Welcome Guest [Log In] [Register]
Add Reply
Skaven FAQ Out; 2010
Topic Started: 8th March 2010 - 03:47 PM (8,416 Views)
SiliconSicilian
Grey Seer
Sleboda
Mar 8 2010, 07:40 PM
13th spell rendered nutless by the presence of a champion since they are treated as characters for shooting. 6 regulars and a champ take 20 casualties from spell, and the champ cannot be affected and thus the unit is not converted to clanrats.

I also think that the ruling on this spell makes it much less worth the 25 to cast. If all it takes is a character or champ to protect the unit, I can't see myself trying to use it. I've won two games by turning characters into clanrats. Not anymore.

You are totally reading the ruling wrong. If enough casualties are caused to eliminate all models, all models are removed. Only if insufficient casualties are caused can the owning player choose to keep a character or champ.
Offline Profile Quote Post Goto Top
 
chieftainskritchskritch
Member Avatar
The Freshmaker

Skreetz the Fabricator
Mar 8 2010, 07:47 PM
chieftainskritchskritch
Mar 8 2010, 06:31 PM
Overall I love the FAQ, but my only gripe (and going AGAINST what everyone else has said) is that the Bonebreaker Warlord isnt US5. I wanted to break ranks on a flank charge dammit!!!  :P

Also, seeing as its WAY early here and im half asleep, Im assuming everyone is liking this cause the Bonebreaker cant be picked out of units now? Is that correct? And is it only US 5+ models that can be sniped from units?

I dont really want to start hunting this down ATM, but it says the bonebreaker is a monstrous mount, so wouldn't that mean he is a monster? And if so wouldn't he be US 5? The FAQ never actually says "It is US 5," but something more along the lines of "It could be US 5."

You could probably hunt down all the rules and make a good case for most game groups.

Nope, GW killed off its MM abilities, looking at this.

"Q. What are the Unit Strengths and base size of a
War-litter? And what about a Bonebreaker?
A. For both models, we suggest using a Unit
Strength of 3 (plus 1 for the Warlord), and a base
size of 40mm square. However, do keep in mind
that, as for all conversions, there are no strict rules
about base size (other than: ‘Be reasonable!’), and
that any forthcoming Citadel miniature might be
different from this suggested size."

Being US 4 means no rank breaking for us!

And my previous question hasnt been answered. Can a US 4 model be sniped out of units, or does it get a Look Out Sir roll?
You kids these days have it so easy, what with your Plague Furnaces and your Hellpit Abominations and your Bonebreaker Warlords. Back in MY day, all we had was Slaves and Clanrats!...and auto-hit Ratling Guns...and skirmishing Jezzails...and 2D6 Warp Lightning...and Lead From The Back...wait, what was my arguement again?
Offline Profile Quote Post Goto Top
 
SiliconSicilian
Grey Seer
chieftainskritchskritch
Mar 8 2010, 07:58 PM
Being US 4 means no rank breaking for us!

And my previous question hasnt been answered. Can a US 4 model be sniped out of units, or does it get a Look Out Sir roll?

Difficult to answer. From normal shooting, no he cannot be sniped. However, he cannot be saved with a Look Out Sir roll from oddball shooting effects like templates and cannons as he would be considered too large of a model. Only when a rule says that he may still be saved or that he is counted as the same size (as in the war-litter) can he be saved.

Corrected as below: Not large target and US<5
Offline Profile Quote Post Goto Top
 
chieftainskritchskritch
Member Avatar
The Freshmaker

SiliconSicilian
Mar 8 2010, 08:04 PM
chieftainskritchskritch
Mar 8 2010, 07:58 PM
Being US 4 means no rank breaking for us!

And my previous question hasnt been answered. Can a US 4 model be sniped out of units, or does it get a Look Out Sir roll?

Difficult to answer. From normal shooting, no he cannot be sniped. However, he cannot be saved with a Look Out Sir roll from oddball shooting effects like templates and cannons as he would be considered too large of a model. Only when a rule says that he may still be saved or that he is counted as the same size (as in the war-litter) can he be saved.

Lame.

