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Raising Leadership beyond 7.; Why not?
Topic Started: 21st December 2007 - 02:05 PM (399 Views)
Everything Is Expendable
Clanrat
Is it possible to pump one's leadership of the general beyond the measly 7 offered by the warlord? I know the sensei ability is possible for Ld 9 if a master assassin is your general, I think. Or even higher, if you use the Deathmaster. Would like some clarifications.

For a conventional army, could one possibly take a dark emissary located here http://us.games-workshop.com/games/warhamm...sets/albion.pdf

as a dogs of war unit, taking up both a hero and a rare choice, and then using it as your army general since it's a wizard it's obviously a character? Then you'd have a leadership of 8, and a lord slot still open.
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Sebrent
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You'll notice from that link that the Dark Emissary is hired as a Dogs of War unit ... usually when something is "hired" to fight for an army, it is not the general of the army. However, there are no rules I know of off the top of my head that directly state this ... it just seems wrong, oh so wrong.
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Everything Is Expendable
Clanrat
After a few thousand years, the Skaven finally find a lord with a leadership higher than 7? Yeah, it does seem wrong, after all they did remove the leadership 10 crown of command from the skaven grasp. So basically this can't be done, oh well, I guess I shouldn't have been looking for the easy way out anyway. Shame on me.

Well, the Dogs of War list states: All named models count as characters...Note that, regardless of their leadership value, these characters can never be an army's General.
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Lord Lughtigern
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The Mad Ratter.

For Regiments of Reknown, it says that
Annual 2002 p.73
 
regardless of their leadership value, these characters can never be an army's general


Chronicles 2003 p.14
 
A Dark Emissary can be hired as a Dogs of War unit...


What is the difference between a RoR and a DoW unit?

Annual 2002 p.73
 
Well, first of all these regiments have a name, they have one or more unique characters leading them and often have special rules or equipment that differentiate them from the norm.


From this very unclear approach, and the fact that the general consencious on the internet is that you cannot hire Heroes or Lords from Dogs of War armies in your list, I'm going to have to say that I interpret it as Dogs of War characters cannot lead your armies. It's vague though...

Other more solidly legit ways? Not that I can think of past named Characters (Klawmuskast) or Verminlords

MUTATE:

Everything is Expendable
 
Well, the Dogs of War list states: All named models count as characters...Note that, regardless of their leadership value, these characters can never be an army's General.


Hey, where did you find that? I'm looking for the bit that says you can't take characters from Dogs of War (instead of Regiments of Reknown) to lead your armies. As Truthsayers and Dark Emmisaries aren't actually named [e.g The "Truthsayer Alan Titchmarsh" would be a (non existant) example of a named one.] so they still count as Dogs of War units that count as Hero and Rare choices.
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Links you should try out:
Denizens of the Deep - Rules for Underground Campaigns
Warhammer Skirmish - The Lazy Man's Mordheim
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Tysp
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Warlord
Well, theres always that vermin lord. :rolleyes:

I have to agree with Sebrent, not just about dogs o war leading a Skaven army, but just that Skaven are cowards by nature. :P They are suppose to be the worst in Warhammer leadership wise, or at least thats how I've always viewed them.

You just have to find a way to make it work for you (Ie: let a unit of slaves break so your two clanrat regiments behind can charge/flank an enemy at once. Thats always fun. ^_^ )
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Demagorgon
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Demaaaaargh

Skaven with naturally high leadership would completely negate the point of Strength in Numbers, which is part of what makes Skaven so characterful and balances them. Even a Skaven leader wouldn't be brave by himself. Isn't Ld 10, even temporarily, high enough?

A horde army with individually high leadership would be horrible to face and it just doesn't work with their nature and background.

You just have to work around it. When your army wets itself and runs away, all your teeth will probably be showing. Might as well pretend it's a smile since it's an inevitable eventuality. :P

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Skaven Lord Vinshqueek
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Bunny ear says flop

@Lord Lughtigern:
I think that Everything Is Expendable was referring to the Regiments of Renown list.

On the matter of fielding the Dark Emissary as army general: The Dark Shadows campaign booklet states that nor the Dark Emissaries, nor the Truthsayers can be the army general.

Greetz

Mutate:
*laughs*... Sneaky buggers. Games Workshop is apparently not consistent at all with their online rules packs, as while the US pdf on the Dark Emissary doesn't state they can't be the army general, while this one (go to page 2) states they can't.

I guess this definitely needs an errata then...

Greetz (again)
In the Horned One we trust, all others we monitor.

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Vermitt Stain
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Brain: There's only one ride that interests me - the incredible thrill ride of taking over the world! Pinky: Mmm, I think there's a height requirement for that ride.
i agree with daemagogorn on this , if skaven had a higher leadership it would make the strength in numbers thing uneeded and that is part of the skaven character that i dont want to see changed.
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Sweet Zombie Jesus
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Zombie by choice
A skaven army with Ld above 7 is crazy!
It may be waaaaaaaay better to play with, bit its just not the skaven way. :P
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General Vorg
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Keeper of the Squeeks and the Temple

A brave skaven is an improbable as a tall dwarf, an intimidating elf, or a Spam free UE

*disapears*

I hope this isnt spam, just trying to solidy the point

squeeks
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scrivener
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*toot*

General Vorg
Jan 8 2008, 11:16 PM
or a Spam free UE

That's actually been fixed. ^_^ Except for the occasional vorg post, I guess :D, but some things in life are truly inevitable.
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