
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Warlord
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Because of the threat from units like those is why I am planning on fielding 2 X WLC, PCC, WE w/Death Globe, WE w/Doom Rocket. |
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Come check out the GT I'm a Tournament Organizer for Southeastern USA October 3rd and 4th Redstone Rumble GT | |||
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| Deathblane | 16th July 2010 - 02:31 PM Post #10 | ||
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Warlord
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That's a horrible tactic. But then so are the units described viva 'la 8th
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| Bobtailmaneater | 16th July 2010 - 05:15 PM Post #11 | ||
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Grey Seer
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Yeah, that's what I was thinking too. Just hold that death star in place and have at it with your template weapons. Elves are only ever T3! As for holding it in place, I am all for using a unit of 50 slaves (is 2 of these better than 1 unit with 100 guys?), but I am also wondering about the old 4th editon standby unit for pinning something, aka the unbreakable rat swarm. Are these any good in 8th edition, or does the step up rule combined with crumble totally nerf them now? |
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![]() Bobtail's links: *My Sculpting and Converting Blog on UE *My Article on the Skaven Runic Alphabet | |||
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| SkavenDan | 16th July 2010 - 05:25 PM Post #12 | ||
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Doomwheel Fanatic
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units of 50 work 5 wide but you don't kill anyone then. 10 wide they can kill but at 50 strong they don't hold thus you need 100. swarms suck always did they die to units quiet easily. only use I can think of now is cannon charges.
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| Bobtailmaneater | 16th July 2010 - 05:33 PM Post #13 | ||
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Grey Seer
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Well, before the crumble rule swarms were a great bargain at 50 points. Now they are 25, but as you say, virtually useless, although I did recently have a battle against the O&G where 3 of my swarms fought 4 bases of snotlings and won after 3 bloody turns of combat - woo hoo! ![]() Oh, the other thing that swarms are good for now is as unit fillers in giant rat units. I have 4, so that takes the place of 16 x 20mm bases... |
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![]() Bobtail's links: *My Sculpting and Converting Blog on UE *My Article on the Skaven Runic Alphabet | |||
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| Couchmonster | 19th July 2010 - 08:35 AM Post #14 | ||
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Stormvermin
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You're preaching to the converted dude. Also there is absolutely no way in hell of touching this unit when your opponent is also fielding Teclis (who can one shot kill aboms with irresistably casting the top level fireball on a double 1!) If throw a unit of slaves in front of this unit it'll destroy that unit of slaves & anything else that gets within arms reach. The unit doesn't do much shooting, it charges, a lot! Then when you do try charge it shoots 20-30 odd shots at you then strikes 1st with 4-5 ranks. Skaven cannot take that kind of brutality
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| Scarecr0w14 | 19th July 2010 - 09:06 AM Post #15 | ||
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Chieftain
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One of thee most hateful units I can think of is the Slann bunkering in a temple guard unit. Slann has all the lore of life spells and the ability to generate an extra dice for his spells. He casts throne of thorns and before you know it toughness 9 regenerating temple guard. any that die he can regrow. Funny thing though, if a slann flees and he's a bsb he insta dies (: Lore of shadow also is good aginst him, if you lucky enough to cast it |
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they die to units quiet easily. only use I can think of now is cannon charges.