In that case poor ol' Gorefang the Bonebreaker is going back to the stables. If he cant break ranks and doesnt get Look Out Sir, then I guess the Bonebreaker just went to sucktown. Looks like Warlord Deathbite's walking :P

Apart from that, the FAQ is solid. Glad to see that the furnace/bell doesnt eject upon rider death at least.
You kids these days have it so easy, what with your Plague Furnaces and your Hellpit Abominations and your Bonebreaker Warlords. Back in MY day, all we had was Slaves and Clanrats!...and auto-hit Ratling Guns...and skirmishing Jezzails...and 2D6 Warp Lightning...and Lead From The Back...wait, what was my arguement again?
Offline Profile Quote Post Goto Top
 
The MexiMan
Member Avatar
Stormvermin
You still get a look out sir since the WL on RO is less than US5.

Pg. 75 of BRB the last paragraph of the LOS section.
THE REAL MexiMan
Offline Profile Quote Post Goto Top
 
IronShark
Member Avatar
Warlord
A US4 model can use Look Out Sir.

Overall, Bonebreakers running around on their own got a nerfing (no breaking ranks), but the ability to Look Out Sir and not be picked out makes a Bonebreaker a solid choice for any warlord if you're planning on putting him in with Clanrats or Stormvermin.

EDIT: ...and MexiMan beat me to it...
No battle plan survives contact with Clan Skryre.
-Lord Pox
Offline Profile Quote Post Goto Top
 
chieftainskritchskritch
Member Avatar
The Freshmaker

IronShark
Mar 8 2010, 08:25 PM
A US4 model can use Look Out Sir.

Overall, Bonebreakers own got a nerfing (no breaking ranks), but the ability to Look Out Sir and not be picked out makes a Bonebreaker a solid choice for any warlord if you're planning on putting him in with Clanrats or Stormvermin.

Sorry to be a pain, but is that clarified somewhere in the BRB?

I always thought any model of US3 or greater didnt get a Look Out Sir. Obviously I know im wrong, but I just wanna check it :P

MUTATE: Sorry, answer was provided above. We must have submitted at the same time. :lol:
You kids these days have it so easy, what with your Plague Furnaces and your Hellpit Abominations and your Bonebreaker Warlords. Back in MY day, all we had was Slaves and Clanrats!...and auto-hit Ratling Guns...and skirmishing Jezzails...and 2D6 Warp Lightning...and Lead From The Back...wait, what was my arguement again?
Offline Profile Quote Post Goto Top
 
IronShark
Member Avatar
Warlord
As The MexiMan said, Pg 75.
No battle plan survives contact with Clan Skryre.
-Lord Pox
Offline Profile Quote Post Goto Top
 
Skreetz the Fabricator
Skyre warlock/converter
right above the post you replied to :P

The MexiMan
Mar 8 2010, 07:24 PM
You still get a look out sir since the WL on RO is less than US5.

Pg. 75 of BRB the last paragraph of the LOS section.


Mutate: ninja
Offline Profile Quote Post Goto Top
 
Pestilent Lord
Member Avatar
Doomwheel Driver
Quote:
 
13th spell rendered nutless by the presence of a champion since they are treated as characters for shooting. 6 regulars and a champ take 20 casualties from spell, and the champ cannot be affected and thus the unit is not converted to clanrats.

This is inaccurate. If you cause more wounds on a unit than there are rank and file models the damage will carry over to kill the champion. The only exception I know of is the champion could be involved in a challenge, in which case the champ is saved from wound-carry over.

MUTATE: not that the champ in a challenge issue matters for purposes of this spell.
“A player is never late, Dave. Nor is he early. He arrives precisely when the plot dictates he should.”
Skaven 7th:
W/L/D
6/5/2
High Elves:
2/3/1
Offline Profile Quote Post Goto Top
 
outbreak
Member Avatar
Warlord
The only way characters aren't affected by 13th spell is if they are US5 or if you don't roll high enough to kill the whole unit.
Offline Profile Quote Post Goto Top
 
deathmaster riddick
I Am The Monster
i apologize if someone already said this in the 6 page thread that is less than a day old if i'm not mistaken.

a eulogy for the stormbanner and warpstone tokens.

