| Clanrats or Slaves? | |
|---|---|
| Tweet Topic Started: 26th October 2009 - 02:48 PM (1,565 Views) | |
| skweel-gnawtooth | 26th October 2009 - 02:48 PM Post #1 |
|
Clanrat
|
Hi, I want to create a fluffy Molder list but im stuck on which complaments lots of ROgres and giant rats better, clanrats or slaves? Im not sure if this question has an answer but i thought id get your opinions on it as this will be my first fantasy army in 3 years. Thanks |
| "Dakka the Choppy and Choppy the Dakka" An ancient Ork philosophy. | |
![]() |
|
| ratboy1018 | 26th October 2009 - 02:53 PM Post #2 |
|
Lab rat hard at work
|
clanrats. 4+ save. |
| |
![]() |
|
| Couchmonster | 26th October 2009 - 03:04 PM Post #3 |
|
Stormvermin
|
Slaves, they're cheaper & leave you room for more moulder beasties. Remember Throt makes your giant rats core & 2 RO units core as well! Storm banner is a must for a Moulder list. |
![]() |
|
| skweel-gnawtooth | 26th October 2009 - 03:47 PM Post #4 |
|
Clanrat
|
Yeah i'll be taking him at 2OOO+ point lists but under that i'll need some clanrats/slaves as he is a lord <_< However at over 2OOO points i'll have over 2O ROgers Also what does the storm banner do? |
| "Dakka the Choppy and Choppy the Dakka" An ancient Ork philosophy. | |
![]() |
|
| Couchmonster | 26th October 2009 - 03:51 PM Post #5 |
|
Stormvermin
|
Storm banner is same as previous edtion although it's a warpstone amulet cheaper & it's effect ends on a 4+. 20 ROs in 2k? That's a fair bit! I've only got 10 in 2250, but then I also have two abominations
|
![]() |
|
| skweel-gnawtooth | 26th October 2009 - 03:59 PM Post #6 |
|
Clanrat
|
Ah good, although that gets rid of the slight idea i had about 2 units of slaves with slings... Nevermind more of my vile rats will get into combat ![]() Mutate: And yes it is alot, along with the two Lords/chieftans im planning on ridding ROgres
|
| "Dakka the Choppy and Choppy the Dakka" An ancient Ork philosophy. | |
![]() |
|
| Sammy the Squid | 26th October 2009 - 04:49 PM Post #7 |
![]()
Back to retirement!
![]()
|
Both. With Clanrats, their armour and stats mean they are great for combo charges with average sized Rat Ogre units: the Ogres provide the kills, the Crats provide the ranks. Plus they provide safe places for your characters to sit. Plus, now that theyre cheaper, its just all the more insentive to take them! With slaves, I find them useful for baiting enemy troops into the claws of the Rat Ogres, and generally getting in the road of the enemy. Being so cheap, theres no reason not to take a unit or three! But then again, my Moulder list will not feature Hellpit Abominations. Im sticking with Rat Ogres, Giant Rats and maybe some swarms. And ofcourse the Doomwheel, for the pure coolness factor! - Sammy |
|
"If the squidman can't do it, no one can!!" Wins/Losses/Draws Skaven Clan Rattenkrieg - 108/58/20 Dark Elves - 44/14/8 Hochland Empire - 33/14/4 Malkavian Vampires - 23/22/4 Beastmen - 50/25/2 Have not completed a Painting Vow since July 07!! | |
![]() |
|
| skweel-gnawtooth | 26th October 2009 - 05:51 PM Post #8 |
|
Clanrat
|
Thanks, looks like its clanrats for me. Now, at 1OOO-15OO points would i be able to manage with only 2 units of 20? Im going to have around 1OO giant rats so numbers shouldnt be a problem, but will there be enough in each unit to be worth it? |
| "Dakka the Choppy and Choppy the Dakka" An ancient Ork philosophy. | |
![]() |
|
| Sammy the Squid | 27th October 2009 - 07:33 AM Post #9 |
![]()
Back to retirement!
