Welcome Guest [Log In] [Register]
Add Reply
New Skaven player needs some help !
Topic Started: 28th September 2009 - 04:45 PM (1,174 Views)
pilgrim2715
Member Avatar
Doomwheel Driver
Giant rats are not necessarily better than clanrats, they just fill a different role (Skaven equivalent of cavalry). As far as I know the new book gives them the ability to attack from two ranks, which, I believe, is the only change.

However, I disagree with Kariko's suggestion. The two clanrat and two slave regiments is a superb combination in 500 points and takes advantage of Skaven numerical superiority. Toss in a warlock and a weapon team or two to give it a skyre theme.
Offline Profile Quote Post Goto Top
 
Kariko83
Member Avatar
The lurker in the shadows
in my opinion they are a little better as you can take a Master moulder with a great weapon in them and end up with 13 S3 WS3 attacks and 3 S6 WS5 attacks per turn. This unit is also only 144pts for 25 giant rats with 4 packmasters and a master moulder with great weapon. Sure you trade in armor but you get +1 movement, a cheaper price tag per model and a character in the unit that has ld6 and can kill in combat. Just put the master moulder in the front rank and use them as a flanking force.

Mind you though while learning skaven you probably do want to stick to clanrats as they are tactically always a good choice.
Local Challenge board Record W-L-D
6th ed Skaven 8-3-0 7th ed skaven 6-1-0


13th Spell Times Cast: 8 Kill Counter: 14 Maraders, 38 Saurus warriors, 8 high elf bowmen, 20 Empire Handgunners and 14 Dwarf Handgunners

WIP Abomination Thread
Skaven in 7th ed: a WIP tactics article By Kariko83

Posted Image
chieftainskritchskritch
 
Do you think, that every time a Plague Monk pees, he takes a S2 hit?
Offline Profile Quote Post Goto Top
 
Raven123
Member Avatar


I got the new Army Book. Today and I have to say I love it ! 8 Character Models ! Doom Wheel ! Vernim Lord ! Perfect !

Do you think the army build we discussed here will have a chance against dwarfs and empire ? I just talked to my friends who will start warhammer with me and they will play empire and dwarfs.

Offline Profile Quote Post Goto Top
 
Kariko83
Member Avatar
The lurker in the shadows
Yeah it is still a good list and at such a low points it will do well vs anyone. Here it is agian as a refresher.

lvl 2 Engineer

20 slaves
20 slaves
25 clanrats with command and a ratling gun
25 clanrats with command
Local Challenge board Record W-L-D
6th ed Skaven 8-3-0 7th ed skaven 6-1-0


13th Spell Times Cast: 8 Kill Counter: 14 Maraders, 38 Saurus warriors, 8 high elf bowmen, 20 Empire Handgunners and 14 Dwarf Handgunners

WIP Abomination Thread
Skaven in 7th ed: a WIP tactics article By Kariko83

Posted Image
chieftainskritchskritch
 
Do you think, that every time a Plague Monk pees, he takes a S2 hit?
Offline Profile Quote Post Goto Top
 
Raven123
Member Avatar


Do you have some strategic advices against dwarfs and empire ? I'm a litte afraid because of this dwarfish canons and so on.
Offline Profile Quote Post Goto Top
 
Kariko83
Member Avatar
The lurker in the shadows
Vs dwarves and empire at 500pts there won't be many warmachines as they will need to take other things first. 25 clan rats is still hard to whittle down without mass fire which you probably won't see till atleast 1000pts.

Just use your slaves as meat shields while advancing and when you get to them use the slaves to bait your opponents into a charge that opens up there flanks. If I remember correctly there is a good article in the tactics forum that should help you. Use the ratling gun and engineer to thin out the ranks before going in with the clan rats and you should be able to break an opponent with the 5 static combat res you start with, 3 ranks, standard and outnumber. If you struggle at all though dont hesitate to ask for any more tips and good luck and welcome to the hoard.

