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ASF 8th ed and Assassins!
Topic Started: 11th May 2010 - 03:04 PM (3,440 Views)
Mushkilla
Clanrat
A rumour about 8th ed:

ASF + higher initiative than your enemy: Reroll to hit rolls.

http://www.warseer.com/forums/showthread.php?t=253845

This looks like the buff the assassin needed!
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CapAmr05
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Higheleves will be a nightmare.

--Cap
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blader4411
The New Lunar Republic!
Mass Spearmen here I come :P
In all seriousness though, I hope that isn't true, as it might be potentially game-breaking when an entire army can have it (High Elves are insanely boosted, and Slaanesh Daemons suddenly got hatred without the downsides..)

-Blader
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Decker_cky
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Master of the Deamonic Leash of Numbers and the Armor of Updates
I think it makes sense. Striking first won't be the be all and end all of winning combat anymore since casualties will come from the back.

Against low initiative armies, any elf would always strike first, meaning they waste those points so get some benefit in compensation. High elves become comparable to dark elves in combat against other armies.

Meanwhile, Skaven assassins get an amazing boost, particularly when combined with poison attacks on a magic weapon. Blade of corruption rerolls to hit? Incredible. :D
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SkavenDan
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If it is true high elfs just bitch slapped dark elfs!
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Decker_cky
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Master of the Deamonic Leash of Numbers and the Armor of Updates
SkavenDan
May 11 2010, 10:10 AM
If it is true high elfs just bitch slapped dark elfs!

Why? DE are cheaper in general. And against most things, DE strike first and get rerolls. Against most things, HE will strike first and get rerolls. Against DE, HE won't get rerolls and DE won't strike first, just like now. DE will still outshoot HE, have assassins and ASF banners available. IMO DE still outshine HE with this change.
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Pestilent Lord
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Decker_cky
May 11 2010, 04:27 PM
SkavenDan
May 11 2010, 10:10 AM
If it is true high elfs just bitch slapped dark elfs!

Why? DE are cheaper in general. And against most things, DE strike first and get rerolls. Against most things, HE will strike first and get rerolls. Against DE, HE won't get rerolls and DE won't strike first, just like now. DE will still outshoot HE, have assassins and ASF banners available. IMO DE still outshine HE with this change.

That, the 'casualties fall in the back' rumor and the rumor that ASF will be modified to no longer be allowed to trump the 'strikes last' of a Great Weapon has most High Elf generals in a meltdown.
“A player is never late, Dave. Nor is he early. He arrives precisely when the plot dictates he should.”
Skaven 7th:
W/L/D
6/5/2
High Elves:
2/3/1
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Snik-Dead
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Angry Bear-Man.
Pestilent Lord
May 11 2010, 02:44 PM
That, the 'casualties fall in the back' rumor and the rumor that ASF will be modified to no longer be allowed to trump the 'strikes last' of a Great Weapon has most High Elf generals in a meltdown.

I can imagine the prissy pale-skinned things weeping about not being so ultra anymore, yes.

Would be nice to have the Sensei getting a bit of help though - I fielded him in a battle the other day, and he whiffed all of his swings and ran away from an Organ Gun crew without inflicting a single scratch.

It was seriously demoralizing.
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chieftainskritchskritch
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The Freshmaker

Snik-Dead
May 11 2010, 06:30 PM
Would be nice to have the Sensei getting a bit of help though - I fielded him in a battle the other day, and he whiffed all of his swings and ran away from an Organ Gun crew without inflicting a single scratch.

It was seriously demoralizing.

In all fairness, he shouldnt REALLY have run away from the crew. Hitting and wounding an armourless model on 3's with poisoned attacks should have made for at least 1 casualty. You just got unlucky.

