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2250 Tourney Army List; Comp score? Advice?
Topic Started: 2nd March 2010 - 07:20 PM (219 Views)
Bobtailmaneater
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Grey Seer
I'm curious what you more experienced players think of this and whether you think it would do o.k. I am feeling pretty confident about my ability to deal with magic and hold my own in shooting, but I feel like I am a little light on HtH, so I will have to hold back until magic and shooting have done some damage. Kicking myself for not buying the Chieftain an extra hand weapon or even a mundane 2 handed weapon (damn oversight!), but other than that, I think this is pretty solid, with 12 units running around it wll be a lot for most opponents to keep track of. What kind of composition score would you give this and why? How would you use it against DoC, DE or VC? I have never played against any of those armies...



Grey Seer, 2 Dispel Scrolls, Power Stone, Rival Hide Talisman, Tail Weapon, Poisoned Attacks

Chieftain (Battle Standard Bearer), Heavy Armour, Tail Weapon, Poisoned Attacks,
Banner of the Under-Empire

Plague Priest, Flail, Rat Hound Bodyguard

Warlock Engineer, Level 2 upgrade, Doomrocket, Warp-Energy Condenser

Clanrats x 30 Musician, Standard Bearer, Light Armour & Shield
Doom-Flayer

Clanrats x 30 Musician, Standard Bearer, Light Armour & Shield
Warpfire Thrower

Slaves x 21

Slaves x 21

Giant Rats x 17 +3 packmasters

Giant Rats x 10 +2 packmasters

Giant Rats x 10 +2 packmasters

Gutter Runners x 6, including Deathrunner, Slings Throwing Star; Poisoned Attacks

Plague Censor Bearers x 8

Plague Monks x 25 with Storm Banner

7 x Poisoned Wind Globadiers (including Bombardier) with an attached Poisoned Wind Mortar team

Doomwheel

Warp Lightning Cannon
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Bobtail's links:

*My Sculpting and Converting Blog on UE

*My Article on the Skaven Runic Alphabet
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