| The 25 High Club; Curse of the Horned Rat Talley | |
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| Tweet Topic Started: 19th November 2009 - 08:53 AM (4,163 Views) | |
| Bibamus | 20th November 2009 - 12:55 AM Post #16 |
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Grey Seer
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nay. just checked. requirements to cast a spell: 1) casting value (X+) or 2)double 6 (IF), regardless of the total result (i.e. it can be cast with 2+ dices as long as the Horned One is with you) as long as you dont have double 1 (miscast) its off. ofcourse, theres allways that damned DE ring, god how i hate it. mutate: the only argument that can be made against this is something that is present either in the DE errata or in the BRB errata. you can not attempt to cast a spell if it is clear that you cannot succed. this is important for DE's power of darkness and some might try to make u roll at least 5 dice for CotHR based on this errata. it doesn't really hold water but its best to be on the look out for people who dont want their ifantry turned to rats |
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It would be ugly to watch people poking sticks at a caged rat. It is uglier still to watch rats poking sticks at a caged person. 13th spell casts: 2 Kills: 32 Grave Guard,1 Vampire Lord | |
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| FatherSquee | 20th November 2009 - 12:58 AM Post #17 |
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Holder of Clan Pestilens "Most Sexiest" Award
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Well then! I'm gonna have to tell my gaming buddies about that one
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| CapAmr05 | 20th November 2009 - 01:05 AM Post #18 |
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That's what I thought too, but I can't find anywhere in the book or Erratas to support the idea (in fact the only mention says double sixes makes the cast successful <period>), maybe there's an obscure Errata somewhere with it that we both read Squee, then again maybe not, who knows. Good thing I'm not a magic junky when it comes to my army build. --Cap |
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Lonewolf Grand Tournament April 28-30 The Beer Phase Podcast Clan Skrittar | |
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| Bibamus | 20th November 2009 - 01:07 AM Post #19 |
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Grey Seer
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i can't guarantee this as i dont have the BRB errata handy, but if i recall correctly there was no mention of it in there, i'll check tomorrow as i have it on a PC i dont have acces on at the moment and post what i find. |
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It would be ugly to watch people poking sticks at a caged rat. It is uglier still to watch rats poking sticks at a caged person. 13th spell casts: 2 Kills: 32 Grave Guard,1 Vampire Lord | |
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| CapAmr05 | 20th November 2009 - 01:11 AM Post #20 |
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I just skimmed through the BRB errata and nope, there's nothing in the magic section to dispute it. That's going to drive me crazy, where did I hear that? Also for any unit that has a component that isn't infantry (Slann, Mounted Hero), if the unit is an "infantry unit" and gets completely overtaken by the spell; tough luck, it's gone there's no exceptions listed in the spell (next time don't put your hero in the only unit type subject to that spell). --Cap |
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Lonewolf Grand Tournament April 28-30 The Beer Phase Podcast Clan Skrittar | |
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| Bibamus | 20th November 2009 - 01:19 AM Post #21 |
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Grey Seer
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this might be a bit stupid and due to the fact that i should be asleep for the last 7 hours but according to that rule, can a unit of clanrats/SV or a unit of PM carring a screaming bell/ plague furnance respectively be turned by that spell including the SB/PF? would be a bit odd to turn a GIAT BELL into a clanrat..... mutate: they have to be target sperately for shooting/spells/CC but are still technically part of the unit |
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It would be ugly to watch people poking sticks at a caged rat. It is uglier still to watch rats poking sticks at a caged person. 13th spell casts: 2 Kills: 32 Grave Guard,1 Vampire Lord | |
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| CapAmr05 | 20th November 2009 - 01:49 AM Post #22 |
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That's an excellent point! If spells have to target one or the other, it may just leave the Bell/Furnace alone on the field. If not, then I guess it's gone too. --Cap |
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Lonewolf Grand Tournament April 28-30 The Beer Phase Podcast Clan Skrittar | |
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| Clanlord Trask | 20th November 2009 - 02:46 AM Post #23 |
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Quiet, I'm plotting.
