Welcome Guest [Log In] [Register]
Add Reply
big bleeping battles; pros and cons
Topic Started: 1st September 2009 - 06:04 PM (739 Views)
deathmaster riddick
I Am The Monster
i read an interesting thread deep within the vaults of the under empire, discussing large battles. the definition of a large battle was pretty loose, pretty much anything over 3000 points counted as big. i was wondering, since one of my friends is constantly trying to make a 6000 point battle happen(6000 to a side that is), what are the pros and cons of a large battle? i mean, there's the obvious hour long turns, and the massive amount of time and money you would spend accumulating such an army, but what are the nitty gritty advantages and disadvantages of big battles?
The best way to configure an army is to go play demons.-Nevamore Posted on Nov 6 2009, 04:02 PM

Posted Image
Offline Profile Quote Post Goto Top
 
carcharoth
Member Avatar
Slayer of Lizardmen
well, you can get a huge amount of variety in your army. cant decide between warlord or GS? get both! the large points limit will allow you to try out units or tactics you couldnt otherwise do.
Offline Profile Quote Post Goto Top
 
blader4411
The New Lunar Republic!
Pro:
Very fun, exciting and let's you try tactics unfeasible in smaller games ^_^

Con:
Time constraints tend to cause problems, make sure you have a FULL day for this :P

-Killfang
Offline Profile Quote Post Goto Top
 
carcharoth
Member Avatar
Slayer of Lizardmen
yeah, make sure the people you play with have a good attention span.
Offline Profile Quote Post Goto Top
 
blader4411
The New Lunar Republic!
carcharoth
Sep 1 2009, 07:24 PM
yeah, make sure the people you play with have a good attention span.

I beg to differ, I've played in over 10 mega-battles of about 8000pts a side, and my attention span is anything but good :P

But it does usually help :P

-Killfang
Offline Profile Quote Post Goto Top
 
Chieftain Cazgar
Member Avatar
Prophet of Plastic
smaller 1 on 1 games tend to be more fun in the end, cause you get them finished.

bigger games can be fun though, if it's still only 1 on 1 then it might get finished, most of the time it's co-ordinating with your team mates that makes big games take longer to play out.
Posted Image

Posted Image
Offline Profile Quote Post Goto Top
 
deathmaster riddick
I Am The Monster
yeah, you''re obviously going to need some special people to play with(in a good way), but it occurs to me that it's too risky to play a game at that points level. i mean, if i get lucky on a spell, and cause a panic that results in the loss of 1000 points of my opponent's force, then we just wasted an hour and a half setting-up and moving things around. although 5000+ points to a side seems like a better representation of an actual battle, and the tactics would be great.
The best way to configure an army is to go play demons.-Nevamore Posted on Nov 6 2009, 04:02 PM

Posted Image
Offline Profile Quote Post Goto Top
 
Saucealicious
Member Avatar
Unreliable S&V GM!
Remember to get a big enough board ;) Played once a 5k pts (each side) with a board that was too small. One of the most boring battles ever, just going straightforward into the enemy.

And if you have a hard time remembering everything you gotta do one turn, write a list! :lol: Like, if you get a good idea while it's your opponents turn and such. :P

So the mayor pros would be that it is really fun, and you have to think in a larger scale, while cons is that it's very time-consuming, take a whole day off to play.


MUTATE: And as an answer to the post over, get some people who like SupCom ;)
Feel free to correct every spelling error I make. I mean it, EVERY one you see.
Pestilens ftw?

The Order of Skrilek
Offline Profile Quote Post Goto Top
 
UnderTheEarth
Member Avatar
Grey Seer Scabrac
Quote:
 
yeah, make sure the people you play with have a good attention span.


Cause you know, we really did that...................