Besides, the assassin already GOT help in the new book. Outflank, 4+ ward and the ability to buy some tasty items from the scavenge pile (such as a tail blade and rat hound bodygaurd) should mean that you can dish out enough attacks to take out small skirmishing units by yourself.
You kids these days have it so easy, what with your Plague Furnaces and your Hellpit Abominations and your Bonebreaker Warlords. Back in MY day, all we had was Slaves and Clanrats!...and auto-hit Ratling Guns...and skirmishing Jezzails...and 2D6 Warp Lightning...and Lead From The Back...wait, what was my arguement again?
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Pestilent Lord
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chieftainskritchskritch
May 11 2010, 09:22 PM
In all fairness, he shouldnt REALLY have runaway from the crew. Hitting and wounding an armourless model on 3's with poisoned attacks should have made for at least 1 casualty. You just got unlucky.

He did get unlucky, but Organ Gun crew are dwarves. An assassin would hit on 3s and wound on 4s. They're also not unarmored, but the assassins strength would negate all of it.
“A player is never late, Dave. Nor is he early. He arrives precisely when the plot dictates he should.”
Skaven 7th:
W/L/D
6/5/2
High Elves:
2/3/1
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chieftainskritchskritch
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The Freshmaker

Pestilent Lord
May 11 2010, 08:25 PM
chieftainskritchskritch
May 11 2010, 09:22 PM
In all fairness, he shouldnt REALLY have runaway from the crew. Hitting and wounding an armourless model on 3's with poisoned attacks should have made for at least 1 casualty. You just got unlucky.

He did get unlucky, but Organ Gun crew are dwarves. An assassin would hit on 3s and wound on 4s. They're also not unarmored, but the assassins strength would negate all of it.

Ah, yes. Sorry. For some reason I read it as "volley gun" (empire) rather than "organ gun" (dwarves). You are correct, hit on 3s and wound on 4s.
You kids these days have it so easy, what with your Plague Furnaces and your Hellpit Abominations and your Bonebreaker Warlords. Back in MY day, all we had was Slaves and Clanrats!...and auto-hit Ratling Guns...and skirmishing Jezzails...and 2D6 Warp Lightning...and Lead From The Back...wait, what was my arguement again?
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Snik-Dead
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Angry Bear-Man.
It was the Deathmaster - he doesn't seem to get Poisoned attacks, for some obscure, insane reason that only makes sense in the warped, demented mind of the book's writer.

It was a big show and no oomph - only 3 hits and none of them wounded. Seriously unlucky, followed by being outnumbered and booking it with a bad leadership roll.
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Decker_cky
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Master of the Deamonic Leash of Numbers and the Armor of Updates
chieftainskritchskritch
May 11 2010, 06:22 PM
Besides, the assassin already GOT help in the new book. Outflank, 4+ ward and the ability to buy some tasty items from the scavenge pile (such as a tail blade and rat hound bodygaurd) should mean that you can dish out enough attacks to take out small skirmishing units by yourself.

They got improvements, but they make it so that the assassin is 'ok' in the right roll. Adding rerolls against most targets would make them actually good (as opposed to DE assassins with rune of khaine which are simply too much for the points).

Could change in 8th though. In the end, when you're talking about second and third ranks attacking, it's hard to consider an extra hit for assassins something that'll be overpowered (rerolls are approximately an extra attack in effectiveness).

mutate: And for Sniktch....that's just brutal rolling.
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treedrew
Clanrat
If the magic item rumors are to be trusted, there will be a 20 pt potion of +d3 strength. This combined with the weeping blade could yield some nasty damage.
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jamano
Clanrat
Snik-Dead
May 12 2010, 01:34 AM
It was the Deathmaster - he doesn't seem to get Poisoned attacks, for some obscure, insane reason that only makes sense in the warped, demented mind of the book's writer.

It was a big show and no oomph - only 3 hits and none of them wounded. Seriously unlucky, followed by being outnumbered and booking it with a bad leadership roll.

the skaven faq says eshin heroes all have poison. (since like you said, the deathmaster not having poison was an oversight)
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