![]()
|
Id say have 25 Clanrats minimum. That way, they can at least take a few casualties before loosing their rank bonus, and their all-valuable leadership. 20 just isnt enough, no matter how many other models you have in the army... - Sammy |
|
"If the squidman can't do it, no one can!!" Wins/Losses/Draws Skaven Clan Rattenkrieg - 108/58/20 Dark Elves - 44/14/8 Hochland Empire - 33/14/4 Malkavian Vampires - 23/22/4 Beastmen - 50/25/2 Have not completed a Painting Vow since July 07!! | |
![]() |
|
| skweel-gnawtooth | 27th October 2009 - 07:59 AM Post #10 |
|
Clanrat
|
Thanks, i was hoping i wouldnt need to get lots more clanrats, but at least there not the monkey rats <_< last time i tried skaven i painted about 5 and then had to get rid of them. Is it obvious i didnt like them?
|
| "Dakka the Choppy and Choppy the Dakka" An ancient Ork philosophy. | |
![]() |
|
| Warlord Arskittar | 28th October 2009 - 12:07 PM Post #11 |
![]()
Master of Hell Pit
![]()
|
to stay in character i would use lots of beasts and (using the new rules) lots of slaves, do not use clanrats, its out of caracter and slaves are more numerous. this will scare your opponent as his army will look small and feeble in comparison. and on that note i will dissapear *dissapears in a puff of smoke* |
|
Moulder Pitfighters Development With life settling down, Arskittar is once again back on the forums, lurking in the corners out of site.... | |
![]() |
|
| mrtn | 28th October 2009 - 12:11 PM Post #12 |
|
Swashbuckler
|
It's not out of character. All clans have lots of clanrats, including Moulder. |
|
Eight Chicky Bits, is that a Chicky Byte? Warhammer Fantasy Mod 2.5 for Civilization III Conquests My Southland Beastmen and Mortals Fingers are like onions, if you cut them, you cry Living by Stockholm Rude Time (GMT +1) Make your own Chaos Warrior My Skaven Army My Nurgling Army | |
![]() |
|
| Sammy the Squid | 28th October 2009 - 12:27 PM Post #13 |
![]()
Back to retirement!
![]()
|
Ofcourse Clanrats are in character with Moulder! As mrtn pointed out, every clan has at least some Clanrats at their disposal, and a major clan such as Moulder would have a massive bulk of Clanrats to call upon. Slaves may be more numerous, but thats probably the case with all clans aswell. And as far as points go, with your average Clanrat coming in at under 5 points, they are really not that much more expensive than slaves, and a LOT better in abilities. What exactly are you basing that statement on, Arskitter? - Sammy |
|
"If the squidman can't do it, no one can!!" Wins/Losses/Draws Skaven Clan Rattenkrieg - 108/58/20 Dark Elves - 44/14/8 Hochland Empire - 33/14/4 Malkavian Vampires - 23/22/4 Beastmen - 50/25/2 Have not completed a Painting Vow since July 07!! | |
![]() |
|
| Warlord Arskittar | 28th October 2009 - 01:16 PM Post #14 |
![]()
Master of Hell Pit
![]()
|
it is based on the fact that moulder is known for its wide use of slaves, it uses more slaves than any other of the greater clans *puff of smoke* |
|
Moulder Pitfighters Development With life settling down, Arskittar is once again back on the forums, lurking in the corners out of site.... | |
![]() |
|
| Skaven Lord Vinshqueek | 28th October 2009 - 01:49 PM Post #15 |
|
Bunny ear says flop
![]()
|
Actually, Arskittar, you're a bit wrong there. Clan Moulder is known for its skill regarding the use of warpstone to 'force' mutations upon creatures they capture. Over the centuries since they arrived in Hell Pit, they've improved this skill towards higher levels up to the point where the wealth of the clans come from the war beasts they create in the many, many laboratories in Hell Pit... Clan Mors and Rictus are the clans known for their humongous trade of slaves, aside from the large number of stormvermin they have in their clans. I also disagree on the fact that using clanrats in Clan Moulder armies wouldn't be in character. Each and every clan in the Skaven empire is basically a warlord clan (read: loads of clanrats), but some have managed to gain a skill in a certain field (for example clan Eshin with their infiltration and assassination units, clan Skryre with their warmachines, etc.), giving them a certain trademark. In the case of clan Moulder that would be a large detachment of giant rat packs and rat ogre packs, but NOT solely beasts. Greetz |
In the Horned One we trust, all others we monitor. ![]() Skaven track record [W/D/L] @ 17th of August, 2014: BB 34/19/55; MH 9/2/6; WHF 17/8/30 | |
![]() |
|
| Go to Next Page | |
| « Previous Topic · Skaven Discussion · Next Topic » |














