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Rolling for a Grey Seer's spells
Topic Started: 14th November 2009 - 04:57 PM (603 Views)
Ratarsed
Grey Seer
Now we have a Wizard that can access more than one deck of spells at the same time can you roll for spells one at a time and see what you get before deciding which deck you want to roll on next?
Assuming "yes" can you also keep switching back and forth between decks?

Ratarsed
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Tenoshii
Warlord
I'd say you pick how many you want from each lore before rolling. Seems a little cheeky to roll one at a time and then decide where to pick from :P
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I_ated_Warpstone
Grey Seer
This may be an issue of translation but in the US Army Book it quite clearly states that you must state which lore you are rolling in before you roll. So, no you cannot roll and then decided which lore to use that number in you. You must state, pre-roll, if you are rolling in Ruin or Plague and must do so before each of your spell selection rolls.
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Dusty Rat


Yes, you can roll for a spell on the Ruin table, then Plague, then Ruin, etc... As long as you announce what spell table you use before rolling there is no problem.
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Dr. Acula
Clanrat
Normally people roll for their spells all at once simply because they can't choose from multiple laws. However, from reading the rulebook as far as we can work out at my local shop/club there is nothing to stop you from rolling on plague until you get Wither and then on ruin until you get Scorch (up to your max spells obviously).
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Seerlord OmNomNom
Clanrat
Last time I knew of wizards doiing this was Slann, and they rolled all thier dice for the lore they were using at the same time. Roll Ruin, then Plague, saying which number of dice will be used for each lore. This is what precedent tells me.

On the bright side though, the Grey Seers ability to substitute a spell for skitterleap or the CotHR is not lore dependent....so you can switch them from either lore AFTER rolling for them. This actually ends up better I find from a few practice rolls I have done, because if you roll one by one, you have to either accept or substitue the dice before moving on to the next roll. What if you roll skitterleap first and don't want it? What if you roll the same spell again after you switch if for CotHR, only to be stuck with it because you changed it the first time?

Even if you can roll one at a time, it is much better to roll all your spells at the same time, otherwise you could easily end up crippling your best spell caster with a bad mix of spells. You may even want to bring multiple colored dice so you can roll both lores at the same time.

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krosanreaper
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Death Master Casey
As far as I can tell you pick a lore roll a dice, and repeat four times to generate four spells.

Quote:
 
if you roll one by one, you have to either accept or substitue the dice before moving on to the next roll.


Where do you get that idea? The brb never says to roll together or separately, it also never says if you substitute after rolling all spells or after each.
Most people roll all at once re rolling doubles because they only have one lore to roll on.

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Ratarsed
Grey Seer
Would there be any benefit is substituting before you roll all the dice? You could roll a spell you don't want, substitute it, then roll it again and be stuck with it.

Ratarsed
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Calriel
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I don't see it as stretching the rules when you roll for each spell separately as there is no rule that you have to roll all your dice at once. We're in a rather unique situation as we can roll from two lists, and our own description seems to give a lot of leeway in explaining it like you can roll for each spell separately.

Why shoot yourself in the foot by rolling per list, instead of by spell? Maybe there is one spell you really would like to have from a certain list, then you might want to spend more attempts trying to get it.

And, of course, you don't want to go substituting right away. If you get a spell you don't like, roll for others first, so that if you happen to roll it a second time, you're not stuck with it!

Cal
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Seerlord OmNomNom
Clanrat
It is generally just precedent set by Slann really though in thier 6th edition book, when they often had multiple lores. Of course, deciding whether your going to substitue that spell when rolled would only apply if you rolled in the opposite lore afterward, as your still techincally rolling in that lore until you go to the other.

It's really just an exstension of having to choose your wizards spells before moving on to roll for anothers spells.

most importantly though, I think it's outright bad sportsmanship to do it one at a time in order to select your spell. If you were intended to just choose the speels you got, they would have just go ahead and done it rather than extend the magic phase like that. It's maic, and the spells are intentionally meant to be random. Any attempts to make it otherwise by rule bending just feels wrong and desperate to me.

Unless I see a FAQ stating you can do this (at which point i would say it was horribly written) i would neither do or allow it in a game
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SkavenDan
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Doomwheel Fanatic
You are suppose to state which deck before rolling. Personally I am just glad to have warlocks that don't always have the same thing. And more choice for the seer.
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Dusty Rat


@Seerlord OmNomNom

It's written in the book that a Grey Seer/Vermin Lord can freely mix spells from both spell tables as long as you announce what table is being used before rolling.

I don't see how it's rule bending as it's clearly written in the book.

By the way, I don't have the new Lizardmen book, but in the old book the Slann's magic selection is worded like this, "Roll a dice to see what you get, choose the default spell instead if you like and then choose another list or the same one again." Is it worded significantly different in the new book? If not, there is nothing that stops the Slann from rolling 1 dice at a time even using the same spell table.
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