This is why our 2 on 2 battles take a day......(looks accusingly at little brothers)
Offline Profile Quote Post Goto Top
 
deathmaster riddick
I Am The Monster
don't make it too big either. somebody i play with had the bright idea to make the board about 12x12, that game was like fingernails scratching a chalk board.

good idea about the notepad, i need to do that with my 2000 point battles :) .
The best way to configure an army is to go play demons.-Nevamore Posted on Nov 6 2009, 04:02 PM

Posted Image
Offline Profile Quote Post Goto Top
 
Skaven Lord Vinshqueek
Member Avatar
Bunny ear says flop

Good grief, megabattles. I've once did a 6k versus 6k team battle and the 'commander' of our side was taking forever with deploying, really carefully wishing to get the most optimal deployment against the other team. Annoying as hell, as deployment eventually took us almost two hours!

My advice would be:
- Do an objective-based battle (unless you wish to take an hour calculating VPs).
- Make sure you have an opponent/ opponents that aren't hardcore gamers who take hours to finish their turns.
- Try the 'all at once' deployment from the Generals Compendium.
- Arrange the possibility of a sleep-over. :P

Greetz
In the Horned One we trust, all others we monitor.

Posted Image Posted Image Posted Image Posted Image

Skaven track record [W/D/L] @ 17th of August, 2014: BB 34/19/55; MH 9/2/6; WHF 17/8/30
Offline Profile Quote Post Goto Top
 
Sammy the Squid
Member Avatar
Back to retirement!

It depends on the size really. Games of 5-6000pts are feasable in Warhammer if you have enough time and dedication. But my gaming group tried a 10k game, which was just too large and got really boring. Games of that size can work well with WH40k Apocolypse, but with all the magic and stuff that goes with Warhammer, I reckon 10k is just too large.
But as for 6k, I have had a game with my entire 6k Skaven force against 3 opposing armies. Was awesome fun, and was very rewarding to see my entire Skaven horde moving as one!

- Sammy
"If the squidman can't do it, no one can!!"

Wins/Losses/Draws

Skaven Clan Rattenkrieg - 108/58/20
Dark Elves - 44/14/8
Hochland Empire - 33/14/4
Malkavian Vampires - 23/22/4
Beastmen - 50/25/2

Have not completed a Painting Vow since July 07!!
Offline Profile Quote Post Goto Top
 
deathmaster riddick
I Am The Monster
so does magic play too much of a role in large games? do wizards become the focus? to the point where bringing a combat army with little offensive magic capability is suicide?
The best way to configure an army is to go play demons.-Nevamore Posted on Nov 6 2009, 04:02 PM

Posted Image
Offline Profile Quote Post Goto Top
 
Denthor
Clanrat
Quote:
 
so does magic play too much of a role in large games? do wizards become the focus? to the point where bringing a combat army with little offensive magic capability is suicide?


This depends very much on the people you play with and the armies they field. Magic at around 6k points aside tends to be very meh. Like all games of warhammer magic is sometimes great and not so, at this points level though due to more casters on each side there is more chances of miscasting. Yes every so often some ones gonna get a big spell and do big damage but at this size battle theres just too many models to kill via magic and shooting (usally) even in very elite armies. This makes panic and psychology the biggest problem for armies of this size (unless of course you dont suffer from it). Other than that most big games i have palyed end up as quite nice meet grinders towards the end with what ever supporting elements left going hammer and tongs.

Bigger games are much easier when they are multi-playerd. To run armies of 6k by yourself takes alot of time where as 3 people using 6k is perfectly fesable (2k each). I agree with Vinshqueek about the 'all at once' deployment this makes the start of the multi game alot faster and adds a bit of mystery.

All in all i love bigger battle every so often. In them you can get alot more veriety into your lists even if you sharing the pts value of the overall army, and it opens endless possiblities in stratedgy and tactics especially when playing with other armies on your side.

Offline Profile Quote Post Goto Top
 
Tunnel Rat
Member Avatar
Patron of the Lurking and the Sneaky-Sneaky
The biggest Con is definitely time. Setting up the table and deploying all of the units will be a chore(especially horde armies like are favorite ratties) and you haven't even started playing.

The biggest Pro? It'll be EPIC! Everyone will enjoy finally fielding those expensive units they rarely use.
My Blog
Posted Image
Offline Profile Quote Post Goto Top
 
Go to Next Page
« Previous Topic · General Wargaming Discussion · Next Topic »
Add Reply