| Skaven FAQ Out; 2010 | |
|---|---|
| Tweet Topic Started: 8th March 2010 - 03:47 PM (8,414 Views) | |
| Sammy the Squid | 9th March 2010 - 12:56 PM Post #106 |
![]()
Back to retirement!
![]()
|
Well, Im satisfied now Though the lack of clarity on Rat Ogre/packmaster numbers is a shame... Rest of it is all first class. Finally we have a proper army book!! - Sammy |
|
"If the squidman can't do it, no one can!!" Wins/Losses/Draws Skaven Clan Rattenkrieg - 108/58/20 Dark Elves - 44/14/8 Hochland Empire - 33/14/4 Malkavian Vampires - 23/22/4 Beastmen - 50/25/2 Have not completed a Painting Vow since July 07!! | |
![]() |
|
| hakoMike | 9th March 2010 - 01:58 PM Post #107 |
|
More grey every day.
|
:lol: It's funny because 'T' means toughness! :lol: Okay, I'm pretty happy with the faq overall, but I would have liked to have seen the following explicitly addressed:
I know additional printings of the army book get the errata included, but I sorely wish GW would put the FAQ in there as well. I'd also suggest that they stop using the word "suggest" in their FAQ answers. Make a ruling and dictate its authority. |
|
So old. So so old. My CMON Gallery | |
![]() |
|
| CapAmr05 | 9th March 2010 - 02:06 PM Post #108 |
![]() ![]()
|
Lol, I punned and didn't even know it! --Cap |
|
Lonewolf Grand Tournament April 28-30 The Beer Phase Podcast Clan Skrittar | |
![]() |
|
| Dathedi | 9th March 2010 - 05:09 PM Post #109 |
![]()
|
Killing blow works, its a mount, so you can kb the char riding atop a warlitter or bonebreaker regardless of the us of the combined unit. |
![]() |
|
| CapAmr05 | 9th March 2010 - 05:48 PM Post #110 |
![]() ![]()
|
pg. 95 Third paragraph; paraphrased 'Killing blow works against models US2 or less. <next sentence> Killing Blow works against chars mounted on chariots and on monsters as long as the rider(s) are us <2.' Playing Devil's Advocate; The weird part is it covers chariots and monsters, but a Litter is neither.... and makes the Warlord model US4 (although being a rider he's US1). The BB hints at being a monster and follows MM rules. Granted neither of these mount options are traditional. --Cap |
|
Lonewolf Grand Tournament April 28-30 The Beer Phase Podcast Clan Skrittar | |
![]() |
|
| Halceon | 9th March 2010 - 06:29 PM Post #111 |
|
Theoretical warp-physicist
|
Censers are fixed. I am now a happyrat. |
-Warpfire breather and propagandist Halceon
The exploits of Clan Aiza | |
![]() |
|
| The MexiMan | 9th March 2010 - 07:25 PM Post #112 |
|
Stormvermin
|
The way I see it is that a War-litter mounted lord, being US4, would be immune to KB because the litter does not have its own wounds and has written in the "Borne Litter" rule that it is treated as a single model. The BB mounted lord would not be immune however, since its rule state that it follows the rules for a monstrous mount meaning that each the rider and mount can be killed separately. |
| THE REAL MexiMan | |
![]() |
|
| Eshk | 9th March 2010 - 10:23 PM Post #113 |
|
Chieftain
|
That's actually not how it works in fantasy though. In the rulebook, it states that if a character is in a unit of US5+, he can't be hit by shooting as it is all done to the unit. But the problem is that it doesn't mention if he takes hits if the entire unit gets wiped out. Since it says he is immune to shooting in a unit and doesn't mention otherwise, I think we have to assume that if a character is in a unit of 10 RnF and they suffer 13 wounds, they all die and the character is still left standing there. Since that is how it works for shooting and the FAQ says the 13th spell works like shooting, it would follow that characters of any US are immune to the effects. |
![]() |
|
| SiliconSicilian | 9th March 2010 - 11:04 PM Post #114 |
|
Grey Seer
|
Did the FAQ not say that Clan Eshin all have Poisoned Close and Ranged attacks? |
![]() |
|
| Pestilent Lord | 9th March 2010 - 11:31 PM Post #115 |
![]()
Doomwheel Driver
|
Not quite. It just said that the Assassin's poison is both hand weapons and stars, and that the Gutter Runner upgrade is good for any of their attacks. |
|
“A player is never late, Dave. Nor is he early. He arrives precisely when the plot dictates he should.” Skaven 7th: W/L/D 6/5/2 High Elves: 2/3/1 | |
![]() |
|
| Kevlar | 9th March 2010 - 11:41 PM Post #116 |
|
Doomwheel Driver
|
Are you sure? I thought after the 8th wound you would start randomizing the wounds between the character and the unit. |
![]() |
|
| Kevlar | 9th March 2010 - 11:43 PM Post #117 |
|
Doomwheel Driver
|
Well he is a hero level assassin. |
![]() |
|
| eudaimon | 10th March 2010 - 07:28 AM Post #118 |
|
Clanrat
|
Esk is right with what he says about shooting, as long as there are 5 RnF, characters are safe from shooting. However, i disagree, for reasons given earlier, about characters in a unit subject to the 13th (though I appreciate both points of view and am willing to be moved on the matter). There are 2 effects of the 13th, to cause casulaties (if you do not kill enough) and to remove the unit and replace with clanrats (if you do kill enough). As soon as you roll equal to or above the number of models in the unit, including characters, the causing casualties ceases to apply (and thus the allocated as shooting ceases to apply) and the unit is removed and turned to clanrats, characters and all. |
| My Skaven Army Blog - Rats in the Snow! | |
![]() |
|
| underking calner | 10th March 2010 - 02:22 PM Post #119 |
|
owner of the fabled bag of everful warpstone
|
finally, good read though!!! |
| when cooking halflings, i advise beginning on a low temperature for a long time, this way you seal in the juices!!! | |
![]() |
|
| QueekQueek | 10th March 2010 - 07:23 PM Post #120 |
|
Grey Seer
|
I agree. As we've stated, the FAQ shows that RAI holds relevance. This shouldn't change simply because the FAQ was also written badly. I think the FAQ makes it pretty clear that what they intend is that only US5 characters survive. Otherwise, I think they would have addressed how a US1 character is either ejected or ruins the whole transformation. It just doesn't feel right that, potentially, having a unit champion prevents the spell from going off successfully. MUTATE:::
Can you point to where the backing is for this in the rulebook? |
| The best laid plans of mice-men often go astray... | |
![]() |
|
![]() Join the millions that use us for their forum communities. Create your own forum today. Learn More · Register for Free |
|
| Go to Next Page | |
| « Previous Topic · Fantasy Battles Rules Discussion · Next Topic » |













