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check this warband out need coments
Topic Started: 12th January 2008 - 09:49 AM (332 Views)
rat lord squeek


Heroes

Assassin Adept @ 145 gc
- Warp pistols brace
- Dagger
- Sword
- Sword

Black Skaven @ 75 gc
- Dagger
- Fighting Claws

Black Skaven @ 75 gc
- Dagger
- Fighting Claws

Eshin Sorcerer @ 49 gc
- Dagger
- Dagger
- Sling

Night Runner @ 22 gc
- Dagger
- Sling
- Dagger

Night Runner @ 22 gc
- Dagger
- Sling
- Dagger

Henchmen

5x Verminkin @ 100 gc
- Dagger
- Sling


Total: 498 gc
Models: 11
Warband rating: 99
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Morkskittar
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The Tunnel's Resident Rodent Ecologist

Looks okay/pretty good to me... although you'd better hope the sorceror doesn't roll Black Fury, because dagger's aren't very good fighting instruments. :P

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rat lord squeek


had no warp tokens for more next time i get money he is getting a sword or somefink
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Skaven Lord Vinshqueek
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Bunny ear says flop

I don't know, but nowadays I'm more inclined to giving a sorcerer a spear. (Although I agree, this can change on the spell he generates). The reason for this is that it gives you the option to strike first, which can be quite useful against single attackers, should you roll well enough. If he goes down, you can simply knock him OOA in the next round of combat... Although I have to say that fighting claws in combination with Black Fury and Art of Silent Death makes for a few wicked moments in a Mordheim battle. WS3, S4, 5 attacks that do critical hits on a 5+. And that only after its first advance. Dev

Personally, I find it a bit too heavy on the slings, but that's a matter of personal taste. I use (only) my night runners for shooting attacks, while the verminkin work with the heroes for support in combat.

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rat lord squeek


i tought that but i had the tokens so why not because i could only have got a dagger for each of them and every 1 else has like no combat
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