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Ha, yes. I make bold claims! I should say, it was actually about 13 of the Marauders that actually ended up as Clanrats. The rest are committed to chaos. I meant more that a 25 strong unit was instantly wipied out. |
![]() The Campaigner | |
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| C57Black | 20th November 2009 - 04:19 AM Post #24 |
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Warlord
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Gotten it off twice. Didn't have much to do with my Grey Seer so I just tossed all his dice on a whim and got double 6's both times. Would have been three times except for that filthy Ring of Hotek. BTW you don't need to meet the casting cost in 7th if you get double 6's. There is no errata that alters this. |
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| Rubberchrist | 20th November 2009 - 04:49 AM Post #25 |
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Shennanigans are out of the question!
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As to the Irresistable force question: Page 107 in the BRB pretty explicitly says that any pair of 6's automatically cast the spell, and it cannot be dispelled. There is no mention of casting value whatsoever. There are two exceptions (to my knowledge), Teclis, and Book of Hoeth. Both specify that they are different in text. |
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"Nurgle has got to be my favorite chaos god, fluff wise... He's portrayed as this sort of jovial, jolly old guy who thinks that rotting apocolyptic plague is funny as hell... So basically he's a big ole fat bastard who thinks giving you a scorching case of the herp is a big laugh." ---Kadrium 7th Edition Fellblade Kills: 1 Steam Tank, 1 Warrior Priest, 4 Greatswords, 3 Treekin, 1 Chaos Sorcerer, 5 Chaos Warriors, 13th Spell Kills: 8 Chaos Chosen. | |
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| hakoMike | 20th November 2009 - 06:02 AM Post #26 |
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More grey every day.
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The Irresistible Force is always a success cast thing is new to me too, but reading the book it's pretty clear. Alright! I learned something new! |
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So old. So so old. My CMON Gallery | |
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| Morgoth | 20th November 2009 - 07:13 AM Post #27 |
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The Ancient Evil
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*Imagines a slann suddenly finding his loyal guard replaced with clanrats* "Did you foresee that, Frog-face?" Rulewise: A "normal-sized" hero would turn into a clannie too, but does that also count for ... e.g. a Slann? Or a mounted character in a foot-unit etc. ? (Book is at home) |
Greetings from Morgoth Mostly Clan Eshin, occasionally Clan Husk.Proud keeper of the Poking Stick of Doom, known to many a RPG-player ![]()
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| warlord warptail | 20th November 2009 - 07:39 AM Post #28 |
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I've cast it three times. The first was on a unit of ogres with a butcher. It only got me eight new rats but I think he found the loss painful. Second was ten longbeards the shock of which was enough to make a unit of thunderers leg it off the board I did this one without irresistible. The third was a unit of dark elf spearmen with a sorceress. I tend to use five power dice a power stone and a warpstone token which is dangerous but I have had it scrolled five times on top of the three successes. I have also miscast three times one of which sent my seer to meet tzeentch. |
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| Kariko83 | 20th November 2009 - 09:56 AM Post #29 |
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The lurker in the shadows
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Strictly speaking the only time the spell cares about what unit type the model is is when you are targeting the spell. Characters on mounts and such will be effected along with the unit as the spell doesn't say such models are unaffected just that Units of them can not be targeted so bye bye Slann if you roll over the unit. |
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Local Challenge board Record W-L-D 6th ed Skaven 8-3-0 7th ed skaven 6-1-0 13th Spell Times Cast: 8 Kill Counter: 14 Maraders, 38 Saurus warriors, 8 high elf bowmen, 20 Empire Handgunners and 14 Dwarf Handgunners WIP Abomination Thread Skaven in 7th ed: a WIP tactics article By Kariko83 ![]()
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| Tenoshii | 20th November 2009 - 10:22 AM Post #30 |
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Warlord
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I'm pretty sure the spell states "infantry" units so anything mounted would be unaffected. |
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