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It is cheating to...
Topic Started: 16th January 2008 - 02:36 AM (1,202 Views)
Rubberchrist
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Shennanigans are out of the question!
Sounds like the way I play chess...

I am totally oblivious to anything except my own plan, which makes me do things that screw with my opponent's plan even though I don't know I'm screwing with it.

I have a friend who wont play with me anymore because of it, even though he beats me 3 of 5 times 8)

-R
"Nurgle has got to be my favorite chaos god, fluff wise...
He's portrayed as this sort of jovial, jolly old guy who thinks that rotting apocolyptic plague is funny as hell... So basically he's a big ole fat bastard who thinks giving you a scorching case of the herp is a big laugh." ---Kadrium

7th Edition Fellblade Kills: 1 Steam Tank, 1 Warrior Priest, 4 Greatswords, 3 Treekin, 1 Chaos Sorcerer, 5 Chaos Warriors,
13th Spell Kills: 8 Chaos Chosen.
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bakfire the experimenter
graduate of the school for dangerous inventions
yay - im not the only one who gets to turn two and thinks what was i doing.. more to the point where am i?
Daniel cannot possibly exist in a dimensional state.

Recent studies show that people who have attempted to comprehend Daniel have either disappeared, died spontaneously, or driven themselves into a pertinent state of insanity and/or catatonia.


<img src="http://www.heresy-online.net/daemons/adoptables/23041.gif" alt="Broken Adoptable Image" /><br><a href="http://www.heresy-online.net/daemons/levelup/23041-dark-whisper.htm" title="Level up this Daemon!">Level up Adoptable!</a>

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Mutator
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Retired fat dude

bakfire the experimenter
Jan 28 2008, 09:44 AM
yay - im not the only one who gets to turn two and thinks what was i doing.. more to the point where am i?

Where is this place?

Whats with that big green table?

Aargh - there are mice on that table!!!
Mostly harmless
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Rusty Tincanne
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...you can still call me Rusty Tincanne if you want, though.

Last Sunday I went to the local store and played a game (3 on 3 @ 1K/player). Coincidentally, two of my opponents started asking how far units from my "team" had moved, and then calculating how far they should move their units. I didn't say anything - including how far I'd moved my units, though my team-mates did - and just listened to them do the math and then watch them move their guys. I just found it funny that this came up so shortly after it was discussed in this thread.

Incidentally, I had tried to be nice/sportsmanlike and offer them all the information regarding my unit of PCB's, but I was waved off. They apparently felt that knowing my WS, S and T was enough. Then I crushed a unit of 8 dryads in one turn, causing one of their generals to flee (I had over run into it).

His Treeman was a bit tougher, though, and caused another unit of my PCB's to flee almost off the tables edge.


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Sandy Death


Skavenblight
Jan 17 2008, 01:34 PM
Yeah,back home my friends used to allow it, becaue I think the old rulebook might ave specified a ruler of some kind as premeasuring. When I got to Toronto and wnt into the GW there I got called on it, I was much embarassed :unsure:.

However, since then I seem to have gotten pretty good at it, I play a khemri army as well and generally i'm with half an inch or so, though I do seem to get very lucky gessing at lone characters, you'd be suprised how many rocks I've dropped on lone mages Dev (though there was this one time that a shot scattered away from a target and dropped on a damsel's head, you should have seen the look on the players face :P).

Hi Skaven Blight,

Come on and tell the truth. Tomb Kings get to fire their Screaming Skull Catapult twice a turn. First we fire the Catapult at a target and measure the distance. "Oops, I guessed it is 41 inches and it turns out after measuring it is 44 inches to the High Elf's 380 point Archmage's Head"

A little later in the magic phase "Smiting" is cast on the Catapilt and the ranged is "GUESSED" 44 inches. VIOLA the hole in the template is exactly on the HE's archmage's head. Baring a misfire, that guy is road kill.

As we say in the desert, "Go pound sand"


Sandy Death
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Skavenblight
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Chieftain
lol, no, actually I very rarely shoot it twice a turn, either they have a scroll ready to dispel it, or my liche is off elsewhere making sure i get a magical charge in. I think I've ever only been ble to double shoot it twice, both times I dropped it on the same target's head, both times it scatterd off to inflict some firey doom on some poor unsuspecting rock.

More recently though, 3 turns in a row (no double shots this game) I dropped the rock on te head of a dark elf sorceress on a cold one. Every time it scattered off of her, i ended up chasing her down with a unit of skeletons.
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Frankensqueek
Doomwheel Driver
It's been a long time since i've had a battle, but don't you, when marching a unit, have to never go within 8" of an enemy unit? How would you do this without measuring the distance between you and the enemy?


James
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Rusty
 
As for nominations: Frankie, of course, because I love to vote for him and watch him fail :unsure: 


My Army
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Lord Lughtigern
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The Mad Ratter.

@Franky: Not quite, you are not allowed to march when within 8" of an enemy. If outside of 8" when you begin your turn, you are allowed to march towards them, as far as your movement will take you, provided that you stay at least 1" away. It's a big favourite with the Slaves who are redirecting and acting as speedbumps! ^_^

@Skavenblight: *shudders* My main opponent is TK, and he's gotten regrettably wonderful at guessing distances like you mention, and the second shot with Smiting (when it gets through) really doesn't help the situation either! <_< The only solution I can think of is to stick the mages in units, and have them hold Clanrats above their heads (i.e pass the "lookout sir!" roll) :P
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Links you should try out:
Denizens of the Deep - Rules for Underground Campaigns
Warhammer Skirmish - The Lazy Man's Mordheim
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