Final note I just noticed I didnt put it in the list before but all the clan rats have shields.
Local Challenge board Record W-L-D
6th ed Skaven 8-3-0 7th ed skaven 6-1-0


13th Spell Times Cast: 8 Kill Counter: 14 Maraders, 38 Saurus warriors, 8 high elf bowmen, 20 Empire Handgunners and 14 Dwarf Handgunners

WIP Abomination Thread
Skaven in 7th ed: a WIP tactics article By Kariko83

Posted Image
chieftainskritchskritch
 
Do you think, that every time a Plague Monk pees, he takes a S2 hit?
Offline Profile Quote Post Goto Top
 
Raven123
Member Avatar


I just bought the starter kit because a friend needs the dwarfs and I need the rule book. Is this the complete rulebook? It's DIN A5 and got only 127 pages. I'm a little confused. The hardcover roolbook is DIN A4 and got over 300 pages. Is there anything missing ?
Offline Profile Quote Post Goto Top
 
4fr0
Member Avatar
Clanrat
if you are talkin about Skull Pass book, then its got all the rules you need to play, the difference between it and normal rulebook is that rulebook has over 150 pages of world/races history and some additional stuff about painting/modelling/collecting miniatures.
Offline Profile Quote Post Goto Top
 
Raven123
Member Avatar


The empire player plans to take a steam tank into his 500 points army. Kind of insane i think. But what can I do against a steam tank ?
Offline Profile Quote Post Goto Top
 
blader4411
The New Lunar Republic!
A warp-lightning cannon has a decent shot at the Steam Tank, now that it ignores armour entirely. Just one damaging shot will cripple the STank to the point of uselessness.

-Killfang
Offline Profile Quote Post Goto Top
 
Kariko83
Member Avatar
The lurker in the shadows
A steam tank is a little rough to deal with in low points but at least that leaves him with only 200pts for core and a general. i have one question for you, are you using the warbands rules or just going straight from the book?

Anyways to take out a steam tank I would take some Poisoned wind Globadiers as they are the ultimate anti-armor in our list. As long as they dont run from terror they will chew through it in short order, average of 2 wounds with no AS a shooting phase. Personally the list would look something like this.

Lvl2 Engineer

20 Slaves
20 Slaves
25 Clanrats with shields, command and Doom-Flayer -same points as the ratling gun and will improve odds in combat-

6 Globadiers with bombardier
6 Globadiers with bombardier

The WLC would work also but I prefer redundancy in my lists and you may not want to deal with guess range weapons just starting out.
Local Challenge board Record W-L-D
6th ed Skaven 8-3-0 7th ed skaven 6-1-0


13th Spell Times Cast: 8 Kill Counter: 14 Maraders, 38 Saurus warriors, 8 high elf bowmen, 20 Empire Handgunners and 14 Dwarf Handgunners

WIP Abomination Thread
Skaven in 7th ed: a WIP tactics article By Kariko83

Posted Image
chieftainskritchskritch
 
Do you think, that every time a Plague Monk pees, he takes a S2 hit?
Offline Profile Quote Post Goto Top
 
Raven123
Member Avatar


I have just finished reading the new army book. And there are some curious changes I think. Is it right that a ratling now have to roll normally to hit ? so there are no longer automatic hits ? And I also didn't find the rule that skaven are allowed to fire at close combat fights even when there are other skaven units in that combat. I mean this is what the slaves are for: Blocking the enemy units while you take out them out with your ratling gun :D

I think this would be kind of hard nerfs. Or what do you think ?

Offline Profile Quote Post Goto Top
 
Kariko83
Member Avatar
The lurker in the shadows
The ratling gun has been nerfed with it now rolling to hit along with the lack of the army wide Life is cheap rule. Slaves still can be shot into while in combat due to the Expendable rule and Globadiers can shoot into any combat.

The back swing of this though is that other units have gotten much better such as the warpfire thrower. If you want a good rundown of skaven tactics you may want to take a look at my skaven article in my sig.
Local Challenge board Record W-L-D
6th ed Skaven 8-3-0 7th ed skaven 6-1-0


13th Spell Times Cast: 8 Kill Counter: 14 Maraders, 38 Saurus warriors, 8 high elf bowmen, 20 Empire Handgunners and 14 Dwarf Handgunners

WIP Abomination Thread
Skaven in 7th ed: a WIP tactics article By Kariko83

Posted Image
chieftainskritchskritch
 
Do you think, that every time a Plague Monk pees, he takes a S2 hit?
Offline Profile Quote Post Goto Top
 
Raven123
Member Avatar


They even nerfed the Warp Lightning Canon. Now you need line of sight I think. And I also didn't read anything about a new range...

Is an SAD Build still possible? They nearly nerfed every unit in this army I think.
Is there any better build with the new AB ? especially against dwarfs and empire.

I really like Clan Skrye but I'm not quite sure if it is as strong as in the past. They powered clan pestilencia pretty much... And i read some real nice lists...

I simply don't really know what to do.

May I even need another change for my list ?
Offline Profile Quote Post Goto Top
 
DealsFor.me - The best sales, coupons, and discounts for you
« Previous Topic · Army Lists · Next Topic »
Add Reply