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OH MY GOD!!!; The Empire
Topic Started: 18th December 2006 - 03:19 AM (2,565 Views)
Lord Lughtigern
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The Mad Ratter.

Well, if it's worth anything, the Stank being €70 means that it will not be seen on too many tabletops! ^_^

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However, I see a good point in those new changes. With just a few of those marine shoulderplates, more tanks and engineers , empire players can now switch to 40K in a matter of weeks and have an entire army for almost nothing! Personally I hate 40K, but not every empire player does


lol :lol:
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Links you should try out:
Denizens of the Deep - Rules for Underground Campaigns
Warhammer Skirmish - The Lazy Man's Mordheim
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Grey Seer Starr
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Visionary
What is all this talk about The (man-thing)Empire and their (great....uhum) new weaponry. We could still kill-kill them...we are the supreme race.

-What to do about the tank, maybe an hired/enslaved Giant will do the trick... talk to clan moulder about this. :P

-The rocket battery can be destroyed by our great tunnelers. :ph43r:

-The engineers and their machanical horseys (and exploding birds) are no problem for our supreme assasins. :ph43r:

now we must talk to clan skryre to upgrade our weaponry.

....man-thing Empire....pff
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"The truth is only an summary of observations" - Van der Starre

Scrivener's opinion on SAD armies: "It relies on the tools and not the craftman, so to speak, and the craftman holds the skill, not the tool."

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Mebob
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Pants are for the weak!
Personaly i don't hate 40k i quite like it, but one thing i do hate, is when the difference between them gets smaller! Seeing granade launcher in 40k, is okay, fits the context perfectly well, seeing grenade launchers in fantasy is just wrong, how many robots were their in the medival times? Not alot.
I hate the fact that the technology is going so ridiculous, if they want to attract 30k players to fantasy, then what aboutt eh fantasy players? what about us, if people like big guns and tanks they play 40k, if people like the fantasy setting they play fantasy, so why try and mix the two up? you don't see a space marine in terminator armo9ur take on necrons with a bow do you? so why should we see humans take on rats with grenades and tanks?
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Clan Notch (skaven)
Rukarthan 23rd and Order of Sanctuary (Imperial gaurd and Sister of Battle)
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scrivener
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*toot*

Cheiftan Cazgar
Dec 24 2006, 02:15 PM
well if the chinese had rocket launchers at that time, then i guess we'll have to stop complaining about the empire using it at the same time. it does say that an engineer went to cathay, saw the fire works and decided to put his own military slant on it (or along those lines lol)

Yup, and chaos dwarves do have their own version of rocketry, so the technology does exist, but does the model really have to look like that? :( The least they could have done was used a style that looked like Da Vinci could have created it, that thing is a direct rip-off from your standard Surface-to-Air anti-aircraft rocket launcher things.

I don't too much mind this gothic wacky technology slant we're seeing like the BSB's pink clockwork cherub and the armybook artwork like the funeral barge, and which we've already seen to a degree in the Mordheim rulebook, but I just think it's being approached in the wrong way. The style could be pulled off well, just not involving clockwork horses.
hannanibal
 
*Angry mob assembles*

"WHAT DO WE WANT!!??"
"A THINNISH, WATERY PAINT WITH A GREENER TINGE THAN AGRAX EARTHSHADE!!"
"WHEN DO WE WANT IT!?"
"QUITE SOON PLEASE AS MY LAST POT IS RUNNING OUT!"
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FatherSquee
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Holder of Clan Pestilens "Most Sexiest" Award

You know the more I read the more I feel it's not the rules which really arn't that great or the fluff which in the end could make the jump if you really stretch it but the models; seems like a constant complaint is simply how stupid all these new models look.
Maybe they just need to hire some new sculptors... :unsure:
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Sammy the Squid
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Back to retirement!

I have to agree about the models, they aren't that great. Infact, such is my dislike for them that Im continuing to collect my army via ebay (except the Pistoleers. These guys rock!)
Im still a fan of the Empire army as a whole, and Im keeping my army focused around how last ed.'s armies looked, so none of this weird technology or crummy models ^_^

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While the rocket launcher sounds pretty nasty, from what I gather it will be really inaccurete and possibly have a chance to hit their own units, so maybe it isn't as bad as it seems. Here's hoping


It is nasty. Sure it is kind of innacurate, but there is only 1 chance of a Misfire (cant misfire the second time you roll), and it is not so innacurate that it wont hit anything; there will be quite alot of casualties from it. I mean the size and power of the blast is damn rediculous.
There is a very slight chance it will go haywire and hit your own men, but first you have to Misfire, then roll the right number when determining the effect. Not likely at all, and certainly not enough to justify its rediculously low points cost...

- Sammy

"If the squidman can't do it, no one can!!"