we scurried here today to recognize the passing of 2 great magic items: warpstone tokens and the stormbanner. they were great magic items in their time, boosting spells, busting gun lines, but alas they have been nerfed. the stormbanner will never again stop a gun line in it's tracks. it will now merely damper the withering barrage against our poor horde army lists. the warpstone tokens which boosted many a spell to our enemies dismay, or now folly to take next to a power stone. alas poor items, we knew you well. we shall see thee again in the next edition of skaven. until then fair items, until then. -_-
The best way to configure an army is to go play demons.-Nevamore Posted on Nov 6 2009, 04:02 PM

Posted Image
Offline Profile Quote Post Goto Top
 
chieftainskritchskritch
Member Avatar
The Freshmaker

deathmaster riddick
Mar 8 2010, 09:56 PM
i apologize if someone already said this in the 6 page thread that is less than a day old if i'm not mistaken.

a eulogy for the stormbanner and warpstone tokens.

we scurried here today to recognize the passing of 2 great magic items: warpstone tokens and the stormbanner. they were great magic items in their time, boosting spells, busting gun lines, but alas they have been nerfed. the stormbanner will never again stop a gun line in it's tracks. it will now merely damper the withering barrage against our poor horde army lists. the warpstone tokens which boosted many a spell to our enemies dismay, or now folly to take next to a power stone. alas poor items, we knew you well. we shall see thee again in the next edition of skaven. until then fair items, until then. -_-

Sorry to rain on the death march, but I agree with what they did.

The stormbanner as multi use was WAAAAAAAAY too powerful. Completely stop flying and make shooting -2 to hit for the rest of the game? It was a steal at twice the points. And besides, the Stormbanner is still effective. It gaurentees at least 1 turn in every game where you can race across the field relatively unaffected my missile weapons. How many turns do you NEED to get into combat?

As for the tokens, multi use was just out and out wrong. Having the ability to add an extra dice to EVERY spell you cast? And you could buy multiple tokens? Bro.....ken. But I do agree that they are completely useless when you can pay an extra 5pts and buy a power stone.
You kids these days have it so easy, what with your Plague Furnaces and your Hellpit Abominations and your Bonebreaker Warlords. Back in MY day, all we had was Slaves and Clanrats!...and auto-hit Ratling Guns...and skirmishing Jezzails...and 2D6 Warp Lightning...and Lead From The Back...wait, what was my arguement again?
Offline Profile Quote Post Goto Top
 
Pestilent Lord
Member Avatar
Doomwheel Driver
deathmaster riddick
Mar 8 2010, 09:56 PM
i apologize if someone already said this in the 6 page thread that is less than a day old if i'm not mistaken.

a eulogy for the stormbanner and warpstone tokens.

we scurried here today to recognize the passing of 2 great magic items: warpstone tokens and the stormbanner. they were great magic items in their time, boosting spells, busting gun lines, but alas they have been nerfed. the stormbanner will never again stop a gun line in it's tracks. it will now merely damper the withering barrage against our poor horde army lists. the warpstone tokens which boosted many a spell to our enemies dismay, or now folly to take next to a power stone. alas poor items, we knew you well. we shall see thee again in the next edition of skaven. until then fair items, until then. -_-

I think eulogizing for the Stormbanner is a bit premature, even without the brokenly powerful re-activation it's still good for one (maybe 2) rounds of advancing without worrying about bullets and cannon-fire.
We can eat the warp-tokens out of respect for the dead (ie. themselves).
“A player is never late, Dave. Nor is he early. He arrives precisely when the plot dictates he should.”
Skaven 7th:
W/L/D
6/5/2
High Elves:
2/3/1
Offline Profile Quote Post Goto Top
 
IronShark
Member Avatar
Warlord
:rolleyes: The Storm Banner is still a very, very solid piece of kit. It'll still kick the crap out of at least 1 enemy shooting phase, and/or slow down fliers for at least 1 turn, well worth its points. I've been playing it as one use only since the book came out, and I'm sure a great many other Skaven players have as well, and it'll continue to make regular appearances in army lists.

Warpstone tokens, yeah, they're now pretty crap for their points. But Grey Seers get them for free, so we'll still be seeing them in lists, no doubt. :lol:
No battle plan survives contact with Clan Skryre.
-Lord Pox
Offline Profile Quote Post Goto Top
 
Go to Next Page
« Previous Topic · Fantasy Battles Rules Discussion · Next Topic »
Add Reply