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| Slaves with slings?; ye or ne? | |
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| Tweet Topic Started: 23rd October 2005 - 03:01 PM (674 Views) | |
| Clanlord Trask | 18th November 2005 - 01:30 AM Post #16 |
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Quiet, I'm plotting.
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I've only gone Slaves with slings in a couple of battles. One was a big battle, around 10 000 points, and the slaves with slings were in there as a kind of amusment to myself. Although they did get charged by a regiment that had taken heavy casualties (30 gobbos i think, mushed down to 12 or so) and stood and shot. They managed to kill a few gobbos and I think the gobbos ran off. In most battles, I would relegate them to the 'useless waste of points' catagory. They are really only good for a laugh. Especially when they let fly and actually hit something. |
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| Furtivus | 18th November 2005 - 07:21 PM Post #17 |
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Unregistered
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Double the points of unit, just to fire useless missile weapons with BS 2? I pass on that option. |
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| The Ratlord | 5th December 2005 - 12:00 PM Post #18 |
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ME!!!
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but what about if defending a seige? would that make them more useable? or just a waste of wall space |
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| Ponge | 6th December 2005 - 05:50 PM Post #19 |
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Inferno Lord Of The South
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Their basically a waste of valuable points |
| Stick 'em wiv arrers. Stick 'em wiv knives, and spears. Stick 'em where it 'urts. But most of all, stick 'em when they's looking the other way | |
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| Warlord Gnashik | 6th December 2005 - 11:18 PM Post #20 |
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Backing Veer-myn Dreadball teams!
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As stated before, slaves are there to die. At least I use them in ways that pretty much ensures their demise. "Just hold 'em off a few more seconds..." I never give them any equipment because of this. I do give them a musician though. I still wouldn't use slings on slaves in a siege either. Spend the extra points to get NR w/ slings if you want. Personally, I wouldn't use eihter and just put more CR on the walls. |
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| Mutator | 7th December 2005 - 06:44 AM Post #21 |
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Retired fat dude
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Someday I'd like to field multiple slave units armed with slings... proxied, of course, as I could never get that many sling models together. I'd like to intersperse them with large (20-strong) nightrunner units, also armed with slings, and run (well, walk) the nightrunners around enemy units. The idea of picking up 40 dice and saying "6s to hit" for each of 6-8 units appeals to the 'experimenter' in me ![]() However, when all is said and done, I dont think they are good value for points (compared to their value in their usual role). |
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