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Warlord Bloodfang
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Officially Awesome
Hmm ok, it's just from the look of it it should have a misfire chart like the Ratling gun, the more rockets they choose to fire the more chance of it exploding or somesuch.
Clan Bloodfang
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skavenguy13
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DOOMWHEEL
About the models: I saw the grenade launcher this week and it looks more like a big handgun to me, it's not really bad.

But the others... yeah, the models really don't help!
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Arcqueek
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Clanrat
That rocket-launcher does hurt sooo damn much...
Fought against that thing (proxy, just for testing) last week, first round it shoots, it misses it's intended target for 8", but playing quite hordish that was still enough to hit another unit of mine.
BAMM!
16 of 25 Clanrats dead with one shot.
Even two direct hits of a mortar don't hurt that much (if you're not total out of luck).

Well, the next two rounds it missfired and gave some nice fireworks, but killing my BSB's unit and let him run off the table in the first round was quite... enerving. Like, teh suck, really.


I'm just glad my friend does hate the clockwork-cherub and Marshall Bravestar's lighting-out-of-YOUR-ass horse...

The grenade-launcher is strange. It does damage like a larger pistol, no multiple-hit-thing, which I would have thought by the name "grenade". It's more like the Pistolier throws a huge ball made of steel at you. Hurts nevertheless :(


I believe, that each new edition is regarded as a 10.000-years-step. Wait for Warhammer Fantasy Edition 15, when the new race of Emperor's Mutant-Marines fight against Those Insectiods spreading throughout the Universe like rats did under the Old World!
If it's stupid but it works, it isn't stupid.
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scrivener
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*toot*

Arcqueek
Jan 10 2007, 09:49 PM
I believe, that each new edition is regarded as a 10.000-years-step.

That can't be right. Besides, GW IIRC had declared that they were freezing the Warhammer timeline, so we'll remain in this current period indefinitely.
hannanibal
 
*Angry mob assembles*

"WHAT DO WE WANT!!??"
"A THINNISH, WATERY PAINT WITH A GREENER TINGE THAN AGRAX EARTHSHADE!!"
"WHEN DO WE WANT IT!?"
"QUITE SOON PLEASE AS MY LAST POT IS RUNNING OUT!"
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Mormeguil
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baby nurgle
One think with the new rules, they seem to confine empire player more about the type of army they can field.

Everything is geared toward making an infantry army supported by warmachine. before you could use mostly warmachine or mostly knight things like that. Right now you are pretty much stuck with one style of army.
I have a few bare metal dark elf model for sale, if interested pm me.
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skavenguy13
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DOOMWHEEL
Mormeguil
Jan 10 2007, 08:32 PM
One think with the new rules, they seem to confine empire player more about the type of army they can field.

Everything is geared toward making an infantry army supported by warmachine. before you could use mostly warmachine or mostly knight things like that. Right now you are pretty much stuck with one style of army.

I don't get it :huh:

Infantry, which was too often left aside by more powergaming armies, is now cheaper.
White wolf knights were nerfed by changing their weapons
Inner Cercle is no longer affordable in a warmachine army
The rare choices are now a lot more towards "underpriced big toys of doom"

Except mixing Inner Circle with loads of cannons/mortars, I don't see what you can't do anymore.
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chieftainskritchskritch
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The Freshmaker

Personally, I feel that, if the empire gets to have new toys of ultimate doom, then so should we. I mean, what have we got? A sub machine gun which can now be shot to bits in the first turn, an inaccurate flame thrower, a really bad sniper rifle and the world's crappiest cannon. Are you telling me that, over all these hundreds of years, thats ALL that clan skyre has turned out? Come on! They havent seen the stone throwers and mortars and gyrocopters that everyone else is coming up with!? We're supposed to be the most technologically advanced race in the old world! What the HELL have we been doing all this time!?

But, all that aside, what REALLY ticks me off is that now the empire make dwarfs look like idiots with their technology. Just you wait, next edition we'll be looking at "Von Heinrich's whirling four bladed marvellous machine of alternating altitude".
You kids these days have it so easy, what with your Plague Furnaces and your Hellpit Abominations and your Bonebreaker Warlords. Back in MY day, all we had was Slaves and Clanrats!...and auto-hit Ratling Guns...and skirmishing Jezzails...and 2D6 Warp Lightning...and Lead From The Back...wait, what was my arguement again?
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nightlord skizit
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Eshin lapdog
we dont need new toys people whinge enough that we are powergamming armies, if they make the ratling more exspensive make u declare hom many dice and make not be targeted within 3" of its parent unit, id be happy again, altho i still feild them .... they also need to make WFT cheaper thasn the ratling

just my thoughts

luke
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Warwolt the disturbed assassin
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Ah well, I will probably make an Empire army. Make it hordy, scratch all those FAKKIN warmachines and "p0wn4g3 t3h p4ntz0rz" of GW :P
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