Welcome Guest [Log In] [Register]
Add Reply
Horde with stormvermins a new try at 2000; leave feedbacks...
Topic Started: 10th April 2008 - 09:01 AM (249 Views)
Scruitiss
Member Avatar
Grey Seer
The Rabidscar Horde

Warlord Visquit Furblack
Weeping Blade
Cautious Shield

Heavy Armor (166 pts)

Chieftain Scalys
Standard Bearer
Heavy Armor
Banner of the Swarm (94 pts)

Warlock Engineer Scruitiss Sale Oeil
Warpblades, Upgraded, WE condenser,
Strom deamon and Warpstone Charm
Warpstone token
(135 pts)

Warlock Engineer Fispeck le Fourbe
Warpblades, Upgraded, WE condenser ,
Dispell Scroll and Warpstone token (110 pts)

25 Stormvermins with Bsb and Warlord in it
Fangleader , Standard, Musician, Shields
and Banner of War (275 pts)

3 x 25 Clanrats
Standard and Musician (420 pts)
2 x 24 Clanrats Warlorcks in this two one
Standard and Musician (270 pts)
1 x Ratling gun (60 pts)

5 x 25 Slaves
Musician (270 pts)

3 x 2 Poison Wind Throwers (60 pts)

7 Warplock Jezzails (140 pts)

Don't forgot to leave comments,
A army with a lot of units, a hard mouvement phase, but a lot of block solution for my opponement.
Hope you like ?

I have change this list this Sunday 13 April.
MY SKRYRE ARMY DIARY
http://underempire.net/index.php?act=ST&f=56&t=30712&st=
Offline Profile Quote Post Goto Top
 
Lord Lughtigern
Member Avatar
The Mad Ratter.

Very nice, I like the list alot, and I think it will do well if you have much patience!

I suppose it looks a little plain, but there's no saying that it wouldn't be effective. With that many block core units you're pretty much guaranteed to flank anything, even Goblins! I wonder how you're going to cope with armies with stubbron or unbreakable units, (Dwarves spring to mind) but I'm sure that provided that you can beat at least one unit, flanking would follow!
Posted Image

Links you should try out:
Denizens of the Deep - Rules for Underground Campaigns
Warhammer Skirmish - The Lazy Man's Mordheim
Offline Profile Quote Post Goto Top
 
Scruitiss
Member Avatar
Grey Seer
Quote:
 
I wonder how you're going to cope with armies with stubbron or unbreakable units, (Dwarves spring to mind) but I'm sure that provided that you can beat at least one unit, flanking would follow!


With all the units i have to deploy, and i start by slaves and the pwt, my opponements have to finish first.
So i know where to put my stormvermins, or canon when i have one and jezzails.
I always hit hard the weakest flank with stormvermins in flanck when i can or with another unit, my other flanck wait or try for flee and flanck charge. Let's see in battle report section, a good exemple against dwarves i post.
Thx for the comments Lord Lughtigern
MY SKRYRE ARMY DIARY
http://underempire.net/index.php?act=ST&f=56&t=30712&st=
Offline Profile Quote Post Goto Top
 
pilgrim2715
Member Avatar
Doomwheel Driver
That is an outstanding list.

The storm vermin unit is too small though, dropping some of the globadiers to expand the unit to 25-30 models would be a good idea.

Offline Profile Quote Post Goto Top
 
Scruitiss
Member Avatar
Grey Seer
Quote:
 
The storm vermin unit is too small though, dropping some of the globadiers to expand the unit to 25-30 models would be a good idea.



I agree with you for the stormvermins but the pwt are essential for flee and flank and keep some slaves units on the battle. And my opponements always waste time and hits to them for only 20 pts. In a flank 20 pts of pwt and a slave units do a lot of jobs. I keep for a entire game some bit units in a flank where they do nothing expect flee my pwt. I love them... and the mini too so... ;)
MY SKRYRE ARMY DIARY
http://underempire.net/index.php?act=ST&f=56&t=30712&st=
Offline Profile Quote Post Goto Top
 
pilgrim2715
Member Avatar
Doomwheel Driver
I have no doubt that the PWG's are useful on the battlefield. But since the storm vermin are your hammer unit, your general's unit, and your only MCU that has above-average fighting skill, I think it would be worthwhile to expand.
Offline Profile Quote Post Goto Top
 
aa7
Stormvermin
drop all the slave units down from 25 to 21 and there is another 40 points for the extra storm vermin you need. slave units of 21 still need six casualties rather than for a test so its points waste leaving them at 25 IMO. other than that a nice list :)
Posted Image
Offline Profile Quote Post Goto Top
 
Scruitiss
Member Avatar
Grey Seer
aa7
Apr 12 2008, 05:05 AM
drop all the slave units down from 25 to 21 and there is another 40 points for the extra storm vermin you need. slave units of 21 still need six casualties rather than for a test so its points waste leaving them at 25 IMO. other than that a nice list :)

I can't do this, first i made some base for my units (see my signature for link my army diary.) 25 miniatures so i can't drop to 21 slaves. I prefer 25, 7 casualty before the test is wonderful, and a problem with this list is the general is always in a flanck so the other need rank for leadership.
But thx for comments. Hum... i want the canon in this list but i think i have so much units i can shoot in turn three, or hit my own units... :huh:
MY SKRYRE ARMY DIARY
http://underempire.net/index.php?act=ST&f=56&t=30712&st=
Offline Profile Quote Post Goto Top
 
Scruitiss
Member Avatar
Grey Seer
I have made a few change, thinks it's better, do you like more ??? :lol:
MY SKRYRE ARMY DIARY
http://underempire.net/index.php?act=ST&f=56&t=30712&st=
Offline Profile Quote Post Goto Top
 
pilgrim2715
Member Avatar
Doomwheel Driver
Much better with the increased stormvermin. I would recommend giving your warlord a ward save instead of the cautious shield.
Offline Profile Quote Post Goto Top
 
« Previous Topic · Army Lists · Next Topic »
Add Reply